Swiss Knight Swiss Knight

Dawn of Victory [Total Conversion] - Feature Trailer Released 9/17

Dawn of Victory [Total Conversion] - Feature Trailer Released 9/17

http://www.dawnofvictory.com
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Dawn of Victory is a modification currently in development for the RTS/4X game; Sins of a Solar Empire. It is a “total conversion” replacing the games original models, textures, UI elements, and gameplay to create an entirely new and original experience.

It is our goal with Dawn of Victory to “maintain depth, but shift focus”, taking the things that made Sins of a Solar Empire a truly enjoyable game, and apply them to a different set of rules.

Above all, the team behind Dawn of Victory is committed to only releasing a product we can be proud of. While we pride ourselves on the quality of our art assets and aesthetics changes, we hope the true value of our mod is the unique and engaging gameplay.

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The storyline behind Dawn of Victory was originally little more than an excuse to create what we thought would be a unique and fantastic backdrop for the game. Loosely based on the “WorldWar” series of books by Harry Turtledove, we wanted to take the atmosphere that made World War II games so compelling, and transport it into a space opera setting.

Over time however, our backstory has grown into an expansive universe, spanning over 300 years of alternate history. Our community driven wiki, dedicated to the story behind the mod has grown to over 500 pages, with hundreds of individual contributors.

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  • New Ship Classes: Corvettes, interceptors, and more.
  • Redesigned Combat Model: Small caliber weapons may be effective against strike craft and frigates, but against heavy armor they won't make a dent.
  • Original Art Assets: Different factions have unique architectural styles and approaches to ship design. All assets have been created expressly for the mod.
  • Enhanced Ship Customization: Mount different equipment on your ships to achieve greater tactical flexibility.
  • New Doctrine Trees: Specialize your faction's approach to combat and more through purchasing unique abilities and bonuses.
  • Redesigned User Interface: The game's interface has been reimagined to fit both the style and gameplay changes inherent to Dawn of Victory.
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The Soviet Union relies on overwhelming firepower rather than subtlety to achieve victory. Soviet frigates and cruisers are well rounded and cost effective, but the true strength of the Red Fleet lies in its capital ships. The Soviet economy is vulnerable however, and must be protected until it is in a position to dominate.
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Kriegsmarine corvettes and frigates are the mainstay of German strategy. When properly deployed they can harass and intercept enemy units before escaping serious retribution. By denying their opponents the room to expand, the Greater German Reich can force their enemies into a vulnerable position before delivering the final blow with cruisers and capital ships.
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The Democratic Federation combines the best elements of the American, Andrean, British and French fleets. Large numbers of specialized ships are available, and when properly coordinated, become effective against nearly every threat.

 

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Applicants would ideally be familiar with UV mapping, and be proficient at recognizing existing unit styles and applying them faithfully either from a concept or working with a group to come up with a design. Models typically range from 1k to 6k polies. Each unit mesh will have only only one UV channel, as the engine limits us to one texture per mesh.
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Applicants should be familiar with normal and specular maps and have a commitment to detail. The art direction of the mod calls for mostly realistic texturing with some room for stylistic exaggerations; experience with generating "greeble" and weathering are a must. Texture resolutions range from 1024 square to 4096 square.

If interested, please send an email to [email protected]. Please include either some samples of your work or a link to your portfolio.

1,208,383 views 526 replies
Reply #251 Top

Quoting Carbon016, reply 249
we are of the "skinning stuff before we release it" aristocracy and oppress the proles daily, which apparently makes us elitist and has caused numerous anti-monarchist death threats to be issued to one Swiss Knight

How dare you try to release a high quality finished product! I want lots and lots of buggy beta releases, not a working game!

Reply #252 Top

we've got plenty of 'em in the staff forums but they manage to get hotfixes within 12 hours by temporal warping powers known to only elitist jerks. i think i should publically release the last alpha except with nothing but our corvettes with bright green base Sins models jettisoned at warp speed out of gravity wells (our last hilarious patched bug) and never coming back and call it Dawn of Victory Beta 420 IXI: Attack of the Clones but then people might actually think it was our first release and would only review it as standard until the royal guard came out to beat them

Reply #253 Top

Quoting Carbon016, reply 249
we are of the "skinning stuff before we release it" aristocracy and oppress the proles daily, which apparently makes us elitist and has caused numerous anti-monarchist death threats to be issued to one Swiss Knight

 

a dawn of victory staff meeting without at least 3 death threats is considered a dull affair

Reply #254 Top

last week one of us carried it out too. we are looking for additional modelers

e: the modeler is NOT expected to create any more entirely grey planes. we have those covered

Reply #255 Top

This is an emergency announcement. Everything is fine. The control of the Monarchy over Dawn of Victory is total. The peasant rebellion was an invention of the media. 

