Vasari Phase Lane Gates
Please. PLEASE. Do something about these gates to make them less effective. A 30 minute cooldown between phase gate usages, etc.
There is no way in anyone's mind that these gates were foreseen as balanced. When fighting in Vast maps, a Vasari player can drop a phase gate using a super weapon BEHIND YOUR LINES!!!! By the time you warp 27 sectors to get back to confront him, he has already ninja jumped to another section of your lines.
You catch him eventually... when you are down to 1 or 3 star systems and he owns the whole galaxy.
I see that Yarlen is going to nerf the Rebel Starbases soon. IMHO, this also needs to be looked at. I've had many friends obliterated by these phase gates, and by the time I can show up to reinforce their fleets the Vasari just use their gates to warp back out when I am within 3 sectors. They jump to the other side of the galaxy, behind my lines, and hit me. I limp back home in my wheelchair to defend, retake my "used to be planet, now fresh asteroid "after they retreat, and they hit my ally again.
Really. Make them walk like the rest of us. How could the Vasari have been chased out of their homespace when they could've just appeared at the planet's homeworld that was attacking them and solved the problem in the first hour? And even if they WERE chased out, they walked into our galactic space, not just appearing over all of our homeworlds while we were out fighting each other, then eating all of our planets leisurely for 20 minutes before we could make our way back home.