something I miss from GCII

One thing I do miss from GC2 is the ability to mouse over a star system and seeing something like "3 habitable planets".

When flying around at the beginning of a game I could do a fly-by and see that it wasn't worth flying around a planet to see all the planets.

Sometimes upgrading a game is hard to do when in my opinion GC2 was way cool as it was.....

 

So long and

Thanks for all the fish........

12,208 views 6 replies
Reply #1 Top

Yeah, it was practical, but in my opinion it ruins some of the charm of exploration. I like it better when you have to explore the whole surrounding of the star to be sure there are no more habitable planets there.

Makes fast scoutships with good life support and sensors even more vital, and that is clearly a good thing for the game in my view.

Reply #2 Top

Yes But in GC 2 you still had to fly around the system to find out whether they were habitable straightaway or you had to research advanced colonisation as 2 of the 3 habitable planets maybe toxic or heavy gravity ones?

Reply #3 Top

One might argue that you should be able to get some idea of what kind of planets are out there. Humanity has developed astronomy techniques that allows you to find planets orbiting stars, and even determine the colors of those planets. That is a better than knowing nothing. Hell, if you can see the star with sensors, you have a closer look at than your home world. This also says nothing about new astronomy techniques humanity might come up with in a few centuries.

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Reply #4 Top

Quoting DivineWrath, reply 3

One might argue that you should be able to get some idea of what kind of planets are out there. Humanity has developed astronomy techniques that allows you to find planets orbiting stars, and even determine the colors of those planets. That is a better than knowing nothing. Hell, if you can see the star with sensors, you have a closer look at than your home world. This also says nothing about new astronomy techniques humanity might come up with in a few centuries.

 

Might be reasonable realistically, but gameplaywise it's better to not know where any planets are. At least if you enjoy the exploration part of 4X games.

Reply #5 Top

I always felt like I was getting "secret" information.  But if it said anything other than zero habitable worlds I would still have to check it out. I'd hate to miss out on a PQ 25 because there was only one habitable world and I didn't take the time to go explore.

Reply #6 Top

Quoting DivineWrath, reply 3

One might argue that you should be able to get some idea of what kind of planets are out there. Humanity has developed astronomy techniques that allows you to find planets orbiting stars, and even determine the colors of those planets. That is a better than knowing nothing. Hell, if you can see the star with sensors, you have a closer look at than your home world. This also says nothing about new astronomy techniques humanity might come up with in a few centuries.

I think this could be a tech-tree thing as well. A race technologically advanced enough to ply the stars should be able to tell what planets are orbiting those stars. Or at least, venture a guess. I would like to see that kind of thing implemented. You can tell there are planets in the FOW, but you have to go there to see what kind of planets there are.