JimmyEatWorld

JimmyEatWorld

Joined Member # 2115039
0 Posts 0 Replies 178 Reputation

I once read in an article written by Brad, where he said that the thing in Galactic Civilizations is about a competition between races on who could build the greatest economy and the create the greatest culture, and not who could build the biggest amount of ships. I personally think that adding the feature of three weapon type adds an element of needless tactics which blurs the point that makes this game unique. Could there be an

20 Replies 18,992 Views

I must comment and also say that this is ides is, personally, great. I'll try to detail how the idea I read here went throught my head: "...ooh. Cool. Banana. Hmmm. Hungry. Donut. Ohh. Commaders in GalCiv 2. Cool. Banana. Hmm..." And now for being serious. I think that every ship you'll build will be assigned a commander automatically, without you inteferring in the process. The commander will be given a name

29 Replies 19,548 Views

Recently I have finished a huge-map game in GalCiv 1. And after creating a post in the GalCiv 1 forum, I decided to put it here also, in order for the developers to see what I think should be improved. I am aware that some issues I will discuss here have already been fixed. But you know, just for the case - They'll be written. <img src="http://images3.stardock.com/gc2/smiles/Smile.gif" border=0 A

2 Replies 4,118 Views

I am sorry. Apparantly something went wrong with the forum's system. As the first post appeared to be doubled. I edited the latter and it changed the first one. I noticed that and try to re-edit it again. Apparantly when I chose a category in the edited it just refreshed the window and wouldn't let me submit the fixed edit. I'm opening a new thread, sorry for the mess. Jimmy =]

1 Replies 2,993 Views

Alright, reading your replies, I have this to say. 1,2. Okay, thanks. :) However, I read that StarDock are going to develop updates for GalCiv 1 also. This is the reason I chose to write this. 3. As far as I know, and as far as I read, and I have read pretty much - Intelligent level is the highest AI level. The upper levels just makes the AI's cheat - They gain more from taxes, etc. 4. When I'm playing a challenging game I expect my rivals to give me a challange. When

9 Replies 4,063 Views

First of all, I'm new to the forum. So hi! :) Now, I have some issues I wish to discuss with all of you, and hopefully - the AI programmer of the game (if he's viewing the forums). He's names Brad, ain't it? Hey Brad! You're invited. :) Before I say what I have in mind, I wish to let you know that indeed GalCiv has a really deep and sophisticated AI that I haven't seen in any game before. Brad, all my bases are belong to you for that. ;p However, there are a few things

9 Replies 4,063 Views