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ELEMENTAL SCHEDULE: STATUS

ELEMENTAL SCHEDULE: STATUS

Greetings!

Below is the status of where we are on the development of Elemental.

BETA 1: Game Mechanic Exploration (Fall 2009)

  1. Initial Build: Basic Compatibility
  2. Beta 1A: Initial Gameplay Skeleton
  3. Beta 1B: Initial Economic system Implemented
  4. Beta 1C: Initial AI system Implemented
  5. Beta 1D: Initial Diplomacy system Implemented
  6. Beta 1E: Initial Dynasty system implemented
  7. Beta 1F: Initial Magic system implemented
  8. Beta 1G: Initial Quest system implemented
  9. Beta 1Z: Finalizing Stability
BETA 2: Game Play Beta (Spring 2010)
  1. Initial:    Caravans enabled, 3D Engine enabled, Multiplayer enabled, shops enabled, sieges enabled, visual battles enabled.
  2. Beta 2A: Beta Fixes. Gameplay updates. Naval transports enabled. Naval warfare enabled.  MP: Wars of Magic.

BETA 3: War & Peace Beta. (Summer 2010)

  1. Initial:    Finalized Diplomacy enabled. .Master Quest enabled. All Tech Trees enabled. Empires enabled.
  2. Beta 3A: Combat Magic enabled. The Hiergamenon enabled.  Tactical Battles options enabled. Morale and Tactical Battle AI enabled. Spell of Making enabled.
  3. Beta 3B. Tactical Combat enabled.

BETA 4: Beyond Elemental Beta (Ongoing)

  1. Map Editor, Item Editor, Tile Editor, Effect Editor.
  2. Brad's Guide to Elemental Modding. Elemental Cloud Modding.
  3. The Hiergamenon in-game.

Release: Elemental publicly available (August 24th)

  1. Single Player: Beta Tester Content (spells, quests, characters released based on player feedback).
  2. Single Player: Modding Tools: Race Construction Set.
  3. Single Player: Quest Pack (a thank you for buyers).
  4. Single Player: Monster Pack (a thank you for buyers).
  5. Single Player: Notable Locations enabled.
  6. Multiplayer: Custom Games.

Version 1.1: First major free update (30 days after release)

  1. Usual performance, bug fixes, and other optimizations.
  2. More optimizations for better Netbook support.
  3. Single Player: New Content and Features based on player requests
  4. Single Player: AI Wars

Version 1.2 (Second free major update (60 days after release)

  1. Usual performance, bug fixes, and other optimizations.
  2. New Features based on player feedback.
  3. Brad's first serious mod example (Mini RPG).
  4. Art Package for Modders to use (content for use by modders).
  5. Multiplayer: Arena Mode

Copy Protection:

  • Retail Edition will have no copy protection on it whatsoever.
  • Digital version and updates will require Impulse to Download updates and install (but otherwise can be removed if the user chooses).
  • Users who do not have good internet access at home can use http://anywhere.impulsedriven.com to download Elemental and bring it home to install on their machines.
  • Multiplayer will require a valid customer ID to logon.

Notes:

All is subject to change based on player feedback and our own determination on where the game is at. 

320,889 views 172 replies | Pinned
Reply #76 Top

Any chance of an update to the schedule?

I'm guessing we're skipping 1c and moving to 1d or later? any other longer term changes?

Reply #78 Top

It depends what do you mean by saying "are in the game". AI is in the game, but the question is: is the whole skeleton in the game (so that only some algorithms have to be tuned), or the AI is VERY basic and it looks more like a few classes declarations, without any definitions. Diplomacy, on the other hand, is mostly unfinished (imho). We only have some sliders which show us the hostility/friendliness of a civilization, but nothing more.

Reply #79 Top

I saw the game and the idea looked so cool i went and bought the pre-order.  Although the main site says the beta is closed until late fall 2009, i was wondering where do i get it from since we are practically in the end of the year.

Which by the way, Happy New Year!!

So where do i get the beta from?

 

Thanks!

Danigil

Reply #80 Top

I just pre-ordered and it's now changed to Spring 2010 for the next phase of beta...  Maybe Spring now officially starts in January, buuuuut I doubt it.  :(

Reply #81 Top

I was wondering if the beta was still on schedule and if there would be more invites coming on Feburary 2nd as I saw mentioned in another forum?

Reply #83 Top

Quoting Slaymore1975, reply 82
It would be nice with an ETA on the next update

Unless there's an unexpected problem, it should be this Thursday (4 Feb). I can't find it quickly, but I saw something from at least one dev to that effect within the last week or so.

Reply #84 Top

where did you see this swicord

Reply #85 Top

Quoting GW, reply 83



Quoting Slaymore1975,
reply 82
It would be nice with an ETA on the next update


Unless there's an unexpected problem, it should be this Thursday (4 Feb). I can't find it quickly, but I saw something from at least one dev to that effect within the last week or so.

It was Boogie in the thread talking about charming monsters. I'm guessing that didn't go through in time though as I'm still seeing v0.264. It'll come soon I'm sure, they'll say something. They never leave their testers in the dark for too long.

Reply #86 Top

Quoting Raven, reply 85



Quoting GW Swicord,
reply 83



Quoting Slaymore1975,
reply 82
It would be nice with an ETA on the next update


Unless there's an unexpected problem, it should be this Thursday (4 Feb). I can't find it quickly, but I saw something from at least one dev to that effect within the last week or so.



It was Boogie in the thread talking about charming monsters. I'm guessing that didn't go through in time though as I'm still seeing v0.264. It'll come soon I'm sure, they'll say something. They never leave their testers in the dark for too long.

It will be the 18th now. Frogboy said that in the February Progress Thread. Sins: Trinity is coming out next week, so 1G can't come out until after that.

Reply #87 Top

when is beta going to finish 2012?

Reply #88 Top

when is beta going to finish 2012?

When it's done.

Reply #90 Top

is this beta sechudle been updated ?

Reply #91 Top

Yes, but due to various reasons there hasn't been a new beta for a while.  They are skipping to beta 1G (ie 1E 1F and 1G all in one) which is to be released on Thursday

Reply #92 Top

Quoting astrath, reply 91
Yes, but due to various reasons there hasn't been a new beta for a while.  They are skipping to beta 1G (ie 1E 1F and 1G all in one) which is to be released on Thursday

 

Will this allow us that have pre-ordered but not yet been able to participate in the beta yet finally be able to download the beta? Or do we have to wait till Beta 2?

Reply #93 Top

No, but beta 2 will be the one after that (~2-3 weeks maybe?)

Reply #94 Top

Any news on the newest beta round? I didn't hear or receive anything yesterday about pre-order invitations, etc. It's not a big deal for me, as I'm happy to wait. But I'd like to help with the beta test, as someone who has beta tested at least 20 other programs in the past, including some pretty significant software. This would be my first beta program on a game, but that's one of the reasons I'd be interested in helping out. Still, if they're keeping the beta closed to prior entries, no problem here. Beta testing (true beta testing) is a lot of work, and time consuming. So I'm OK either way...just curious about if the new phase has, indeed, started.

Reply #95 Top

Beta 1G was released yesterday. Newest preorders of the game should get access next week (Thursday aprox).

Reply #96 Top

Is there any way to tell if I've preordered or not?  I'd love to get into beta but don't want to be charged twice if you even get charged that is for beta access.

Reply #97 Top

Aye, waiting as well, would be great to see an item in Impulse->My Gams for pre-orders/Beta.

Reply #100 Top

Nothing here yet... :(