Reply #256 Top

viva tropico

Reply #257 Top

I can't help you with models, but SFX perhaps... if you tell me what you need, I'll see what I can do.

Reply #258 Top

Quoting Swiss, reply 255
This is an emergency announcement. Everything is fine. The control of the Monarchy over Dawn of Victory is total. The peasant rebellion was an invention of the media. 

THIS. IS. DAWN OF VICTORY!

......

I'm sorry. I couldn't help myself.

Quoting CylonMan, reply 253
a dawn of victory staff meeting without at least 3 death threats is considered a dull affair

That sounds like a ton of fun. Really.

Reply #259 Top

Quoting CylonMan, reply 253
a dawn of victory staff meeting without at least 3 death threats is considered a dull affair

Apparently a lot of people don't have faith in your ability to finish the mod, but I am not one of those people.

Reply #260 Top

i don't have much faith in cylon's ability to finish the mod because all he does is talk about jolly old england but the rest of us are gonna finish it this year 

Reply #261 Top

Quoting Carbon016, reply 260
i don't have much faith in cylon's ability to finish the mod because all he does is talk about jolly old england but the rest of us are gonna finish it this year 

 

With good reason, I'm woefully unqualified to do anything, and yet here I am

Reply #263 Top

Quoting CylonMan, reply 261
i don't have much faith in cylon's ability to finish the mod because all he does is talk about jolly old england but the rest of us are gonna finish it this year

I was referring to the entire Dawn of Victory team, not just Cylon, but whatever.

Reply #264 Top

we will make fun of Cylon at even the slightest excuse, it is the way of things. 

Reply #265 Top

I have a question. I know that this is a multiplayer only mod, in fact I kinda prefer it that way. My problem is that I SUCK, not in real life of course (because I'm awesome) but rather I really am terrible at games (and yet I still keep coming back for more punishment). Is there going to be any way of making sure I don't suck every game.... What I am getting at is matchmaking in the mod....

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Reply #266 Top

Who exactly told you that you don't suck in real life?

Reply #267 Top

Quoting CopperCrab, reply 265
I have a question. I know that this is a multiplayer only mod, in fact I kinda prefer it that way. My problem is that I SUCK, not in real life of course (because I'm awesome) but rather I really am terrible at games (and yet I still keep coming back for more punishment). Is there going to be any way of making sure I don't suck every game.... What I am getting at is matchmaking in the mod....

Play with friends.

Reply #268 Top

Ouch sinperium... that hurt. Yes I could play with friends but they also can destroy me. At least with random people I have a slightly less chance of meeting them in the real world and having to listen to there incessant, I beat you so bad at planet *insert Name*. I not really this cynical its just how I write.

Reply #269 Top

It might be time to man up and just take the beating. You'll get better over time.

Reply #270 Top

Greetings Comrades!

We’ve reached the point of development where we are in need of some voice actors to provide unit voices and other such audio things for Dawn of Victory. Rather than rely on my amazing talents to provide the voice for every unit, which we came seriously close to doing, we’re going to open it up to any of you out there. If you think you can provide some high quality unit voices, check out our list of requirements below. 

 

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  • Must have a good mic. – Small bits of static are acceptable, after all, military communications aren’t perfect, but we do need to understand you. 
  • Must have a German/Russian accent that doesn’t suck. – Obviously being from Germany or Eastern Europe gives you an advantage in this area, but if you are from Lowell, Massachusetts, you had better not sound like it!
  • If you are 13 get out. – You should probably be of age to join the armed forces if you want to apply. But if you’re 11 years old and think you can fool us, go for it.
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All these ships and more need voices!

 

So if you meet those requirements and still want to be a voice actor for Dawn of Victory, send an application to [email protected] with a sample of your voice acting. 

We would ask that your sample showcase either a Russian or German accent, if you send us your Abraham Lincoln impression no matter how good it may be, it doesn’t give us an idea of how you would sound as a Slavny Light Cruiser. 

That email again is 

[email protected]

Reply #271 Top

I would send you an e-mail but unfortunately accents are the worst aspect of my voice acting. I fit all of the other criteria easily and I am experienced otherwise, but I am sure that genuine accents would far exceed anything I could conjure trying to fake them.

Reply #272 Top

Yeah, I know exactly how it is. I used to be able to do an okay Russian accent, but now, anything I try becomes Australian after about 10 seconds.

Reply #273 Top

Will you be in need of actors for the third race? I could probably help you out there for sure I'd think.

Reply #274 Top

Yeah when we get to the DF we'll do another search for voice actors, but thats a ways off, so for now its just Russian and Germans.

Reply #275 Top

what about just using the language its self, give you a feel of realism...... Na scratch that, that's stupid