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PCGamer warning

PCGamer warning

I think this article at PCGamer is a little slanderous and overtly malicious. Gratefully the problems he complains about I don't even experience myself. And I have usually been a skeptic here. Articles like this one are only designed to hurt and not help. The article is disguised to help buyers by steering people away through blown out of proportion accusations and statements. I believe the game needs work but not on par with the writers complaints. I don't believe its a disastrous launch. That statement is overblown and an outright a lie in my opinion. I am not a fanboy but I know a good game with potential when I play it. It just saddens me that there are players out there with chips on their shoulders or vendettas.

http://www.pcgamer.com/2010/08/25/elementals-disastrous-launch-stay-well-away/

 

1,247,514 views 333 replies
Reply #126 Top

Quoting rossanderson48, reply 57



Quoting Frogboy,
reply 52
My biggest problem with the article is the quote he took out of context.

Qt3 isn't just some random site. It's my home away from home. And Ben Sones isn't some random forum poster, he's a friend of mine (FB friend and all) and when he called v1.0 an "early beta" I admit, it ticked me off and I snapped back. I shouldn't have said it and I regret saying it, but for PC Gamer to take that comment without any context and put it out there is completely wrong imo.

Think how many posts I write in this forum - just THIS forum. Now, imagine if someone decided to data mine every comment I have made. I am sure you could find something terrible in there.



You know Brad that everyone who is great has many enemies. Always someone trying to bring you down. You have an army of fans who will still stand behind you through thick and thin. But, you'll have to wade through a lot of schitt because you are famous and great and loyal to your fans and community. Just smile and keep on trudging for what goes around comes back around I always say. )

Well said, for every successful person, there is another unsuccessful person just waiting for them to slip one time. Just take a lot at all of the celebrity bashing, a lot of it is right there on top news sites and all over the media. Its their attempts to ruin the person's reputation. What they don't realize is there are a lot of loyal fans that stay loyal fans.

Reply #127 Top

Quoting Mtn_Man, reply 126



Quoting Renevent,
reply 114
This is the first time I have seen this kind of negativity surrounding Stardock.  I think 'ruined' certainly is an exaggeration, but I think some manner of damage has been done.


Stardock is also a lot more well known than they were prior to the release of Sins of a Solar Empire.  That game put them on the map for a lot of people.  The problem with online communities is that as they grow, the number of people with a negative opinion seems to grow disproportionately faster than those with a positive opinion, and the perception quickly becomes that "everybody" is complaining when it's really just a vocal minority.

My prediction is that once the furor dies down and people take a proper look at the "Day 0" release and as Stardock continues to improve the game, this negativity will be quickly forgotten.

I really think that people need to stop making excuses for Stardock.  It's not doing Stardock any good and its not doing its customers any good.  I agree that anything less than constructive criticism is unwelcome and unnecessary, but the bottom line is that Stardock released a game, for whatever reasons, that was not ready.  It doesn't matter what other industry standards are like and it doesn't matter what conspiracy theories we have about game reviewing sites.  The bottom line is that Elemental is neither up to the standards we expect and it isn't up to the standards that Stardock has set for itself. 

Do most of us still admire the company?  Yes.  Do most of us think they will improve and fix the game?  Certainly.  But until Brad and his firm recognize their "whoops," we can expect more Stardock games in the future to be prone to the very same problems that Elemental is having right now.   

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Reply #128 Top

Quoting jaythewise, reply 125
Damm good point!!! PC gamer gave Empire total war a 90% + review. That game is total crap!!! I dont see how the review industry could give empire such a high all score!

A lot of reviewers receive pre-release copies of games with the understanding -- or even an explicit agreement if the publisher is influential enough -- that they won't report on things like bugs and crashes, the premise being that things like that will be fixed before release.  Of course those issues are quite often not resolved, so a lot of glowing reviews for buggy games are actually based on a mythical perfect game that doesn't have those problems because the reviewer dutifully ignored them.  Unfortunately, smaller publishers like Stardock provide a cathartic release for reviewers because they can finally "tell it like it is" without having to fear the sales department.

Reply #129 Top

My prediction is that once the furor dies down and people take a proper look at the "Day 0" release and as Stardock continues to improve the game, this negativity will be quickly forgotten.

I think that you are right, but only because non Stardock fans will be gone pretty fast.

Like I said earlier, this reminds me a lot of Demigod's release.  There were a lot of people saying the same stuff that you and other SD apologists were saying.  They thought that that game would be fine and it was all going to turn out OK.  They were wrong.  That game died a horrible death.

