NWcityguy2

Explain Armor #'s to me

Explain Armor #'s to me

I've been playing Sins for over a year and the one thing I have never fully understood is what exactly the relationship is between the Armor # a ship has and damage taken.  I understand the concepts of light, medium, heavy, capital, etc. and ships weapons which do different damage %'s to such.  But lets say that ship X has armor rating of 2, and  gets shot by ship Y  and takes 10 damage.  Now lets say I research armor and increase ship X's armor to 5.  Ship Y's damage output stays the same and it shoots ship X again, how much damage does ship X now take?  Also is the damage reduction between 2 and 4  the same as between 4 and 6?

Thank you to anyone who can explain it to me.

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Reply #26 Top

please note armor comes first before mitigation in reducing damage calculations

Armor only affects hull damage, however, mitigation is always on.

huh?my exp shows me that armor also affects damage to ur shields

Am I making a mistake in using the Egg before the shields are depleted? It's hard to tell. That's what I want to know.

nope ur at an advantage actually. that nano eater damages hull directly WITHOUT raising the targets mitigation. just imagine a phase missile that bypasses shield without making its target's mitigation to increase even 1 %