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Dev Stream Today (Friday, August 29th) at 3pm EST, Noon Pacific

Dev Stream Today (Friday, August 29th) at 3pm EST, Noon Pacific

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Join us today at 3pm EST for our next dev livestream with Galactic Civilizations III Lead Designer, Paul Boyer.  Adam is out this week, but filling in will be GCIII Producer Ray Bartos, also known as Raynman here on our forums.  They’ll be discussing the current patch that went out yesterday and taking your questions.

Come on over to our Stardock Twitch channel and join us for our live broadcast!

If you can’t make the stream, please feel free to drop your questions in the comments below and we’ll try to get them answered on-air.

After the live broadcast today, we’ll post the replay on our YouTube channel so you can catch up on the latest episodes.

Update: Stream is on YouTube

43,789 views 29 replies
Reply #26 Top

Quoting DARCA1213, reply 24

I never know if my question gets answered, I'll believe it did?

Someone tell me please!?!?!

No. they didn't get to that general discussion question. The stream cut off auto-magically (about 40 minutes into the stream).

They did grab quite a few questions from the forums and the chat, but there are always a lot of questions being shot around.

Reply #27 Top

Hello. 

I found 2 problems with shipyard functionality:

1. The cost of ship if you choose 'buy /' 'quick build' is not lowering progresively after each turn; 

2. I buy a ship and the shipyard gets destroyed after I press turn without me getting the ship.... and money is also lost; I remeber the galciv II din not work like this; 

Also,

3. The minimap does not let me to zoom in

4. Tech tree is also not zoom-able;

 

Good job ... looking forward for updates! 

Reply #28 Top

Quoting nicoale2012, reply 27

Hello. 

I found 2 problems with shipyard functionality:

1. The cost of ship if you choose 'buy /' 'quick build' is not lowering progresively after each turn; 

2. I buy a ship and the shipyard gets destroyed after I press turn without me getting the ship.... and money is also lost; I remeber the galciv II din not work like this; 

Also,

3. The minimap does not let me to zoom in

4. Tech tree is also not zoom-able;

 Good job ... looking forward for updates! 

Reply #2  If your shipyard is destroyed prior to the turn completely ending as the ship does not spawn until the start of your next turn, yes you will loose the ship, the shipyard, and the money.  In Galactic Civilization II, you did loose the money, if the planet was conquered on the turn, you would not get the ship. (although the enemy would)

 

Reply #29 Top

Quoting Seilore, reply 28

Quoting nicoale2012,

Hello. 

I found 2 problems with shipyard functionality:

1. The cost of ship if you choose 'buy /' 'quick build' is not lowering progresively after each turn; 

2. I buy a ship and the shipyard gets destroyed after I press turn without me getting the ship.... and money is also lost; I remeber the galciv II din not work like this; 

Also,

3. The minimap does not let me to zoom in

4. Tech tree is also not zoom-able;

 Good job ... looking forward for updates! 



Reply #2  If your shipyard is destroyed prior to the turn completely ending as the ship does not spawn until the start of your next turn, yes you will loose the ship, the shipyard, and the money.  In Galactic Civilization II, you did loose the money, if the planet was conquered on the turn, you would not get the ship. (although the enemy would)

 

Dont tell me about it I lost a planet and the battleship I was building in 1 turn the other day!