Now single player games are always going to be a lot more resiliant.  But word has already spread pretty quickly that this game is not to be bought right now (but check it out again in a few months).  Thats not from supposedly biased review sites, but from users themselves on forums.  Since the reviews for this game are going to be pretty harsh IMO, I dont think that you will see too much negativity on this game from the community for long simply because its not going to be bought by many people who arent big SD fans already.  And thats probably not a good scenario for SD.

Reply #130 Top

God, I really hope Elemental doesn't follow the path of Demigod...

Wasn't Elemental supposed to be released in Feb. 2011?

Reply #131 Top

I would like to remind people that Stardock didn't make Demigod or Sins of a solar empire.  They published them.

 

If you want to measure Stardock as a developer, you have to look at Galciv2.

Reply #132 Top

I guess if you are in the business you have to worry about reviews and whatnot. But I'd like to think that there are a large portion of gamers who realize that the vast majority of gaming reviews are all total crap these days. Fortunately, Elemental seems like a game that may have a substantial portion of its target users under that umbrella.

There are some little things here and there I've run into. Still, I haven't seen a single thing that was even as bad, much less worse, than most major titles releasing today. Everything has bugs. Welcome to the internet age... when stuff doesn't have to work right because it is so easy to fix.

I wish that was different, and it would be nice to see someone emerge as a bastion of quality. I'm not holding my breath though.

Reply #133 Top

Quoting Demiansky, reply 128


The bottom line is that Elemental is neither up to the standards we expect and it isn't up to the standards that Stardock has set for itself. 
  

This is what I find unsatisfying. I've been reading the dev journals for a long time and that's where my expectations were formed. I was very much looking forward to this because of what I had been reading here. All of a sudden, before we got to see anything approaching a well designed, functional beta, the plug was pulled and we went from beta 2,3,4 in like a month and then release is the first time any of us had seen what the game might be like. Now it's up to the review magazines to do the beta testing! Grreat.

What could have happened that made releasing an unfinished, nay, undesigned shadow of a game the better choice than waiting until February? Ugh. If the day comes that Elemental can be considered a good game I will see it, but right now I'm not happy with the flow of events.

Reply #134 Top

I also completely agree with PC Gamer.  Go re-read the article, there are entire paragraphs (multiple) praising Stardock.  The writer notes he's a great fan, and that Elemental is a fantastic idea and title.  Even after talking about issues, he says he's sure Stardock will fix it; and that for the moment he's not going to finish his review because he's waiting for a major patch.

The released game was unacceptable, but they're quickly patching it up.  Even if major companies like PC Gamer are heavily influence or even straight out bought off by larger companies than Stardock, doesn't mean they're wrong about this.

Reply #135 Top

Quoting GeneralEtrius, reply 131
God, I really hope Elemental doesn't follow the path of Demigod...

Wasn't Elemental supposed to be released in Feb. 2011?

Feb 2010 was the first release date, IIRC. It got pushed back, not forward.

I'm not worried about it following the path of Demigod because Demigod is a MP focused game. You need other people around to make it work. Elemental is a SP focused game, you need the AI to make it work.

Demigod wound up getting worse over time as the community shrank, whereas Elemental will get better as the AI improves and bugs are fixed.

Reply #136 Top

Quoting rossanderson48, reply 96

Quoting VR_IronMana, reply 83


Quoting rossanderson48,
reply 72


I'm playing on pretty much the same with an ATI 5770 card so I should be having issues every 5 minutes but have only had 1 going on 3 days now. I think a lot of gamers blame the game for computer issues they have. Or they buy crappy DELL or HP machines and expect them to be as good as an Alien or Ibuypower one. )


Hey now, I'm playing on a crappy HP machine - you sir offended me LOL


J/K no offense.

Granted it is upgraded with a BFG power supply and a GTS 250 card, and 2 GB ram...

As outdated as all that is now anyway

But yeah, that's what would rip my hair out as a game developer - some people have no issues, some people are crashing left and right. Everyone is playing the same game, right?

 


Lol yeah I think I am playing the same game everyone else is. I'm just not having issues like some of those trolls are.

