High taxes don't affect me personally in the slighest. It affects you and people like you.
The first thing tht gets cut isn't my salary. It's hiring new workers and expanding our business. That means fewer jobs available.
So you're not looking to maximise your profit then, but rather have inserted some charitable elements into it (hiring people who lose you money) if I'm reading that right? Just that I can't see any other way for you to maintain your salary at it's current level after a tax rise by firing people (all else equal), since the tax will be on a % of your profits, and hence firing someone who was making a profit before the tax rise would mean firing someone who was making a profit for you (just not as much of it) after the tax rise.
if Brad's baby stardock, was in jeopardy, he'd be first in the bailout line
Even if true (a fairly big if), so what? If the government sends you a letter saying that they may well give you $10k, would you say no, or would you take the money as soon as you can? Most people would take the money (assuming there weren't strings attached that didn't make it worthwhile) because ultimately people are selfish and will do what's in there best interests - there are very few people therefore who would have such a high 'charitable coefficient' coupled with a possible feeling of guilt (since they wouldn't have felt they've 'earnt' the money) who would reject the offer of $10k, especially if dressed up (e.g. 'as a thank you for all the taxes you've paid, we've decided to give you $10k to help you cope').
For example, if I was a car manufacturer I'd think it stupid that the government would be prepared to bail me+others out (from the government/society's perspective), but from my own perspective I'd be desperate for the money and be happy to take it in spite of that.
I love educational games, my grandchildren love noggin.com, etc. but I really do not think that its a large market share for the gaming industry...I may be wrong...but what I see from Stardock's ads have more to do with violence, than anything else or am I incorrect?
A sadly narrow minded perspective IMO. Take galactic civilizations 2 for example - yes, it's about violence (you can invade other planets, kill the entire population, and be generally evil), but it's also educational, and not all about violence (instead of invading and being evil you can look to create world peace and win via promoting your culture). It will do wonders for your maths skills for example, since the entire game is based on numbers, and to do 'the best' at it you need to get an understanding of how they work. So for example you can learn that you can borrow money now to get something quickly, at the expense of paying back 10 times it's cost over many years, helping educate you as to the time value of money, and about prudent levels of debt, etc. etc.; Contrast that to your typical first person shooter game, where you're given a gun, and have to go around shooting people, and do better based on your reflexes - i.e. very little thinking is required. In fact as a genre, strategy games are probably the most educational due to the significant beneficial impact they'll have on your grasp of mathematics (stardock tends to make strategy games btw in case you're wondering why I'm highlighting them).