DivineWrath DivineWrath

Please make a non-Steam version!

Please make a non-Steam version!

Could you guys at Stardock make a non-Steam version of this game? I'm still not clear on all the details (I'm still searching for them), but having a copy of the game that does not require Steam at all (during any stage of installation and there after) is a big deal for me.

I'm quite willing to negotiate on details. The game doesn't have to be Steam free during development, but I would like it to be Steam free at release. I'm even willing to accept some time after release. Just please make it available without the need for Steam in some form (that is worth getting).

You would have my many thanks if you can make this happen.

766,401 views 251 replies
Reply #51 Top

I'm fine with a Steam version, it only needed to activate it and then you don't have to connect to Steam ever again if you don't want.

Reply #52 Top

And what if 20 years down the road you want to play the game again for old times sake but can't because both Stardock and Steam are gone (or worse; the internet :X )?

 

I want an independent physical version for just that reason.

Reply #53 Top

Quoting NitroX, reply 52

And what if 20 years down the road you want to play the game again for old times sake but can't because both Stardock and Steam are gone (or worse; the internet )?

I want an independent physical version for just that reason.

Because all those DOS 3.3 games I have on 5.25" floppy are still playable.. lol

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Reply #54 Top

If you have a retro-gaming machine they are!

That's why I bought Windows98se in 2012 (no joke!)

Reply #55 Top

Quoting Ursadorable, reply 53


Quoting NitroX infinity, reply 52
And what if 20 years down the road you want to play the game again for old times sake but can't because both Stardock and Steam are gone (or worse; the internet )?

I want an independent physical version for just that reason.

Because all those DOS 3.3 games I have on 5.25" floppy are still playable.. lol

20 years from now, we'll hopefully be able to pull those DOS games up and play them in our holodecks if we wanted.  

 

Still, wanting a non-steam version is reasonable.  It might also be a losing battle and not one that I'd choose to fight in the end.  If Brad decided to deliver it via Morse code that I had to translate and type in, I'd still buy it. 

Reply #56 Top

Quoting Weidbrewer, reply 50

It certainly can be done without Steamworks, but Brad is pointing out that it makes life a lot easier to do what he's trying to do.  Also, Star Citizen and Minecraft are both true indie projects.  One is super-low resources, AI, etc and was able to be organically grown along with the user base.  It was never intended to be what it became - a release like GC3 will need to be planned from the ground up.

Are you seriously nitpicking the little examples?  I think you got the idea of what he was trying to say even if the specific examples weren't the greatest.  I can list out several Kickstarter and Humble Bundle games that have both Steam and non-steam versions some smaller then Stardock others possibly bigger (I don't have in depth knowledge of these companies finances.)  Dragon Commander was already given as an example and I have no idea about how Larian Studios and Stardock compare but the games seem to be of similar quality to me.

Quoting Weidbrewer, reply 50

EDIT:  And, it should be noted, Star Citizen hasn't released anything except for a hanger simulator so far, and even that's really rough.  It's a long, long way from release, so we shouldn't put too much stock into promises and plans until things get nailed down a bit more.

What has Stardock released of GalCiv3?  Does that mean we shouldn't put much stock in what Stardock promises?  Chris Roberts isn't an unknown just stepping into the industry with no clue on what it involves.

Reply #57 Top

Quoting Gaunathor, reply 41


Quoting Frogboy, reply 40
 Here's the problem, and I used to post about this regularly as a warning to the industry; Steameorks.  We need it. It's not just good, it's amazing. And it's free except that it relies on Steam to be installed.

I understand that. Could you then at least make the game so, that it doesn't require Steam to be running in order to play? Divinity: Dragon Commander, for example, does this, and it also uses Steamworks.

 

 

I don't think any of our games require Steam to be running. In fact, I'm not sure if tehre are any games that require the client to be running. The client is just a download manager.

Reply #58 Top

Quoting Meth, reply 33

I for one will not be pre-ordering the game if it is Steam only.  I may not get it at all depending on how much it requires Steam to run.

I don't get why I can't just download the game from the same web page I download my other Stardock software from.  Failing that then GoG or even the Humble Store are both acceptable to me though I'd really rather have a disc copy.

If the game requires steam running in order to function it directly violates Stardock's own "Gamer's Bill of Rights" which states:

"Gamers shall have the right to demand that download managers and updaters not force themselves to run or be forced to load in order to play a game."

In this case Steam is the download manager/updater.


 

Yes and it's not 2008 anymore. Technology has moved on.  I think some people forget the state of things in 2008 when it seemed like every freaking game coming out required a DVD in the drive and a pop up store thing that had to be running. It was very irritating.

The Gamer's Bill of Rights was not a suicide pact. It was a set of principles we hoped the industry would abide by. And for the most part, we are far better off today than we were in 2008 when games were installing root kits and every game had its own pop up store and DVD in the drive and would crash your computer even when it wasn't running because it had installed drivers and other junk without telling you.