Playing Elemental and seeing these riff raff trolls make their insane complaints makes me think of that song "If you want to have a wonderful life"

It's like being married to a fat, ugly, toothless wife all those on the outside just see her flaws and have no clue as to the good reasons why those flaws are actually good things for you. So she's ugly makes it easy not to worry about her cheating or anyone else wanting her. So she's fat that means shes most likely a great cook (how do you think she got so fat?) and she will keep you warm on wintery cold nights. So, she's toothles well now let me tell you a toothless woman can be awesome in the bedroom. ) heeeh So that's how I see elemental I don't see her flaws unless they are blatant. I don't go around saying what others are saying about her instead of finding out for myself (a lot of trolls do this) and I am loyal to her because she's been loyal to me in the past. I am just surprised at fans of Stardock acting the way they are here. Where's your loyalty? Where's your support? I see how you are in a time of crisis you will all turn cowards and run when things get tough.

 

This is the single worst post I've seen on this thread. You  are coming across as a paranoid fanboy trying to justify every little criticism of the company as a 'troll'. It is extremely disrespectful not only to the people having the problems but to Stardock as a developer who usually have a pretty great reputation when you give them a pass for these problems and call everyone else a liar. If anything PCGamer was more than forgiving based on their previous love of Stardock, if they did not have a great expectation of Stardock they would have gone right ahead and reviewed it and given it far under an 80 percent score.

Take a step back and realize that you are being the troll here. To quote an obscure game developer you may not have heard of:

Gamers shall have the right to demand that games be released in a finished state.

Reply #137 Top

Quoting GeneralEtrius, reply 131
God, I really hope Elemental doesn't follow the path of Demigod...

Wasn't Elemental supposed to be released in Feb. 2011?

It probably won't.  However, get ready to wait for awhile.  As far as my personal gaming experience is concerned, Elemental's tragic early release won't effect me one bit.  If they had waited to release it, I'd be waiting 'till about February 2011 to enjoy it.  Now?  Well, I'll probably have to wait about 6 months anyway.  Unfortunately, Stardock shot themselves in the foot on this one, so it'll be more difficult for them to make and sell games in the future.

Reply #138 Top

Quoting cephalo, reply 134

This is what I find unsatisfying. I've been reading the dev journals for a long time and that's where my expectations were formed. I was very much looking forward to this because of what I had been reading here. All of a sudden, before we got to see anything approaching a well designed, functional beta, the plug was pulled and we went from beta 2,3,4 in like a month and then release is the first time any of us had seen what the game might be like. Now it's up to the review magazines to do the beta testing! Grreat.

What could have happened that made releasing an unfinished, nay, undesigned shadow of a game the better choice than waiting until February? Ugh. If the day comes that Elemental can be considered a good game I will see it, but right now I'm not happy with the flow of events.

Honestly, I really believe if it was a choice of August or October, they'd have taken October. But February? That's a LONG time when the game doesn't need anywhere near that long. You'd get to a point where the wait for release just drags on, and on, and on. It's bad for publicity and word of mouth to have it drag so long when people are eager to play.

I'm not saying this worked out so well either, but they only had two options and both had problems.

Reply #139 Top

I have not been able to finish one single game, apart from the campaign.

I wouldn't mind to crash every few hours, but the further a game is the more likely it is to crash. The sessions end after 10 minutes at most.

On the pro side, once those crashes get fixed this will be a good foundation for a very awesome game, but so far it's mostly frustrating, sorry.

Reply #140 Top

Quoting Frogboy, reply 52
My biggest problem with the article is the quote he took out of context.

Qt3 isn't just some random site. It's my home away from home. And Ben Sones isn't some random forum poster, he's a friend of mine (FB friend and all) and when he called v1.0 an "early beta" I admit, it ticked me off and I snapped back. I shouldn't have said it and I regret saying it, but for PC Gamer to take that comment without any context and put it out there is completely wrong imo.

Think how many posts I write in this forum - just THIS forum. Now, imagine if someone decided to data mine every comment I have made. I am sure you could find something terrible in there.

Well at least you have a taste of what politics are like:) I agree with you that the comment was taken out of tect and should not have been put in the review.

I so far like the game (and I have not even been home to download 1.05) however I can see how someone just buyin gthe game from the store would think the game was released too early. I love SD games and think you guys are one of the best companies out there but you made a big company mistake, you released too early.

Now you and I know that the game will get patched pretty quickly because you guys are that good. However in this day and age of PC gaming the masses will not forgive a 'botched' release. And this type of release will hurt the game which is a shame because it has the potential to be a fantastic game. And I personally think right now that it is pretty damn good.

 

Reply #141 Top

I can understand the reviewer point of view; I haven't the game yet, but I've seen many in-game videos: the game feels really unpolished.

