What I'm getting from this forum is:

Advent OP?

Okay, so call me whatever you want, this is not my opinion, rather an observation but from what I garner from reading the forums is that most members believe that the Advent are some form of OP. Am I incorrect on this?

51,574 views 69 replies
Reply #1 Top

an observation gathered from reading the forums is definately an opinion.  but yeah, advent are kinda OP

Reply #2 Top

I wish the illums would be more fragile like what it says for their Description in the manual.

Reply #3 Top

Yeah currently most believe the current balance favors advent, forcing people playing other races to adopt specific startegies to combat the difficult to beat illum+repulse spam. Namely spamming flak frigates (taking advantage of the weak advent discple vessels) and attempting to trash the illums before a sufficient number of guardians with repulse can be produced.

Reply #4 Top
Certainly; you'll see a lot of discussion about how overpowered they are, but there's little doubt that they're much too strong currently.
Reply #5 Top

I, for one, do not think Advent is OP. Advent is JUST FINE.

Advent is not some sort of ungodly imbalol haxxor faction. Maybe repulse should become counterable. Other than that, Advent is just about as polished as it should, with ships and caps working nicely together, abilities that support each other and so on.

It is the other two races that are crapped, left with weak ships or little to zero synergy between their caps and units. Mny abilities may be good, but the nail in coffin is that they don't cooperate with each other. Examples:

  • Marza has MB. Does a lot of damage to many ships. Good ability, but doesn't synergize with anything.
  • Volatile Nanites. Makes ships take more damage and harm each other when they blow up, but there is nothing in Vasari arsenal that will actually start the chain reaction, other than just a lot of ships doing a lot of damage (PMS my ass, it sucks and is thrown on a ship that shouldn't take it until lvl 7 anyway, period).
  • Advent have CB that is worse than MB, Malice that is worse than VN, but together they kill 24 heavy cruisers in 8 seconds. SYNERGY.

  • TEC has hohos.
  • Vasari have (a little messed up) Overseers.
  • Advent has Guardians AND shield regeneration on Mothership - neither is truly superb, but together they own ass. Why? Cause they WORK TOGETHER. 
    60-something shield regeneration is not OP. Removing 30% of damage from one target and moving it to another is not OP (it's just more ships taking the same amount of damage). But when you trigger both, you have shield regeneration working on BOTH the guardian and the target, meaning that it is up to 120-something shields per second being put up against the attacker's damage. The bubble doubles the effectiveness of shield regeneration. SYNERGY.

Summing it all up:

It is OK that Advent ships/abilities are good and work well together. 
It is NOT OK that TEC/Vasari counterparts don't.

Not the other way around. I believe nerfing Advent to that stupid state of every ship for itself like tec/vasari has is a wrong way to go. Giving synergies to tec/vasari ships so they can also pull out strong combos, that's the way to go.

Reply #6 Top

Advent is Oped yes.

But for once I also agree with N3rull on prety much all the points he listed. However nerfing advent down to were Vasari and TEC are is easier and limits the chances of breaking something else.

Reply #7 Top

The Advent are vastly more powerful than the other races, but there is no way clear way to balance them. If illums are nerfed then the advent have no strong direct combat units until HCs, it already takes longer to get illums than any other lrf. Their greatest weakness is an early game rush, before they can get enough illums and guardians out.

The idea of a race with many synergies between abilities is great, but when you put it up against two other races with very few ways to counter it you get advent ownage.

Advent ships in general have more shields than they do hull, so you would expect PMs to lay on the hurt, but the vasari ships are so much weaker than advent ones (in general) that it makes little different.

The TEC have a great eco so they should be able to outproduce the Advent and overwhelm them with sheer numbers, but a well balanced advetn fleet can take on a fleet three times larger, with a little micro, without losing a single ship.

They arent overpowered because of one great thing about them, they are just able to nullify the other race's greatest advantages.

Reply #8 Top

Advent are not vastly overpowered compared to other races.  Each race has something good on the whole.  There is no race that is unbeatable.  IMO, tec has it a bit rougher than the other 2 but it does have redeeming traits as well.  People on forums tend to try to exaggerate points of dispute for various reasons.  Look on these boards a few months ago and you would think carriers/fighters of any type were just unbeatable and it was the end of the game.  It could be countered then and the game was only made worse for the nerf carriers/fighters received because of the bitching about it.  Vasari have their SB, phase missles and neutrals.  TEC have cheap units, hoshis, and economy.  Advent has fleet synergies.  Take forum posts with a grain of salt is my advice.

 

[_]-Greyfox

Reply #9 Top

Then I,ll let the fact that currently in all games I saw 50% if not more of the players chose advent as their prime race. kinda like what was happening in in 1.04 were IC came out and said they would do somehting about it so their game doesn't turn into a 1 race game. Well they did it again. I normaly like to bitch EA but here for once I have to give them credit for command and counquer generals, they had managed to balance that game so well that the online multyplayer communaty was perfectly distributed between the 3 races. The faction game stats were always at 33.3333% each.

