eviator

One-turn overflow still not working

One-turn overflow still not working

If you are here to discuss concerns over being able to produce only one ship per turn, please go find another thread.

This is yet another thread intended to get the attention of the devs to fix the bug with one-turn overflow. That is, if you finish a building or ship on turn N, the extra manufacturing left over that turn should be applied to the next building/ship in the queue on turn N+1. On today's dev stream Paul said the devs tell him it's working. But it's not, and worse it takes literally one minute to prove it. It is the most repeatable bug I've ever encountcered. It is so repeatable that it happens several times during every dev stream!

As I mentioned here, I will not be giving additional beta feedback until this bug is fixed: https://forums.galciv3.com/460693/page/2/#3523448

Here is my YouTube video demonstrating the bug: http://www.youtube.com/watch?v=4qWXDATugT4

I would be delighted if this was fixed for beta 5! Thank you.

 

27,850 views 52 replies
Reply #51 Top

Eviator, I am at work..is it fixed to your satisfaction or not?

Reply #52 Top

It is. The UI (specifically progress bars) doesn't make overflow readily apparent, however you can be rest assured that it is working without having to resort to turn-by-turn pixel clicking the production wheel. No more wasted production micro! Woooooo!