Windisch

Windisch

Joined Member # 2367223
1 Posts 8 Replies 5,436 Reputation

[quote who="taltamir" reply="24" id="2229462"] Quoting Windisch, reply 22Ok, so it was because I used tokens. Makes sense. New proposal for the way to pick the users who get in the alpha....pick the people with the game already in their registration page.... NO users get into the alpha, that is why it is an alpha, it is an internal incomplete build used by developers... when its in beta it is being tested (say, by users)... there is likely to be a close

352 Replies 1,945,132 Views

I understand. I wouldn't mind 1 email a day that has a digest of all the updates to watched threads. I have been using the "My Posts" sectionm but I sometimes forget about other threads. Thanks for the quick responses.

5 Replies 24,719 Views

I verified what he's saying. In impulse Demigod is there. Under Community/Account/Registrations Demigod is missing. He purchased it Digital Download through Impulse.

5 Replies 31,554 Views

[quote who="Dahkath" comment="14"] I would also like to add my request to the end of the mooching bandwagon! If any kind stranger has a spare one, you would have the gratitude of a faceless, anonymous person! [/quote] How about posting a picture of you crying over a Demigod screenshot? Maybe that sad face will get you a code. **Note** I don't have a code, so I'm not saying I'll give you one.

266 Replies 894,966 Views

[quote who="kryo" reply="2" id="2218183"]The overlay is part of Impulse Reactor, and isn't really related to the Impulse app. It's just a DLL that can be loaded by games for extra functionality.[/quote] Can/Will this be used for Sins now or in the future? Can we apply this to any game/program, like Steam does?

3 Replies 12,675 Views

My vote is for Camp 1. Although it would be nice to have an option for Camp 2 also. I could see players wanting to select an easier resource option at times. If I want to play a quick game, I wouldn't mind switching to the "easier" system. If thats not an option, I vote for 1. Sounds fun to me.

565 Replies 1,544,012 Views

[quote who="Protocept00" reply="4" id="2215661"] Quoting ferm1nc, reply 3Sadly, no...theres no way to know. I mean come on, how can a game notice the difference between someone bumping accidentaly into the router....with another bumping purposely into the router...hahaha Haha. I ment is it possible to have some kind of algorithim, that maybe looks at HOW that person got disconnected and then comes to a conclusion based on freqeuncy, time in game, and when that person d/c.[/quote]</p

9 Replies 3,189 Views

[quote who="Chirmaya" reply="2" id="2214708"] What I am wondering is if the save files for the (online) multiplayer games will still be stored on your own machines, or if they will also be stored on SD's servers.[/quote] Good question. I'm going to assume they will store it. It would make it easier to play from different machines also. Save game could be linked to your Impulse account. Login and see your saved games.

22 Replies 19,502 Views

[quote who="MatBerryman2" reply="17" id="2215302"]Hi, I preordered in November, but I have not got it on my registrations on impulse. I thought it wasn't there because it wasn't released. Should I be worried? *I have got a order number and an email receit.[/quote] I wouldn't say you should be worried. You have your records proving the purchase. I preordered recently on the

352 Replies 1,945,132 Views