I compare Elemental to the first Age Of Wonder, my favourite one in the genre. AoW isn't as sophisticated like EWoM wants to be, but each functionality the game offers to the user is simple, clear and appealing. On the other side there EWoM, that (at the moment) looks like a Excel sheet to fill up to obtain a result ;)

 

A stupid example:

- In AoW you click on a unit to select it, then click on a tile to set as destination for the movement, and a colorful (and well visible) trail of arrows show you the path and how many turns the unit will take to reach the destination; the amount of path the unit will walk in the current turn is indicated by gold arrows, the leftover is grey. As expected, if you deselect and reselect the unit the arrows trail will be visible again.

- EWoM you click on a unit and you barely know it is selected (have you selected a unit or a land tile?). You click on a destination point and an ugly X appears on the target tile. The unit will make its way to the destination but you won't know the path it will follow or the time it will take to reach it. Deselect and reselect the unit, and you'll barely find the previously designated target tile.

 

Now multiply this "feature comparison" for every feature of the game, and you can easily understand the headaches the common users will have.

I'm a WEB developer, at work I would say "this web page misses a good CSS".

 

I was waiting for this game to come out. But now that it's out, I'll just follow the future developments as I've done in the last 2 years, and wait till the game will be ready (from my point of view) before buying it.

 

I'm sure it'll be a great game, it is an ambitious project but I know you'll make a good job with it. I'll love it, I know :)

Reply #142 Top

Quoting Tridus, reply 139


Honestly, I really believe if it was a choice of August or October, they'd have taken October. But February? That's a LONG time when the game doesn't need anywhere near that long. You'd get to a point where the wait for release just drags on, and on, and on. It's bad for publicity and word of mouth to have it drag so long when people are eager to play.

I'm not saying this worked out so well either, but they only had two options and both had problems.

I believe that if they had released this version to us beta testers first, many of these ridiculous problems would be ironed out by February and the game would be released to universal acclaim. I've been a beta tester since the beginning and 1.05 is the first time I've even been able to comment on the gameplay!

Now, to salvage their reputation, it's gonna be crunch time until February anyways! 

Reply #143 Top

Quoting cephalo, reply 143

I believe that if they had released this version to us beta testers first, many of these ridiculous problems would be ironed out by February and the game would be released to universal acclaim. I've been a beta tester since the beginning and 1.05 is the first time I've even been able to comment on the gameplay!

Now, to salvage their reputation, it's gonna be crunch time until February anyways! 

Yeah I really wish there had been a public beta 5 for mechanics and balance stuff. :( (and ATI crashes apparently, though it didn't do that to me in beta 4 and I'm on ATI hardware. Maybe my drivers are too new since this is a brand new machine.)

I'm not trying to say this was a good date, but the alternative date was just as bad for another set of reasons. If delaying 1 month instead of 6 was an option, they IMO would have been a lot more likely to take it.

Reply #144 Top

Quoting rossanderson48, reply 63



Quoting SqueekyRat,
reply 54



Quoting rossanderson48,
reply 50



Quoting niteshade6,
It's the small developer that gets the flying fickly finger of screwing in the review world. The Majors get a golden ticket pass like they were going to the Willy Wonka Factory.



I have to vehemently disagree on that. I have played ETW, CIV series and a LOT of other AAA games from those studios. There have been stinkers (like Civ4 colonization), but they were far more bug free, better documented and polished than EWOM has been. I personally dont think teh PCG review was that bad; the game has a lot of obvious (if minor) flaws that PCG would be crazy to ignore.  Every title will have soem bugs (major and minor) but the quantity and polish of those other games was of a far higher standard. I have every reason to believe that Civ 5 wil have problems but they wont be as glaringly obvious as EWOM.

EWOM is not a bad product and playable,  it ust has such a slopply presentation, with piss-poor documentation and questionable in-house QA. A vast majority of these bugs would have been found even with a small team inside of a month.

RAT



I really don't care what you VEHEMENTLY disagree with I KNOW what was with those games. They should not have gotten 90% to 95% scores with those flaws they were RELEASED with. I played every Total War game and after MTW they were horrible out of the box. Generals that rushed to their deaths in every single one of them like they used the SAME AI template in every release and then patched them like they did something great. lmfao. The Total War series is a sham and a scam to the customer base. Stupidiest AI I ever played against and stomped every single one of them on vh/vh the very first games I played of each after MTW. So, don't give me your fanboi crap about how great they were and not as bad as Elemental.

