TobiWahn_Kenobi TobiWahn_Kenobi

[v0.54.2]Babylon 5 - Sins of the Younger Races Remastered {Rebellion 1.95+} *UPDATE 16.05.2023*

[v0.54.2]Babylon 5 - Sins of the Younger Races Remastered {Rebellion 1.95+} *UPDATE 16.05.2023*

Babylon 5 mod effort for Sins of a Solar Empire Rebellion

This is the story of the last of the Babylon 5 mod-efforts. It's goal, to prevent another failure, by creating a place to solve our problems collaboratively. Its a port of call, home away from home, for modelers, texturers, programmers and sound engineers. 

 

Babylon 5 - Sins of the Younger Races

 
Disclaimer:
The authors are not responsible for any damage that may arise from using this mod. This mod may not be sold under any circumstances. It may be downloaded, as long as it does not violate the laws of the state/country you live in. This disclaimer must always be distributed with the mod. For other used please contact me personally.

Thanks to the TEAM:
2D Artist: Tobias Liebhart (TobiWahn_Kenobi), SteinerX
Bughunters: Rob Cummings, cybertx, Darvroth, Peter1x9, ZombiesRus5
Coders: Ronie Albesa (zRazor), Rob Cummings (NewHorizons), Davroth, EvilTesla-RG, Rodney Jenkings (HotRod), Tobias Liebhart, Zvezdochets
Model Templates: Amras-Arfeiniel, James Newman (Firehawk)
Modelers: Ronie Albesa, Amras-Arfeiniel, Fileosoft, Johan Klaver, Koobalt, Tobias Liebhart, Stefan May, Timmaigh, Pauli Valkeejärvi (Hawkwall), Zvezdochets
Musician: Pauli Valkeejärvi
Research: Rob Cummings, Darvroth, Rodney Jenkins
PR: Darvroth, SteinerX
Sounds: Rob Cummings, Pauli Valkeejärvi, Zvezdochets
Texturers:  Tobias Liebhart, SteinerX, TFL_BigBangTheory, Timmaigh, Pauli Valkeejärvi, ZombiesRus5
Moderation: Blake00


Additional support: boshimi336, Lavo_2, myfist0, Gürol Salk (Geopard)

And to
MysticAngel for the Automated Fighter docking ability
The Babylon 5 X3TC team


And thanks to all those modelers whose work is a inspiration and a template for creating ingame assets

If I forgot anyone, please contact me so I can give proper credit. (There seem to be so many decent people involved at the moment)

 

Release 0.54.1 Full Download for Rebellion 1.95+
& Patch 0.54.2

Sins Of The Younger Races Remastered

NEW - Balvarin Carrier and Minor Factions fix!

 

 

Installation Guide:

  1. Download the latest Sins Remastered mod from here:
    https://www.moddb.com/mods/sinsre
  2. Extract the archive into a 'SinsRemastered' folder in your 'C:\Users\%username%\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85' folder.
  3. Download the latest Babylon 5 Sins of the Younger Races mod from here:
    https://www.moddb.com/mods/sins-of-the-younger-races
  4. Extract the archive into your root 'Mods-Rebellion v1.85' folder instead of a new mod folder as the archive ALREADY contains a premade 'SotyrRemastered' folder inside of it (so if you're not careful you'll end up with a mod folder inside of a mod folder and it won't work lol).
  5. Start Sins and go to 'Options', then 'Mods', and you should see the mods you've installed.
  6. Enable 'SotyrRemastered' and then enable 'SinsRemastered' too. Make sure that the load order is SotyrRemastered first/top and then SinsRemastered second/bottom.
  7. Restart Sins and you should be good to go!

Sometimes the in-game mod loader can be a bit funky so if you can't see the mods you've installed or something isn't working then enabling the mods via the 'EnabledMods.txt' file in your 'Mods-Rebellion v1.85' folder where you installed the mods to is the other alternative. It should look like this to work:


TXT2
SinsArchiveVersion 194
Version 0
enabledModNameCount 2
enabledModName "SotyrRemastered"
enabledModName "SinsRemastered-v0.95b"


 

DISCORD:

https://discord.gg/9AwgByEEKn

 

Old Blog with screenshots and infos maintained by SteinerX can be found here (*OUT OF DATE*)
http://babylon5ins.blogspot.com/

 

Yours TobiWahn_Kenobi

 

14,164,837 views 5,473 replies
Reply #4951 Top

cccain,

We are not done but most of the mod team are experiencing life challenges at the moment so the mod must by necessity take a back seat. We still converse back channel and work is proceeding if slowly. The current focus is bug hunting, the goal is a stable build but the last several internal builds contain a serious problem that leads to a fatal crash. Until we isolate the cause and work a solution progress is at a pause.

+1 Loading…
Reply #4952 Top

Hello,

I hope your update the mod, because the babylon 5 universe is great, the ship are great.

love your works and your mod.