Reply #10 Top

Quoting Greyfox2, reply 8
Advent are not vastly overpowered compared to other races.  Each race has something good on the whole.  There is no race that is unbeatable.  IMO, tec has it a bit rougher than the other 2 but it does have redeeming traits as well.  People on forums tend to try to exaggerate points of dispute for various reasons.  Look on these boards a few months ago and you would think carriers/fighters of any type were just unbeatable and it was the end of the game.  It could be countered then and the game was only made worse for the nerf carriers/fighters received because of the bitching about it.  Vasari have their SB, phase missles and neutrals.  TEC have cheap units, hoshis, and economy.  Advent has fleet synergies.  Take forum posts with a grain of salt is my advice.

 

[_]-Greyfox

I so want to show you if the advent didn't have there OP ILUMS any other race could run over them but because of that unit and the garden Advent OWN. No amount of SB spaming can make up for the advent fleet right know. A Good fleet is allways is better than any SB and this game is about fleets so advent win.

Reply #11 Top

If people are vocal about a race being better in some way, then its a lot more likely that a person will pick that race because of this perceived advantage.  Whether this is true or not does not matter, it is the perception that makes the difference.  If you hear one thing is better than the other whether it is true or not, you are going to pick what you believe to be better.  Going by race choices is not a good criteria to see if something is balanced or not unless it is overwhelmingly significant difference(something like 90% advent, 9 percent vasari, 1 percent tec might tell you something is very wrong).

 

[_]-Greyfox

Reply #12 Top

my biggest annoyence is repulse i dont care much about Illums (Though they are a tad OP they are counterable) Right now repulse has absolutely no counter, LF abilities dont work, Vasari have phase missiles so they have a chance with subs to take out a battleball. Recently I have been playing TEC and they are screwed against repulse EMP bomb needs to be omnidirectional because the donov is broadside and you cant hit the gaurdians with emp bomb before they repulse the donuv out of range. Lfs dont work and lrms do absolutely nothing to illums. The only Stratagy that i have used to successfully survive from an advent Fleet is getting a lvl 6 akkan and using armstice or lureing them into a Suicide SB. The latter wont work on a skilled player (Except tyr :p). And armstice is purely defensive.

as vasari i usually can keep a advent player at bay with SBs so repuse isnt the same problem.

_|~Uber

Reply #13 Top

Quoting Greyfox2, reply 11
If people are vocal about a race being better in some way, then its a lot more likely that a person will pick that race because of this perceived advantage.  Whether this is true or not does not matter, it is the perception that makes the difference.  If you hear one thing is better than the other whether it is true or not, you are going to pick what you believe to be better.  Going by race choices is not a good criteria to see if something is balanced or not unless it is overwhelmingly significant difference(something like 90% advent, 9 percent vasari, 1 percent tec might tell you something is very wrong).

 

[_]-Greyfox

i agree to a point grey.

Illums are counterable. But repulse is not. Unless you are a master of micro and can use vasari ships to disable them, repulse is just way to much for most to handle. By the time that that you try to counter them, its usually too late. Recently ive played with people that are going straight for repulse, its beocming wide known that it is very hard to counter if at all.

I do exactly what Uber said when it comes to a good advent player.

 -MS

 

Reply #14 Top

Illums are almost unconterable tnx to flack(though i do love flack). A good advent player will have enough flack and carriers to keep fighters down and once flack reches critcal mass (20+) you are screwed. Because ilums eat Lfs so what are are you going to do about the flack... Nothing so then his Ilums are safe you can't counter and Advent wins again. Case Closed. Illums OP(cheap and powerful= not good) ;P

Vas does have SB for D though.

Reply #15 Top

Quoting EmpReb, reply 14
Illums are almost unconterable tnx to flack(though i do love flack). A good advent player will have enough flack and carriers to keep fighters down and once flack reches critcal mass (20+) you are screwed. Because ilums eat Lfs so what are are you going to do about the flack... Nothing so then his Ilums are safe you can't counter and Advent wins again. Case Closed. Illums OP(cheap and powerful= not good)

Vas does have SB for D though.

Illums and flack is counterable you just need to use the right things, TEC can uses scouts flack lrms and ho hos to take down the fleet.

As vasari it is a bit harder but it still just as possible but it requires the capturing of alot of the nutrals. There is different ways to do it as vasari im not gonna say them because it would give away some secrets :P

Reply #16 Top

Hummm SB traps anyone (ever see a ilum fleet ground too bits with an egg, PSJ and SB ) B) . Yah I know with other races you can still win but in fleet vs fleet Advent are way over powered.

