Review for people which speak german: http://zockertests.de/test.aspx?test_id=74 The reviewer gave it a 9/10, by the way.
Mannelig
Siege machines were never weapons which could operate without support of other troops. And they shouldn`t be in this game, either. It defies the need for combined arms. So, this weapon is not my idea of a siege frigate.
Admittedly, from what`s written in the manual, it makes sense. But somehow, it feels wrong nevertheless. The whole concept of a class of ships that can practically destroy a planet and defend itself without support while doing it, doesn`t seem right. It shouldn`t be possible to do certain things without combined arms. Otherwise, we could go back playing C&C, and doing tank rushes. That works, too. But it doesn`t make it feel right...
[quote] Since a lot of people like naval analogies with space combat look at the way modern naval fleets operate. They don't try to control the entire ocean, it's too big, instead they focus on strategic areas and are ready to respond to other incursions as needed. You can take a similar approach relatively easily in Sins you just have to accept that fact that it's open space, not a castle (or any type of 'base' from other RTS games) so things are going to get through,
I don`t think, that the problem is to defend yourself from such tactics. The real problem is the fact, that such tactics shouldn`t work at all. It`s like playing Total War, sitting in your fortress and being attacked by twenty siege machines with no other troops around. It`s just stupid! Same think with defending chokepoints. Sure, it shouldn`t be impossible to get a fleet through a system. But if it is heavily defended, it should be HELL for an attacker to get through.
downloading from Germany. Pre-ordered two weeks ago. Download runs at full speed. :CONGRAT: