Enhanced AI 0.26.26/uberfix 1.03/FavorMod 2.1.2
Settings: cata/High Towers - all other settings on default
AI settings: normal
rook(h)/rook/rook/rook v rook/rook/rook/rook
Observed results:
I like what I see at the start - I noticed the ai being a bit more aggressive and even trying to push some high towers out of the gate. I did notice that the ai on my team all massed at the health flag at start (which honestly, isn't really a bad thing). Their ai seemed to have a better split on who goes where (1 at mid, 2 on mana, 2 on hp). But frankly, as long as its somewhat random, its not that bad imo.
Another thought - i've seen the ai tp in several times here and there - but often, it will just tp in and retreat, etc, without doing anything (eg why bother tping in like that unless its to save a portal, i guess...). I'd like it if the ai would do something if its going to port in... even if its just something generic like dropping a tower or casting silence or anything really.
Generally speaking, the ai performed reasonably well setting up towers. I didn't see any major pauses, etc.
One thing, though - I really want to see the ai firing off boulder rolls even more. If I'm near 3 rooks and not a single one of them even bothers to stun me, well... it makes it MUCH easier for me to get a farm up, kill a tower, whatever.
I'm thinking that either we need to tweak hammer slam a little as well or change the ai build so that its using structural transfer. I really like how its using and setting up tower farms for the most part.
Anyway, perhaps I create a build called tower_structtransfer and we just end up commenting out tower_hammerslam along with the already commented hammerslam. I think the ai might be much better off with struct transfer (as long as it does eat its own regular towers down to nothing).