[eMOD] Faction Ability : Lady Umber's Legacy [v1.4 for FE 1.32] [Stormworld Compatible]

Faction Ability that adds : Young Umberdroth, Adult Umberdroths, Elder Umberdroth, Black Crag Umberdroth, Ophidian and Black Drake to be trained in your cities.

Lady Umber's Legacy 

A Faction Ability that adds the possibility to train Young Umberdroth, Adult Umberdroths (Blacksmithing), Elder Umberdroth (War Colleges), Black Crag Umberdroth (Sion Temple), Ophidian (Rituals) and Black Drake (The Black Quire).

Features

Young Umberdroth : Overpower, Tough, Spellresistance and Lady Umber's Gifts.

Adult Umberdroth : Overpower, Large, Spellresistance and Lady Umber's Greater Gifts.

Elder Umberdroth : Overpower, Large, Spellresistance and Lady Umber's Greater Gifts.

Black Crag Umberdroth, Overpower, Monsterous, Immune to Magic and Lady Umber's Greatest Gift. Gains perks.

Ophidian : Large, Deadly Bite, Immune to Magic and Lady Umber's Gifts.

Black Drake : Firebreath, Monsterous, Overpower and Lady Umber's Greater Gifts. 

 

Download Link : https://www.dropbox.com/s/00crt88qwruvey1/LadyUmbersLegacy1_4.rar

Unzip to Mods, create a new faction to choose the ability

 

Link to Urxen Witch Mod Pagehttps://forums.elementalgame.com/439504

Elder Sion Standalone Download : https://www.dropbox.com/s/5hx7ozk4n1f2lxo/ElderSion.rar ( For FE 1.32 )

 

v1.4 : Urxen Witch and Elder Sion removed from this mod, they are now their own mods 

v1.3 : Urxen Witch now cost 100 population, Adjusted mana cost and casting times of spells, adjusted cost of Umberdroth and Elder Umberdroth. 

v1.2 : Balance fixes, New spells added, code cleanup. 

v1.1 : Alot of fixes. Changed Death Adept to Witchcraft.

v1.0 : Stormworld compatible, Not depended on other mods, various adjustments, FixedSions now a seperated file so it can be deleted if you dont like my version of Sions. Urxen Blood removed, changed to Urxen Witch Blood.

v09 : Added Dark Crag Umberdroths (Gains perks). Added Urxen Witches (Air and Death Adept Henchmen (Cannot be designed)). Upgraded Sion's (Cannot be designed). Added Lesser Shadowbolt and a slightly more powerful Shadowbolt. Changed Urxen Blood to : +10 Weight Capacity and 2 regeneration. Mana Upkeep removed, Added Wages.

v08 : Added mana upkeep to units and some regeneration

 

( This mod uses Horns from Urxen Redesign 1.2 mod by DsRaider and a custom made Death Adept based on Death Adept mod by parrottmath,  i Hope its ok that i used the mods ) 

 

 Thanks to : crimsongekko (Stormworld compatability), DsRaider (Urxen Witch Horns) and parrottmath (Urxen Witch Death Adept Ability).

34,368 views 48 replies
Reply #1 Top

"The file you are looking for has been deleted or moved."

 

:(

 

Edit -> Got it now thanks, nice ability mod.

:thumbsup:

Reply #2 Top

Try now .. i was editing the file 

Reply #3 Top

are these recruitable or simply trainable units?

Reply #4 Top

When you research the right tech, they are trainable 

Reply #5 Top

Im not sure this is a eWIP .. anyone know if i tagged it right ?

Reply #6 Top

Quoting tamides, reply 6
Im not sure this is a eWIP .. anyone know if i tagged it right ?

https://forums.elementalgame.com/415216

This should help.

Edit:
[eWIP] = work in progress, a mod soon to come.
[eMOD] = Complete mod, deemed ready and all that nonsense.

Sincerely
~ Kongdej

Reply #7 Top

Thank you Kongdej, i got it right ! :)

Reply #8 Top

designed units can choose gifts and greater gifts for +attack, not sure if intended.

Reply #9 Top

hmm .. no not intended, ill look into it on v09

 

Reply #10 Top

iirc the "Heroes" mod also used to had the same issue and fixed it, there could be some useful info in that thread

Reply #11 Top

Quoting crimsongekko, reply 9
designed units can choose gifts and greater gifts for +attack, not sure if intended.

Should be fixed now

Reply #13 Top

Updated to v09

v09 : Added Dark Crag Umberdroths (Gains perks). Added Urxen Witches (Air and Death Adept Henchmen (Cannot be designed)). Upgraded Sion's (Cannot be designed). Added Lesser Shadowbolt and a slightly more powerful Shadowbolt. Changed Urxen Blood to : +10 Weight Capacity and 2 regeneration. Mana Upkeep removed, Added Wages.

Reply #14 Top

when you say this mod uses other mods you actually mean it uses content FROM those mods right?

edit: nope, just checked and it includes both full mods. this is probably overkill, do you really need ALL the stuff the Umber mod adds?

Reply #15 Top

I do need all, and in v 1.0 it will be slimmed down, the only problem right now is when you already have those mods installed .. I will integrate the code i need so my mod and theirs will be seperate, that is if the mod makers wont mind, It just made sense to have a faction with the ability inserted and DsRaider did a good job on the new umber :) 

Edit : I do need all :) 

Reply #16 Top

that makes sense. I'm already using deathadeptability, but not New Umber as it still needs a small ( but timeconsuming ) tweak for stormworld compatibility ( already reported to the author ) 

 

by the way, I had edited version 0.8 myself for SW compatibility so if you're interested PM me and I can email you the modified file

Reply #17 Top

That would be great .. and i just updated the mod with a seperated death adept ability .. just for the Urxen Witches.

Reply #18 Top

Updated to 1.0

v1.0 : Stormworld compatible, Not depended on other mods, various adjustments, FixedSions now a seperated file so it can be deleted if you dont like my version of Sions. 

Reply #19 Top

I would very much appreciate if you are using my faction ability mod to report any issues or imbalance .. the mod should be ok towards balance though.

Reply #20 Top

nice :)

 

you'll have to remove the dot from the mod folder name though or it won't work.

Reply #21 Top

ummm .. the "dot" ??

Reply #22 Top

oh and thanks :)

 

but still .. the "dot" ??

Reply #23 Top

my guess on the 'dot' would be the decimal point in the version number of the file name of the zip as back in the dos era BEFORE long file names the'full stop' was the seperator between the file name and the filetype, and since the long filenames the LAST 'full stop' seperates the file name from the file type ( and is suspect that the mod manager only searches for the first full stop from the start of the file name OR it is a full stop in he expanded folder name that is giving FE a headache as fullstops are unusual in folder names.

harpo

 

Reply #24 Top

Ah yes .. i removed that, works fine now :) 

Reply #25 Top

Updated to v1.1

v1.1 : Alot of fixes. Changed Death Adept to Witchcraft.