AI suggested improvements and a couple bugs PLEASE READ
lots of hours invested
All this was discovered playing on crippling level or better in regular game not campaign.
1. The AI does not put much on many planets. They don't maximize potential well at all.
2. They send their ships on VERY long journeys to attack or retreat ( wasting time ) not putting their ships to the best use. I once paid 10000 BC for a ship and gave it to the Krynn and all they did was drive it to one of their far off worlds instead of fighting the clearly inferior ships of the Torians( which were right next to it ) The Krynn were at war with them of course. Also all they gave for the ship was 150 BC with 1000 or more in the bank.
3. AI use of transports is pathetic as they will usually not stack them to invade(if they even try to invade at all) leading to their inevitible failure. They do not organize invasions well at all and very rarely will take a planet of mine even if it's undefended.
4. They will hurl fleet after fleet at a VERY powerful starbase losing most of their ships. Their obsession with starbase destruction is often a very poor strategy.
5. They do not develop enough defense for their ships period. Especially the Yor. But I have the impression that most of them are way too easy to beat technology-wise.
6. The minor races algorythms are terrible. They're even much worse than the Majors. I think they should be capable of developing some reasonable empire, even if it's small. Frankly they stink.
7. The way the AI builds starbases is also too slow and they often don't add modules when they could and should.
8. The AI should have access to modified ships as their tech increases. The core ships aren't strong enough to deal with my designs at all.
9. In fleet battles the AI needs to consider it's targets more thoroughly. It should kill off the 1 HP invaders with troops so I can't use them to invade. But I have never had a transport killed off in combat (unless alone or entire fleet is lost ).
10. Perhaps the economic bonuses(cheats) would not be necessary if these AI problems were addressed.
11. When a race surrenders it should surrender to me if it's my ally. They surrender to my enemies.
12. Also, I have not noticed any alliances developing between the AI's as I've played an epic game now all month(on and off).
13. Something strange happens when I invade some planets. They can go from a "4" to a "16" immediately - surely a bug that needs immediate attention.
14. Sometimes I can "steal" an extra turn by saving the game and reloading it. I.E. I will get to move ships that I already moved that turn.