Vendayn

Vendayn

Joined Member # 2286815
0 Posts 0 Replies 69 Reputation

Thanks Harpo :) I missed that option while looking through. As for races...is it possible to download a mod that adds races, and use my "custom" races to replace them? I noticed when I downloaded the Tri-Pirate mod, that the pirate faction that gets added as playable, got added to my options of races that I could replace. If so, that would be easy enough. Just find a/some mods that add races and use that.

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So, I'm thinking I need to add my own custom races? Since in the options I found an option to replace one of my players with a race already in the game. How would I go about doing that? And can I easily use ships and stuff already available and use them for a new custom race? I have pretty much no modding talent...so would be unable to make my own ships and stuff. I would have to use whats in game already. And I actually don't care too much about

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Okay, so I created a custom map based on my fantasy/sci-fi stories. I'm working on a short story, and thought I would use the same lore in my story and use it to create a custom map. The story isn't really in space, but well closest example I can think of it is...Avatar. But not anything like it, but that same sort of type of alien world. When I finish the story and put it up on my website, I'll release this map. I actually got a few ideas from making the map for my story. Sadly, I have no mo

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I have a problem with this mod. I have the latest patch for sins and the expansions (I have the trinity pack)...but when I enable to mod in the options menu. All the planets and ships turn invisible (though I can still click on the ship icons)...as well as asteroids and everything else. When I disable the mod, all the graphics come back. This happens on any graphics setting (I play at 1920x1200, since its my native resolution) only other mods I have are: Distant

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