Now people are complaining because...why? Because you to install your game on any computer you want you have to type in a user ID and PW? And you're complaining on this on a forum where you had to type a UserID and PW to post?

Valve is the only developer making a serious game platform for Windows games these days. Steamworks. It handles everything from in-game DLC, mods, multiplayer matchmaking, network conections, achievements, player stats, and so on.

We knew Steamworks was the key back in 2009 which is why we spent millions making Impulse::Reactor, a competing platform that would do its thing without requiring the client to be installed. But the market and the industry chose Steam over Impulse.  And while Impulse was immensely successful (Being #2 in a billion dollar industry is still pretty awesome) it wasn't worth the corresponding headaches of having it.

I had hoped GameStop would do something with it. But they didn't. And Microsoft abandoned its Games for Windows Live thing.  So Steamworks it is.

I spent millions of dollars putting my money where my  mouth was regarding the Gamers Bill of Rights.  And we still abide by it except in the case if someone decides to consider Steam a a violation of it in which case, ok, you got us. We're not abiding that part. 

Reply #59 Top

Quoting NitroX, reply 49


Quoting RonLugge, reply 48Steamworks is just too good to pass up. Whatever he might want.

I call bull! Star Citizen and Minecraft are two good examples of the contrary.

Give me $20M and I'll hire the people necessary to make it non-Steam works. May the check payable out to me directly please. :)

Reply #60 Top

Just putting this out there I'd prefer it from GOG...but I also use steam...why because it's one of the few ways we've got available...just like I use Origin for the very select few EA games I play BF3, ME2,ME3

Reply #61 Top

Quoting Frogboy, reply 57
I don't think any of our games require Steam to be running. In fact, I'm not sure if tehre are any games that require the client to be running. The client is just a download manager.

When FE:LH got released, I asked if it would require the client to be running in order to play, and got told that it did. Is that not the case after all?

Reply #62 Top

Quoting Gaunathor, reply 61


Quoting Frogboy, reply 57I don't think any of our games require Steam to be running. In fact, I'm not sure if tehre are any games that require the client to be running. The client is just a download manager.

When FE:LH got released, I asked if it would require the client to be running in order to play, and got told that it did. Is that not the case after all?

I think the safe answer is always to say yes.  But I doubt it requires it.

Let me check:

..

Yea, just checked. You don't need Steam to run FE:LH. Just terminated Steam from the process list and it runs fine.

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Reply #63 Top

Quoting Frogboy, reply 62
Yea, just checked. You don't need Steam to run FE:LH. Just terminated Steam from the process list and it runs fine.

That's great news! Thanks!

Reply #64 Top

Quoting Frogboy, reply 59


Quoting NitroX infinity, reply 49

Quoting RonLugge, reply 48Steamworks is just too good to pass up. Whatever he might want.

I call bull! Star Citizen and Minecraft are two good examples of the contrary.

Give me $20M and I'll hire the people necessary to make it non-Steam works. May the check payable out to me directly please.

If only I had that kind of money, I'd make it a reality. Maybe you should give Chris Roberts a call? ;)

Is there any chance you would consider a physical version (perhaps in the form of a Founders Super Elite pre-order) ?
I'd be more open to Steam if it was only the updates/dlc's that were Steam-exclusive.

It's the fear of not being able to play the games I paid for (should the internet go down or some such) that makes me dislike "digital-distribution-only" titles. I do admit though, I have a few of those and somewhat regret having done that (except for minecraft)

Reply #65 Top

Brad, there are plenty of games on Steam that you at least need it (Steam) running from the get-go. If you try to launch the game executable with Steam not running, Steam comes up. But there are a handful I have, like FTL, which let me run the executable and Steam does NOT try to launch (i.e. for FTL, Steam is simply a delivery service, and not as DRM-y as it used to be).

I don't know what happens with your games that are now on Steam, since I bought them all directly through Stardock back in the day.

-HM

Reply #66 Top

Meth - seriously, dude....you really gotta quit putting words in people's mouths.  I'm not attacking you, your feelings or your comments.  I'm really not.  I've been offering a counterpoint of my own opinions on the matter - just like you're asking us to let you do.  Minecraft and Star Citizen were given as an example of cases where non-steam integration worked when one was a completely different situation, and the other isn't out yet.  It's entirely possible that SC will end up with Steam - other games like Shadowrun weren't supposed to and ended up doing so because it worked better than the alternatives,just like what Brad was saying about the reasons he chose it - and it might not, given how big their budget is and how rebellious the designer is.   I don't consider either of these to be nit-picky, they are simply statements.

Take a deep breath, step back and calm down.  There is no reason to attack other people in the thread just because they don't agree with you.

Reply #67 Top

Quoting Weidbrewer, reply 66
There is no reason to attack other people in the thread just because they don't agree with you.

