Intel, spies etc
from
GalCiv2 Forums
I always felt that spying and such was never handled well in 4x type games. For instance, I would like to set up secret listening posts, code breaking programs, spy rings... also get some good (story like reports). Listening post could reveal ship locations and such (for some period of time), or details of tech deals. But they could also be found out ior destroyed by covert ops missions... They would be somewhat expensive to make (especially if you want them really secret
, or have some logistics penalty.
, or have some logistics penalty.
).