Reply #17 Top

Illums and flack is counterable

Theres currently only 1 unti that can stand up to illums and its flak. It just really sucks that if Im next to an advent player Ill get screwed unless I get a bunch of flak. But when guards come out with repulse its game over. I mean, yeah, illums are counterable, but by only 1 thing that isnt really supposed to counter it. Illums are OP simply by the overwhelming destruction they deal to their TEC and Vasari counterparts. Yeah theyre supposed to be the strongest of the LRFs, but they are SO much more powerful than the other two that using them to fight of illums is out of the question at this point. Sure there are occasions and scenarios everyone can name where theyve beat an illum spam with X unit, but most of the time you cant stop illums without flak, while the things that are supposed to counter illums cant due to other imbalances (namely flak and repulse) Which IMO is dumb.

Reply #18 Top

Quoting Deceiver_0, reply 17

Illums and flack is counterable
Theres currently only 1 unti that can stand up to illums and its flak. It just really sucks that if Im next to an advent player Ill get screwed unless I get a bunch of flak. But when guards come out with repulse its game over. I mean, yeah, illums are counterable, but by only 1 thing that isnt really supposed to counter it. Illums are OP simply by the overwhelming destruction they deal to their TEC and Vasari counterparts. Yeah theyre supposed to be the strongest of the LRFs, but they are SO much more powerful than the other two that using them to fight of illums is out of the question at this point. Sure there are occasions and scenarios everyone can name where theyve beat an illum spam with X unit, but most of the time you cant stop illums without flak, while the things that are supposed to counter illums cant due to other imbalances (namely flak and repulse) Which IMO is dumb.

Witch is why the game balance is broken and in my opinion unplayble and is also now a 1 race game were if you want to have any equal chance of winning as the other guy who is advent you need to be advent your self. I've been lokkign int he game files liek mad int he process of making my balance mod and I ahvent seen anythign advetnt hat didn't out perform anythign else formt he otehr races by atleast 50%.

Reply #19 Top

As vasari it is a bit harder but it still just as possible but it requires the capturing of alot of the nutrals. There is different ways to do it as vasari im not gonna say them because it would give away some secrets
Is it your full-time job to post around mentioning how you know a dozen ways to peel a banana, but you aren't gonna share them cause it's some fvckin' secret?
You seem to do this crap in every second post.

Reply #20 Top

Quoting N3rull, reply 19

Is it your full-time job to post around mentioning how you know a dozen ways to peel a banana, but you aren't gonna share them cause it's some fvckin' secret?
You seem to do this crap in every second post.

Lol I like that reply

Reply #21 Top

It is the other two races that are crapped

Being too strong and everyone else being too weak is the same thing.  I certainly agree that TEC and Vasari need their fair share of buffs (as well as a couple nerfs), and an ideal patch would be a combination of buffs and nerfs for all factions.  However, as it is right now Advent overall is simply the strongest faction. 

You can argue by what margin they are overpowered.  I myself have wavered somewhat on the issue.  At one time I thought the guardian/progen combo was the only problem, and that the issue with illums had more to do with being the strongest LRF in a version of the game where LRF in general were hard to counter by any means except attrition.  However, after some of the tests of raw power performed by JJ and RA, I've come to agree that the stats on these units are simply too high.

In any case, they're not so powerful as to be game-breaking, but they're pretty close to the tipping point.

Reply #22 Top

Is it your full-time job to post around mentioning how you know a dozen ways to peel a banana, but you aren't gonna share them cause it's some fvckin' secret?
You seem to do this crap in every second post.

Great reply, rofl. Btw, I think he was joking.

N3rull you forgot OP illums. They have more health for their cost then kodiaks. Thats not right.

Advent have the easiest time protecting their LRFs yet they also get the strongest LRFs. Thats a recipe for inbalance.

Reply #23 Top

Is it your full-time job to post around mentioning how you know a dozen ways to peel a banana, but you aren't gonna share them cause it's some fvckin' secret?

You seem to do this crap in every second post.

Shhh I heard he's in KoK his clan. That explains allot...

Reply #24 Top

N3rull you forgot OP illums. They have more health for their cost then kodiaks. Thats not right.
Having more health is only half of the truth. If you look up the table of what weapon deals what damage to what units, you will see that very heavy armor takes about 50% less damage from all sources averaged. The best you can do to HCs is 125% from other HCs, 100% with bombers, all other units deal below 75%. Light armor - LRFs - take 200% from a number of sources (fighters, scouts), 150% from HCs, 100% from flaks. So their hit points leave them in much more of a hurry.

I do agree though, that they have a lot of durability for their price.

Reply #25 Top

Shhh I heard he's in KoK his clan. That explains allot...

Is it your full-time job to post around mentioning how you know a dozen ways to peel a banana, but you aren't gonna share them cause it's some fvckin' secret?
You seem to do this crap in every second post.

lol i was waiting to see how long it would take to get someone replying like that. As Emp said yes there is counters but they require much more fleet points than the fleet you are countering which is why it makes them OP. against a pro illum spammer you need to get SBs because it is too hard to counter thir fleet.

_|~Uber