True.  But there goes the raison d'être for half of the people commenting on political websites across the world.

Reply #68 Top

Quoting Publius, reply 67


Quoting Weidbrewer, reply 66There is no reason to attack other people in the thread just because they don't agree with you.

True.  But there goes the raison d'être for half of the people commenting on political websites across the world.

 

Yeah, good point -  and there's a reason most forums keep politics threads separate from the respectable people:D

Reply #69 Top

I was spending a lot my free time today trying to do research on this issue. I want to maximize the odds of getting a non-Steam version of this game, and to do so in as pain free manner as possible. I'm still trying to find useful information.

Quoting Frogboy, reply 40

Here's the problem, and I used to post about this regularly as a warning to the industry; Steameorks.  We need it. It's not just good, it's amazing. And it's free except that it relies on Steam to be installed.

This is why I was pouring so much effort into impulse::reactor. I put my best game developers on it. I basically sacrificed Elemental for it. But GameStop abandoned it. 

 


I appreciate the effort you tried to put into it. Its unfortunate that things didn't work out. Not having many (good) options is frustrating.

If you feel up to it, I would love to hear more about what happened and where things might go (though you have said many things already).

Unfortunately that puts us a little further behind in getting something able to compete with Steam. Impulse failed, and Steam has had more time to develop their stuff and get a head. I'm not sure what can be done to change the industry, but I don't think doing nothing will help.

Quoting Gaunathor, reply 41


Quoting Frogboy, reply 40
 Here's the problem, and I used to post about this regularly as a warning to the industry; Steameorks.  We need it. It's not just good, it's amazing. And it's free except that it relies on Steam to be installed.

I understand that. Could you then at least make the game so, that it doesn't require Steam to be running in order to play? Divinity: Dragon Commander, for example, does this, and it also uses Steamworks.


I heard that Dragon Commander used Steamworks, but doesn't come with all the inconvenient stuff that Steam normally uses. I can't remember where I saw that. You wouldn't happen to have a link would you?

If such a thing is possible, it would reduce the pain and effort that would be needed to make GalCiv 3 non-Steam exclusive. Every bit helps.

Reply #70 Top

All I will say is...

It is time for people to join the rest of us in 2013 and soon to be 2014.

Can't wait to see GalCiv III along with all my other steam games in my list.  Never had issues with steam or with their software.  Those that do have issues, might I suggest you maybe look at your own machine as the cause of your issues?  

As for those that won't use it because it is "Evil"... well whoop dee doo...  You go you rebel.

Reply #71 Top

Quoting DivineWrath, reply 69

If such a thing is possible, it would reduce the pain and effort that would be needed to make GalCiv 3 non-Steam exclusive. Every bit helps.

Definitely hoping for this non-Steam exclusive to happen as well. Add one more to the non-Steam group. :grin:

Reply #72 Top

Strange that these days no one has yet said something about a Kickstarter for a GoG (non Steam) version. Seems quite the popular idea.

You "only" need to pay for an achievements system that doesn't need Steamworks because apparently achievements are cool (in addition to some control/check features), multiplayer that doesn't use Steamworks and... what else? All the social mumbo jumbo? Altough you could require the player to have a Steam account (and the service) to use those features, you would still need to prepare the game to play without them. I'd be happy with a single player GalCiv III that lacks all that stuff. I don't mind having it (the more, the better?), I just wouldn't miss it.

But if you can start the game without starting Steam, that's perfect. Much like Impulse when it was still alive (Gamestop != Impulse).

Reply #73 Top

Quoting Frogboy, reply 62
Yea, just checked. You don't need Steam to run FE:LH. Just terminated Steam from the process list and it runs fine.

Okay, I've just tested this myself, and it doesn't work. When I start the LegendaryHereos.exe directly, it also wants me to start the client. When I terminate the Steam process in the Task Manager, LH also quits.

Quite disappointing. :(

Quoting DivineWrath, reply 69
I heard that Dragon Commander used Steamworks, but doesn't come with all the inconvenient stuff that Steam normally uses. I can't remember where I saw that. You wouldn't happen to have a link would you?

You can find the official word here. I can't verify it though, as I only have the GOG-version.

Reply #74 Top

I just bought Legendary Heroes ($10...too cheap to pass up) and tested it too. Yep...the LH executable will instantly call steam.exe (unlike my copy of FTL, which does not). 

Personally I don't care. On the surface I disagree with it, but I've been a Steam user since day 1 so I'm used to having a single place to install, patch, and launch my games. Yeah, convenience has corrupted me!

-HM

Reply #75 Top

I loaded up LH, terminated the Steam client and played without a problem. I'm not that familiar with how Steam interacts with Steamworks, however.

As for Steam dominance, I think at this stage, I think that Valve has proven to be a good thing for the PC game industry. I can't think of anyone who has done more to help make PC game development viable than Valve.  Certainly NOT Microsoft.