Campaign Audio Bugs and also a huge aggrivation

Audio Bugs:

If you disable music, cinematics dont play music.  I missed the ending because of this...

The victory screen audio popup keeps playing after you hit the button to exit the mission so you can miss some of the voices from the following cinematic. 

 

Aggrivation:

This mostly hurts during the last mission and is extremely annoying.  When there's onscreen dialog and you cant do ANYTHING while it happens and it moves the camera.  You sit there and wait through it because you cant even click to skip.  

9,742 views 7 replies
Reply #1 Top

I just completed another campaign (the 4th one, that one HURTS), and at the end I could barely hear some audio during the cinematic. I keep music turned down as I'm listening for game audio clues, not the music. So I'm missing these and wanted to chime in.

Also, I'll also STRONGLY agree with the fact that the UI is disabled while the dialog boxes come up during campaign missions. This is very frustrating. I either click madly trying to get the dialog to go away or wait and take my lumps for the number of seconds it takes for it to stop. Perhaps a different presentation style like an RPG game's dialog where some text shows up and either has an X to close it or an arrow graphic meaning there's more to be said.

 

Lastly, an ability to go back through the dialog during calmer moments would be nice.

 

And one more HUGE congrats and thanks for an awesome game!

Reply #2 Top

OH! And since I'm missing the cinematics' audio at the end of each campaign battle, it would be nice to review the cinematics at my leisure once I've completed a mission.

 

Thanks again!

Reply #3 Top

Quoting Kazzerigian, reply 2

I've completed a mission.

 

Thanks again!

 

Yeah a cinematics menu would be nice.  Luckily I had a game save close to the end so I could turn on music and listen again :D

 

 

Reply #4 Top


If you disable music, cinematics dont play music.  I missed the ending because of this...

A fix for this is planned in a future update. 

Reply #5 Top

I find that the voice acting is too quite period. If turning the volume up, everything else in the game is too loud. I can fiddle with the settings but I don't like the fact that I have to jump through hoops just to listen to the story.

Also, some subtitles would be really nice.

Reply #6 Top

Agreed. Dialog should have it's own volume control. And subtitles would be awesome!