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Ability Numbers that arn't listed

Ability Numbers that arn't listed

Hey all. I got bored today and wanted to find the actual numbers for different abilities that don't list them.

Here goes


Torch Bearer

 Fire Aura:
Lvl 1: +5% Movement, +5% Atk Speed
Lvl 2: +10% Movement, +10% Atk Speed, +15 Weapon Dmg
Lvl 3: +15% Movement, +15% Atk Speed, +30 Weapon Dmg

Ice Aura:
Lvl 1: -3% Movement, -3% Atk Speed
Lvl 2: -5% Movement, -10% Atk Speed, 4.5 Mana/sec
Lvl 3: -7% Movement, -15% Atk Speed, 9 Mana/sec

Tomb Of Ice (Death Effect - Ice):
-25% Movement speed for 6 seconds.

Fire Death (Death Effect - Fire):
200 Damage to enemies in a range of 10


Regulus 

 Death Effect:
-20% Attack speed to all enemies for 6 seconds


Unclean Beast

Death Effect:
-20 Health per second for 15 seconds. 


Rook

Tower of Light:
Health: 1500/1950/2400/2850
Damage: 100/130/160/190

Shoulder Upgrades:
Base ToL Damage: 100
Base ToL RoF: .5
Trebuchet base Damage: 250
Trebuchet RoF: .2
(Can't find archers, and the ToL is base, not with the trebuchet upgrade, still lookin :D) 

Death Effect:
200 Damage to all enemies in a range of 10 


Oak

Raise Dead Ward:
Lvl 3: +200 Armor to alliesi n a range of 20
Lvl 4: +400 Armor to allies in a range of 20

Death Effect:
Cooldowns for allies reset in a range of 10. 


Sedna

Death Effect:
300 Heal to allies in a range of 10 


Queen of Thorns

Closed:
+50% Mana Regeneration
+10 Health per second
+10% Armor

Compost:
WIP

Death Effect - Packed:
-25% Movement speed for 5 seconds

Death Effect - Unpacked:
-10 Health per second for 10 seconds 


Lord Erebus

Vampiric Aura:
10% Lifesteal

Army of the Night:
+5% Vampire Attack Speed
10% Lifesteal for Vampires

Death Effect:
Allies Gain 10% lifesteal for 15 seconds 


Archer Minions

Health:
675/975/1275/1575

Damage:
30/43/56/59 


Minotaur Minions

Health:
810/1210/1610/2010

Damage:
19/27/35/43 


Priest Minions

Heals every 7.95 seconds.

Health:
720/920/1120/1320

Damage:
48/58/68/78

Healing:
10%/12%/13%/15% 


 

Spirits

Base Health:
630

Base Damage:
50

Base Attack Speed:
0.65 

 


 

Vampires

 

Base Health: 
730

Base Damage: 
20

Base Attack Speed: 
0.5 

 


 

Yetis

 

Base Health: 
810

Base Damage: 
30

Base Attack Speed: 
0.6 

 


 

Shamblers

 

Base Health: 
675

Base Damage: 
30

Base Attack Speed: 
0.5 

 

 

 

161,493 views 55 replies
Reply #51 Top

Man, I have been trying to find this thread for a week.  Finally remembered it was linked to in the guides.

 

I wanted to have the hidden effects of Rook's God Strength added.

 

Each rank of God Strength adds a cleave effect to the Rook's attacks.  As soon as you speck God Strength one, you will send 2 creeps flying each hit.  I'll have to pay closer attention to see how much it increases with rank 2 and 3, but it does increase.  At rank 3, its sorta like the Plague explosion on UB.

Reply #52 Top

great post :grin:

 

Didn't know Oak's death effect did that. Archer towers do static damage, 26-34.

Reply #53 Top

Great post, should be in the game!

Reply #54 Top

The lua suggests that the Compost Bonuses are:

Shambler damage bonus

4/6/8/10/12/14

Shambler health bonus

60/120/180/240/300/360

Uproot

20/40/60/80/100/120

 

I also believe that compost degrades 1 kill count every 7 seconds.

 

However, testing suggests that something isn't quite right. The display indicating compost level doesn't seem to update at the same rate of hp changing on Shamblers. This should be tested more.

Reply #55 Top

Wow, looking at the base stats for the demigod specific minions makes it pretty obvious why Oak and LE are the only two generals with viable minion builds.

Reply #56 Top

spirits dmg 50?? wow