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[0.913] Video Let's Play and Beta Feedback

[0.913] Video Let's Play and Beta Feedback

In this video we start a new game. A lot of bitching and moaning about the shortcomings of the user interface within the game.

70,340 views 74 replies
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are you ever going to post vidoes of brad's kids in pjs watching on the big screen...cause pics or it didnt happen 

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Reply #55 Top

Sadly I just don't have the time to watch your videos like I used to... but I still relish to hear your opinions and especially comments regarding the progress they've made with the latest patch 0.914.  As you're up to 24 episodes, I imagine you're enjoying it.

 

How about a little summary of your thoughts for those of use who can't listen...  :)

Reply #56 Top

Start using your magic on the camp map.. Have not gotten past episode 14 yet.. But its driving me up the wall that your letting these full stacks sit in your zone of influence and never using any kind of magic on them to dwindle them down before you attack them. :)  Im not very good at this game yet... But magic basically is the purpose of the game.. And your only using it in Combat mode... :)

 

I don't have much hair left... LOL.

Reply #57 Top

Quoting Javaslinger, reply 55
Sadly I just don't have the time to watch your videos like I used to... but I still relish to hear your opinions and especially comments regarding the progress they've made with the latest patch 0.914.  As you're up to 24 episodes, I imagine you're enjoying it.

How about a little summary of your thoughts for those of use who can't listen...  

I enjoyed the game very much. I recorded the full game in a couple of sessions one episode after the other (that's why my voice gets croaky about half way through) and have been uploading to YouTube ever since. :) There are 29 episodes (nearly 15 hours) in this series once they are all uploaded - so quite a lot.

By the way, this is the first game of Elemental (WoM or FE) that I have ever actually played out to a result and I found the pacing good once I got past the start. My second game I played after this one was from a much more favourable position and it was boring in comparison to this one.

I'll play a game of 0.914 (not recorded) and list the annoyances I still have in a separate thread.

Quoting Malkuth, reply 56
Start using your magic on the camp map.. Have not gotten past episode 14 yet.. But its driving me up the wall that your letting these full stacks sit in your zone of influence and never using any kind of magic on them to dwindle them down before you attack them.   Im not very good at this game yet... But magic basically is the purpose of the game.. And your only using it in Combat mode...

I don't have much hair left... LOL.

Lol :D I was trying to think of a good excuse but all I can come up with is that I'm a noob. I really don't think much about it while I'm playing but you are 100% correct. I think I do start using some spells later in the series but I don't do it enough.

Reply #58 Top

I've only watched a few of the episodes scattered through, but I do have one question.  Were you ever on the ropes in this game?  I may have missed episodes where you were, but it seemed like episodes I watched just involved the methodical elimination of enemies.

Of course the AI is a work in progress, this is not meant as a criticism of the game in any way whatsoever.  Just curious if the AI ever had you reeling.

 

Reply #59 Top

Ive watched all of them so far. Besides trading cities with the AI a little bit and a few challenging battles there wasn't really any point where I thought he was in danger of losing. 

The first time he fights Magnar (sovreign) is seems like he might have trouble but Magnar didn't participate in battle too many times so that made things easier.

Reply #60 Top

Yes, Magnar himself was unbelievably strong but there weren't too many battles where he featured. If my capital had fallen I think I would have lost but I always had enough troops to protect it.I did feel I was on the ropes during the early game and at one point thought I was going to lose. I remember thinking around episode 6 or 7 that it was all going to end quickly.

I guess what I really liked about this game is that due to early misjudgements and misfortune it meant I had to play a small game for a long period. By that I mean I had to protect a couple of cities and try to build up over time instead of playing the usual stack-of-doom game where you just move anywhere you like and kill everything. I felt that on the strategic map the AI challenged me and largely made decisions that could hurt me. There were times it attacked when it should have known it couldn't win and I'm wondering if that is the AI threading, planning what it can do at one point in time but not adjusting once the circumstances change. For example, if the AI by-passes a city I may send a small stack out to destroy it - leaving the city under-protected. But then a few turns later the city would be attacked but by that stage the stack is back inside.

I really enjoyed the game and it made me play differently - which I think is what I enjoyed the most.

Reply #61 Top

Good to hear.  I'll check out some of the videos in the 6-7 range.

 

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And that is the last video in the series. :)

Reply #67 Top

 Well, that brings that Let's Play series to an end. As a really brief summary of likes and dislikes:

The Good

  • Each faction is starting to play differently so you need different troops to do well against each
  • The balance of HP, Attack, Defence etc in tactical battles feels right. Dodge has been nerfed a little too much I think
  • I like that levelling has been nerfed and I like where it is now set to.
  • I like that the AI knows when it is beat and gives up.
  • I like that all information in the game is available rather than hidden from view. Makes the game more strategic.
  • I like that the AI shifts targets in the tactical battles based on threat levels
  • Over-all a very enjoyable game.

The Bad(ish)

  • User interface has many issues that will need addressing before launch
  • Track map to location of events. 'North East Outpost' could be anywhere.
  • Events need to stay on the event HUD rather than just show up during the end of turn.
  • Need a way of positioning troops for tactical battles (this is frustrating!)
  • On a large screen it is difficult to see HUD events because they are placed all over the window
  • Cities need to prompt you once they finish production
  • When units or cities level up you need all the information to make an informed choice
  • The is a bug on the Mana graph at game end. Has to do with the lead-up to killing off a player.
  • Some spells can start well but become overpowered as you collect shards (eg Heal in my game). Suggest having a mechanic for all spells that use shards in tactical battles to reduce the allowable shard count by one on each use until you have just the vanilla (no-shard) power. Reset each tactical battle. That way the initial usage is more powerful but then it scales down with each usage for that battle.
  • Is the spell Guardian Wind working? Doesn't seem to do anything.
  • Where are swords? I never really liked the research focus of the game.
Reply #68 Top

Nice summary.

The Bad(ish) things seem relatively easy to fix. I hope the devs are reading this. I particulary like your idea about the dynamically scaling and resetting shards. Truly a neat idea. Hope to see it implemented! k1 :)  

Reply #69 Top

Quoting Das123, reply 67
Some spells can start well but become overpowered as you collect shards (eg Heal in my game). Suggest having a mechanic for all spells that use shards in tactical battles to reduce the allowable shard count by one on each use until you have just the vanilla (no-shard) power. Reset each tactical battle. That way the initial usage is more powerful but then it scales down with each usage for that battle.

Well...if the devs would just make spell mana costs increase proportionally with the number of shards being "used" in the spell, that could easily solve the whole problem.

Reply #70 Top

Congrats on the inevitable win. Like said, it's been a joy to watch this game all the way to the end.

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You set taxes to none and complain about going into the red?? (episode 21. Yes, I have seen em all up to 21)

 

Forget it. You discovered it later :d

Reply #72 Top

Is it sick that I played my own game while listening to these videos? I need help.

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Quoting joasoze, reply 71
You set taxes to none and complain about going into the red?? (episode 21. Yes, I have seen em all up to 21)

 

Forget it. You discovered it later

I wonder how many of us were yelling at our monitors while watching that episode. :D