Reply #4953 Top

(for leader and team making this mod) i make pictureplayer and buttonplayer and put in your mod if u want i give it to U.

I can change the picture if u want i have make 10 picture in the player_portrait for each races.

 

Reply #4954 Top

mouack,

Any help is appreciated but I'll have to defer to Tobiwahn faire use considerations and file size and characteristics.

Reply #4955 Top

Hi Darvroth,

sorry for my bad english is not my native language !

the model of firstone that i put in the game :

another

 

the colors, weapon ability etc etc is not made, i just put the mesh in the shadow stalker for watching the model.

 

Reply #4958 Top

i put in your mod scream and pain for shadow ship. i have mesh for more ship, and race like drakh, drazi, thirdspace.

base military narn, centauri base, babylon6 and other. ( always without aura above ability, weapon etc from SIns_meshpoints.xsitb).

i just put the mesh files into gameinfo fregate shadow stalker for watching the match.

 

thx to read me !

Reply #4960 Top

mouack,

Impressive work, while there is a backlog of models you'd need to speak to TobiWahn or Hale-sose, there is also a separate web site where they are tracking the models but I'd really have to look to find the link, better if one of them posted or sent via PM.

The UI work is really helpful, good UI will go along way to make the mod more immersive and finished in appearance. I'll see if I can get TobiWahn to surface and comment.

Reply #4961 Top

Darvroth,

I have not made the models I simply transfer models  to make them compatible ( very long -_-) with sinsofsolarempire game (I have the right to use) and for each model is long enough. I have all models in ZIPformat ( i have about 60model ) if you want to have ask me.

 

Reply #4962 Top

the interface, background, portrait etc are solely my work however and i will agree to provide to your team work ( they are still at the stage original and deserve still some improvements).

Reply #4963 Top

i think the models i have come from the web site you say.

the manufacturer of the model told me that they were free to use.

Reply #4964 Top

The process and handling to make them compatible with the game is long enough.

Reply #4965 Top

Quoting mouack, reply 4955

the model of firstone that i put in the game ...

Interesting.... Firstones guarding the planet for "Occupation Victory" perhaps ;-)

Reply #4966 Top

I'm thinking firstone make great titan for minbari EA narn centauri against vorlon or shadow in 1 vs 4/5 or 1/1/4 ,like in the tv show

Reply #4969 Top

make the light of the engines for the big one is so shitting a make tghis an other time ..

Reply #4971 Top

Quoting cccain, reply 4950

Gentlemen, please don't tell me your efforts have waned after all this work! You guys have put together the best Babylon 5 mod for any game out there. Don't loose the motivation to see it through and polish it up when you are at 85%!!! Was 0.44a021 the last "release"? Amazing work you guys have done with the Shadows and Vorlons. I really must tip my hat to you. You've brought the saga of show's interstellar warefare to our fingertips! Please keep up with the future releases!!

Not the last release, but the last 9 month changed my life dramatically, not always to the best, so time and motivation took a back seat concerning this mod. It is far from over though. But first I promised to make a model for another modding effort, which I'm doing as time permits. After that I will work on the mod again (as time permits). And the big roadblock (the minidump/crash) does set us back a little...

Quoting mouack, reply 4958

i put in your mod scream and pain for shadow ship. i have mesh for more ship, and race like drakh, drazi, thirdspace.

base military narn, centauri base, babylon6 and other. ( always without aura above ability, weapon etc from SIns_meshpoints.xsitb).

i just put the mesh files into gameinfo fregate shadow stalker for watching the match.



thx to read me !

Quoting mouack, reply 4962

i think the models i have come from the web site you say.

the manufacturer of the model told me that they were free to use.

The models from the websites are not used because the mostly use way more polygons than adequate, also they tend to not have a good UV for texture optimisation. So I basically use them as a point of reference for creating optimised models from scratch. That way I can keep the polygon count low and optimise the UV.

 

Quoting mouack, reply 4962

the interface, background, portrait etc are solely my work however and i will agree to provide to your team work ( they are still at the stage original and deserve still some improvements).

Thanks, any help is welcome. As a little advice, there are some free babylon 5 fonts to use (one of which is included with the mod in the fonts folder). Character portrait screens are a very welcome addition for immersion, so please feel free to get them ready for inclusion if you feel like it.

 

I do like the idea of firstones guarding the Occupation Victory planet, though we still have so many other models to finish that these are luxury projects :grin:

Reply #4973 Top

button_screen_normalbutton_screen_curvorover 

                                                                                                                                      (on top)

Reply #4974 Top

mouack,

The right looks better IMHO. Sins of the Younger Races, finally a B5 UI makeover.

Reply #4975 Top

hi Darvroth

the right is when you make your mouse on the button the starfurry becomes red.

its the same UI in both picture