Different weapons combos.

Seems like Carriers and Beams are the Flavor of the Beta today. Best range and really over powered. 

 

I am going to start a new game to use Kinetics but would need to gaurd against Beams, so....

 

Ill need LOTS of shields.

Fast ships, to get into range faster? Add 2 or 4 thrusters?

Put in Jammers (damn things are too big at 16 tons/space units).

Seems like Kinetics are not nearly as viable early game. If the cost and production were 'lower' so that I can crank out Kinetic based ships faster than Beam ones I would do it. Otherwise Beams Beams Beams!

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Reply #1 Top

Thrusters are too big as well.  or not effective...  I think the thrusters need to do more/be faster.

Each thruster basically takes away one weapon slot.    So for four thrusters, you get four fewer weapons than you'd be able to have with a pure beam ship...

Reply #2 Top

 Lame...again this means that 'beam only' ships will always be the weapon of choice, even if your enemy has 200+ shields, you can always get the Elerium Beam augment that negates the enemy shields, again over powered. 

 

Beams need to do .6 of the damage that Mass Drivers do. Maybe even less.

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Reply #3 Top

Please delete.