numerarius5988am numerarius5988am

Last person to post wins, unless they are a moderator or admin.

Last person to post wins, unless they are a moderator or admin.

Basically, this game is played so that the last person who post wins. What do they win? The ThreadKiller's Achievement; The honor of being the last person to post by virtue of the content of their post. However, moderators, admins, and anyone else who has the ability to lock the thread are disqualified from winning the ThreadKiller's Achievement, if they win by locking. If the thread is won by method of locking, the "winner" gains the Achievement Of Reprehensible Epic Lameness.

3,445,626 views 25,734 replies
Reply #3851 Top

http://en.wikipedia.org/wiki/Erwin_Schrödinger

 

you are welcome

 

-Exiled Possum

Reply #3853 Top

"We will crush their skulls beneath our iron tracks!"

Reply #3855 Top

You know, I think I can safely declare this the most successful Forum Game of all time.  It is NEVER going to end, because we're all too egotistical and or competitive to stop posting.  Even I couldn't help but return, even though I had declared i would quit, just because I didn't want to lose.

And yes, I'm aware games like You're Banned exist with more posts, but that't just because that game is more fun, and older.  This one stays alive out of pure spite.

-Twilight Storm

Reply #3856 Top

You could call it a tactical lose, but not a complete lose. There are also moral victories.

Reply #3857 Top

i'll just copy this

Akin to Scrödinger's cat, unless I look in this thread again, mine is the last post as no other can be proven to exist. :fuzzy:

Reply #3858 Top

We all live in the Yellow Submarine! The Yellow Submarine, yes the Yellow Submarine. We all live in the Yellow Submarine, all of our life long days!

Reply #3859 Top

the yellow submarine forum :P

Reply #3860 Top

odooooo

 

 

 

 

:(O ITS A YELLOW SUBMARINE!!!!!! RRRRRUUUUUUUUUUUNNNNNNNNNNNNN!!!!!!!!!!!!!!!!!!

 

 

AAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!

Reply #3861 Top

watch out for the blue squid

harpo

 

Reply #3863 Top

Brothers rejoice, for your slavery to the false emperor ends today!

 

-Exiled Possum

Reply #3864 Top

Stupid Chaos Marines

Reply #3865 Top

khorne maybe

-Exiled Possum

Reply #3866 Top

Khorne= psycho

Tzeentch= wierd

Nurgle= gross

Slaanesh= just wrong

However, I must say that the forces of Chaos in the DoW games have some of the most enjoyable VOs (probably only certain units of the other races and maybe the Orks are more enjoyable).

Reply #3867 Top

dow2 chaos vos are awesome, better then dow1 imho

 

-Exiled Possum

Reply #3868 Top

Plauge Marines are so very awesome.

Reply #3869 Top

i found them rather lacking, try csm with mark of tzeentch they are really strong.

-Exiled Possum

Reply #3870 Top

DoW2 does not deserve the DoW name. It should be something else, because it isn't "Dawn of War". It's more like "The Odyssey of the Blood Ravens".

Reply #3871 Top

what? would you care to explain yourself?

 

-Exiled Possum

Reply #3872 Top

Well,

1) there is not any, AFAIK, singleplayer skirmish. Dawn of War isn't just about an awesomely fun campaign and good multiplayer. It's also about being able to battle it out against any race you want, without the possible humiliation that MP griefers will heap upon you.

2) a cover mechanic that doesn't feel very Warhammer 40,000-ey. I thought the cover mechanic of the original DoW was awesome and fit very well within the milieu of WH40K. After all, a large crater is the perfect place to sit in and fire from, as opposed to open ground.

3) the cover system of Dawn of War "2" is more akin to something from a WW2 strategy game, or a FPS game. The need for almost excessive micromanagement in cover-rich environments with lots of rounds flying all over the place isn't something I care for.

4) the singleplayer campaign of Dawn of War 2 centers fully around the Blood Ravens. It doesn't reference any other race as an ally. Granted, vanilla DoW1's campaign was all about the Blood Ravens, but there were occassions where you fought with some Imperial Guard troops and tanks under your control, which was pretty cool.

5) Dawn of War 2 simply, IMO, lacks the scale, depth, and span of the original series up to Dark Crusade (SS was at most okay). The campaign of DoW2 (judging from the demo, as I don't own DoW2 and have no plans on it) is semi-meta-map based, but is much more centered around objectives and leveling-up your sergeants and FC.

6) going back to the lack of scale, I doubt that DoW2 has some of the truly massive maps of the original (though even 8P maps that are enormous can become a little crowded; this is solved by either making 8P-sized maps as 3-6 players, or by simply closing some slots).

7) from all appearances, DoW2 seems very StarCraft-esque in regards to the amount of micro needed. DoW1 is surprisingly light on micro with few exceptions (these being certain commanders, the Eldar, and special situations like dancing ranged troops away from CC units).

EDIT: I forgot this- I will give DoW2 this though- they have 'Nids and they have pretty good graphics. But I actually prefer the more "obsolete" graphics of DoW1. Mostly because it will run smoother on my comp (the DoW2 demo would slow down pretty severely at times; DoW1/WA rarely slows down on me).

Reply #3873 Top

'Nids rule

at the end of my flamer

BURN XENOS!

Reply #3874 Top

Buy it, use it, break it, fix it,
Trash it, change it, mail - upgrade it,
Charge it, point it, zoom it, press it,
Snap it, work it, quick - erase it,
Write it, cut it, paste it, save it,
Load it, check it, quick - rewrite it,
Plug it, play it, burn it, rip it,
Drag and drop it, zip - unzip it,
Lock it, fill it, call it, find it,
View it, code it, jam - unlock it,
Surf it, scroll it, pause it, click it,
Cross it, crack it, switch - update it,
Name it, rate it, tune it, print it,
Scan it, send it, fax - rename it,
Touch it, bring it, Pay it, watch it,
Turn it, leave it, start - format it.

Reply #3875 Top

stop it