Meh couldn't figure out what I had... and that's in Canada... figures...
Alexender000
huh why is the whole post just gone? All I see is Greetings! Just got back form the hospital and was catching up but then hit that thing.. oh well moving on.
Battle duration under player control I Don't know if it been mentioned but I had an idea about Tactical battle relating to duration. I suggest that the player can at any time activate the auto-resolve (Auto-finish) even during the tactical battle itself. I have 3 examples where this could be useful: You are winning easily and just want the battle to be over af
This has been bugging me for a while now since I'm in the middle of a Star Trek marathon. In GalCiv we only have one engine type and that's it but in most if not all Sci Fi they use two in conjunction. Usually it ends up like this: You have Sub-light speed engine for normal travel (I.e.: Battles and Intra solar system travel and such). And you have Super-Light speed engine for inter-stellar travel which is usually de
When loading a save game the map is blank but the tiles (Cities and others) are still selectable Link DXDiag
Same bug here too. DxDiag
Bit early for this no? I thougt the point of Beta 1 was to make sure the basic were working and then in Beta2+ we would actually shape the gme?
I have the blank map on atl-tabbing bug too.
Still no mail here... got it as a gift so now I'm worried I might be bypassed?
Society's not dead right? I thought it was just on a back burner? Anyway I just can't wait to see the final engine. It looks great already :)
I just can't wait to start fiddling with the game. Give me bugs, I don't care, juste give me something to go and say: See! I helped made a classic! :) I just hope that if they do put out a Collector's edition later on, we'll be able to upgrade our order.
What are you talking about both screens are good looking [e digicons]^_^[/e] I do admit the second is better but still :) Keep up the good work!
Agreed but I'd rather like a web page that I can load with all the others when I drink my coffee (I LOVE the 'Open all in tabs' for the bookmarks in firefox.
I used to come over here everyday hoping to get a new Dev. Diary or some other Stardock nes but those are getting rarer and rarer. I don't really care about Demigod and I am intrigued by the unannouced Fantasy TBS but I would like to know if there's a central location that exist where SD news are posted and where's there's the Dev Diaries. Don't really care if it's for a game I don't care about. Hey it might convince me to do care. So... anyone?
That wall is in the teraoctects (ie 1000s of Gb ) for the 64bits OSs so no. What you hit is the "emulated" 32bits memory wall which still affect 64bits systems using 32bits apps. That why, with GC2 and any other 32bits apps, using a 64bit OS makes no differences (except lower performances of course).
No you didn't. Radiation is a general term. It encompass a lot of stuff like Thermal Radiation (Heat), X-Rays, Gamma Rays (Nuclear), Beta Rays and a lot of others. Radio and Radar use modulation of EM Radiations to do their jobs. See, there's Radiations and Radiations. Not all kinds are bad or even deadly. As for the topic of WW3, there's a distinct possibility of it occurring. As for the nuclear weapons, I believe they won't be used. Not at first a least. See, using N-Bombs me
Oi, sure then, I start a new game into window mode now then, will give you infos asap.
Also, if you look into the propriety page we see in the screen shot, you seem to be able to change pretty much anything from Quality to type to whether it has a moon or rings to its physical appearance.
I'd have to try it, but I don't think it will since the whole point of the alt-tabbing in this case is to free the resources used by GalCiv and them reload them.
AdeliadeBread is right. NATO does have a military tho. NATO has a certain number of military units that it can always call upon in time of need. The units belong to the members states still but respond only to NATO (thus making them 99% NATOs)
About borders, perhaps go another way and have Influence and political borders independent. Political borders would be enforced, but influential wouldn't. Also to had a "twist" you could claim an area of space that is inside your influential borders but outside your political (those are always claimed). Claiming another civ world would ofcourse make them hate you but could perhaps accelerate the revolt of said planet? Or perhaps even just be impossible (I.E.: Impossible to claim space in a peace
Very much probably only in GC3. Except if they decide to include a 3rd expansion with Hotseat which I very much doubt. Thing is, there is many things in the game that don't translate well to Multiplayer and thus, making the game mutliplayer would require even more work than just, you know, adding multiplayer.
I love your ideas. I have some more suggestions if you will. I love the mining base and planet claming thing but I think they should have differents rules when it comes to planetary invasion. Dunno if anyone of you played Europa Universalis 3, but in that game, if you have a colony (wherever), and a nation with which you are at war against send troops there the colony flip automatically (w/o the need for a peace treaty) if you win the combat there, if any, of course. T
What you are suggesting is Vassalization pure and simple.
there's no hotfix at least not a free one (need to contact support centers wich cost a LOT) oh well, I'll wait.