Fallen Enchantress 0.992 Changelog

 

Balance

Increased the combat rating on some of the monster ability spells (despair, coal stones, etc) so they better reflect how deadly they are

Lower Land and Raise Land are now Earth 3 (instead of Earth 1)

Conquest victory cant be disabled anymore

 

Fixes

Fixed crashes

Fixed a memory leak

Fixed an issue keeping Magnar from getting population when he defeated bandits

Fixed a crash when checking Achievements

Fixed an issue causing monsters to do strange idles in the unit details screen

Game won't go "not responding" when loading

Disabled the ability to use Ctrl+N after reloading (it caused crashes)

Fixed an issue where slots on the action bar could disappear if you used the item that was in it

Fixed the Revelry event

Fixed an issue drawing ZoC lines

 

UI

Custom sovereigns are an additional 25% less dorky looking on the intro book

Added a "Fast Map Transition" as a game option, it disables the fade between cloth and the 3d map which makes it faster but more poppy (defaults to off)

You can now see the traits of your current faction on the create sovereign screen (if you mouseover the faction name)

Added non-mana costs to the spell tooltips (like Influence)

Removed the delete button form the Load Map menu

You can now see the outpost upgrades on the selection pane when an outpost is selected

31,429 views 36 replies
Reply #1 Top


 
Custom sovereigns are an additional 25% less dorky looking on the intro book

Nice and quantitative, just how I like my patch notes.

Reply #2 Top

You can now see the traits of your current faction on the create sovereign screen (if you mouseover the faction name)

Hooray for this!

Reply #3 Top

You can now see the traits of your current faction on the create sovereign screen (if you mouseover the faction name)

Wait... does that mean we can't hover over the traits themselves? We only see a "list" of them?

Reply #4 Top


Cool. Glad to know revelry is fixed.

Reply #5 Top

Increased the combat rating on some of the monster ability spells (despair, coal stones, etc) so they better reflect how deadly they are

does this also cover maul, as the bears that have it are able to kill medium armies with leather armour unless there is more than one archer in the army?

harpo

 

Reply #6 Top

Quoting Heavenfall, reply 3

You can now see the traits of your current faction on the create sovereign screen (if you mouseover the faction name)

Wait... does that mean we can't hover over the traits themselves? We only see a "list" of them?

The Create Sovereign screen (ie: custom sovereign creation screen) didn't used to have any faction information on it.  Now when you mouseover the faction name you can see their traits.

Reply #9 Top

You can now see the traits of your current faction on the create sovereign screen (if you mouseover the faction name)

Hm, I really like you putting this up, will it include race info when creating custom factions? =)
I know I want it all, but just hoping to see that too, but THANKS

Sincerely
~ Kongdej

Reply #10 Top

I was probably around employee #12, though I've been helping test Stardock software since Brad was the only employee.  Apart from Brad, there are 2 other employees who have been here longer than myself.

Kris

 

Reply #11 Top

Thanks for the pointer to the smaller miniDL, Kris!  And nice work on the patch Team SD!

Reply #12 Top

Fixed the Revelry event

TY

Reply #13 Top

Quoting Nakor, reply 8
will patch the 0.990 or 0.991 beta5 builds as well and is much smaller of a download.

This answered my next question, which was "which versions would be patched?" Thanks, Kris! 50 MB for a patch is much nicer to download.

For future patches, you may want to list which versions are patchable and which need the full version (assuming you can't go from 1.0 to 1.9 through just a patch in the future).

Reply #14 Top


 

Game won't go "not responding" when loading


This still happened to me.

Reply #15 Top

I'm still getting black squares during the "Hunt the Garrote" quest, specifically when the Garrote's lair is created (after killing the slags). So while my shards look fine after the last patch, the problem isn't entirely solved. Is that worth a new Bug post?

Reply #16 Top

Woot!  I got the pony!

Reply #17 Top

Quoting Publius, reply 17
Woot!  I got the pony!

Pics?

Why am I excited about this?!

Reply #18 Top

Here's my sovereign on her new pony, and the pony's stats:

The quest I got the pony from is called "The Lost Horse" and I had to fight an ogre to get it.

+1 Loading…
Reply #19 Top

Pony!

Reply #20 Top


+3 MOVEMENT!! 8C

Just an Ogre for that??? WOW...that quest is WAY underrated!

Reply #21 Top


Man, that Pony in game brings tears to my eyes...

Reply #22 Top

Quoting Lord, reply 20
Pony!

And for Lord Xia, all was right with the world. }:)

Reply #23 Top

There is very little to whine about. The last thing I can think of the the treaty bug. So:

 

If you don't stop treaties from ending early, the game with get -5 metascore points. You see, I control these points with my whims and flights of fancy.

Reply #24 Top

There really should be a pink version on a higher level quest. [Hint, Stardock, hint]

Reply #25 Top

Quoting seanw3, reply 24
If you don't stop treaties from ending early, the game with get -5 metascore points. You see, I control these points with my whims and flights of fancy.

Flight of fancy makes you draw cards when you play it...

Oh wait, wrong game.

Sincerely
~ Kongdej