Explain Armor #'s to me
I've been playing Sins for over a year and the one thing I have never fully understood is what exactly the relationship is between the Armor # a ship has and damage taken. I understand the concepts of light, medium, heavy, capital, etc. and ships weapons which do different damage %'s to such. But lets say that ship X has armor rating of 2, and gets shot by ship Y and takes 10 damage. Now lets say I research armor and increase ship X's armor to 5. Ship Y's damage output stays the same and it shoots ship X again, how much damage does ship X now take? Also is the damage reduction between 2 and 4 the same as between 4 and 6?
Thank you to anyone who can explain it to me.