Also shall I go into the save and reload the ai forgets everything it was doing in the Rome Total War game? Shall I list the hundreds of CTD's posts when it was released? Shall I get you to turn FOW off and watcht he ai play in RTW if you want to call it playing!!! The support forums are huge for the Total War series after MTW and the Civilization games after CIV II.

It's like I said ALL newly released games have their issues and flaws. Don't make out like Elemental is the major culprit of this. Every single one of those others falls right inline as the same.

The only Total War game I had issues with (with the exception of the occational bug) was with the Total War Empire that was clearly rushed out the door. But I never had problems with the others and TW:Rome was fantastic. But I did not play any of the Total War games with the exception of TW: Empire on the firest week of release. Infact most of them I had bought any where from 6 months to 2 years after release.

Wait I take that back I also got Shogan on release day....Many years ago.

Reply #145 Top

Quoting Bellack, reply 141


However in this day and age of PC gaming the masses will not forgive a 'botched' release. 
 

This is patently untrue. Some games with horrid releases go on to be massive successes, the most famous being WoW - their release was a real stinker, but the game was fun and addictive once they solved all the server issues and inital game-breaking bugs. While other games that release without any problems go on to be failures because at the core they aren't very fun or have any lasting appeal and replayability or a whole host of other reasons.

Reply #146 Top

Quoting rossanderson48, reply 72



Quoting arentol,
reply 70
So the PCgamer guy has been playing on two PCs and had issues ever 10 minutes or so.

I played 1.01 on two different PCs for a couple hours on each and didn't have any issues (both OC'ed Core i7's, one with ATI card, one with Nvidia card).

 

Sounds like a personal problem to me.

 

 



I'm playing on pretty much the same with an ATI 5770 card so I should be having issues every 5 minutes but have only had 1 going on 3 days now. I think a lot of gamers blame the game for computer issues they have. Or they buy crappy DELL or HP machines and expect them to be as good as an Alien or Ibuypower one. )

Well My HP is doing damn good for a "Crappy HP" Best computer I have ever had.  Better than the Alien I bought a few years ago..talk about a waist of money. They charge too damn much. Anyway I have only had CTD issues in Beta 3 and it crashed once on Monday with that version. But that may have been the process I had running in the background so I'm not blaming that on the game.

Reply #147 Top

Quoting Krazikarl, reply 130
I think that you are right, but only because non Stardock fans will be gone pretty fast.

Oh, I'm not nearly as pessimistic as that.  I think Elemental will be a long-term success for Stardock.

Reply #148 Top

ETW is still broken, I've been struggling with it recently when my campaign suddenly got corrupted and ended my game. However the design of the game itself is very good, and you can really see it shine in NTW. I can't say that for Elemental.

Even as a beta tester theres stuff I haven't seen until release. Why does every sovereign have every spellbook? Why should I choose fire damage over electrical? Why should I use an expensive sword rather than the much cheaper mace that does twice the damage? There's so much new stuff thrown in over the last month that seems to have very little thought put into it in the first place, and untested in the second place. Forget about AI. It's utterly impossible to design an AI when the game rules are clearly in a state of flux. This game will not work until many fundamental design issues are dealt with. There's gonna have to be radical changes just to make the game make sense with itself.

Reply #149 Top

Quoting cwg009, reply 146



Quoting Bellack,
reply 141


However in this day and age of PC gaming the masses will not forgive a 'botched' release. 
 



This is patently untrue. Some games with horrid releases go on to be massive successes, the most famous being WoW - their release was a real stinker, but the game was fun and addictive once they solved all the server issues and inital game-breaking bugs. While other games that release without any problems go on to be failures because at the core they aren't very fun or have any lasting appeal and replayability or a whole host of other reasons.

 

Yeah gamers usually forget botched launches these days.  HL2 was a complete disaster on steam, nothing bust post of people wanting to burn down valva studios, then there was the Oblivion launch with big technical issues for ATI and NVIDIA and the Fallout3 jefferson memorial crash. MOO and MOM got crappy reviews when they came out, it was only a decade later that those 2 games would be considered hall of fame like games.  

 

It's like a movie, as long as you wow them in the end no one cares how it begins.

Reply #150 Top

Since when is it ok to release a game in this shape? The article is correct I have told my friends the same. I was shocked when they released this game in this shape, makes it look like they have no respect for their customers, it was all about selling the game and making a buck, I guess they don’t care about the future. I have been a loyal Stardock customer since GC1 first came out and it’s sad to see that they did this. They have no excuse and I don’t see how anyone can defend them. A bug or two ok but this game just wasn’t ready for prime time -period-.