Info on new Demigods and actual gameplay.

http://www.gamesradar.com/pc/demigod/preview/demigod-hands-on/a-20080801113835130052/g-20080109105417785086

Thanks to Tre' from IRC for the link.
28,911 views 61 replies
Reply #2 Top
well hints at 2 new playable characters is always a good thing. I want a full breakdown of the torchbearers fire abilities though. it's really all i care about
Reply #3 Top
Thanks for the link. Now I want Demigod even more. Gimme Demigod, DEMIGOD!!!
Reply #4 Top
I just shed a tear..
It sounds so perfect!

The Unclean Beast skills are EXACTLY what I wanted.

Same with the Vampire Lords (bad name.. What happened to the Oak? I guess The Oak isn't that much better though.) A General with friendly aura's and unfriendly debuff auras, and the turning the undead.. That's just too awesome! Exactly another kind of demigod that I wanted!
I hope they buff friendly demigods too. :P

And omg! Items for your demigod that will buff all your troops! Another thing i wanted. *sheds more tears* I wonder though if it's just the troops you bought, all nearby creeps, or everything around you including other demigods? =]
God.. this game just keeps sounding better and better.
Reply #5 Top
Vampire Lord and Sedna. That brings the confirmed number of Demigods up to 8.
Reply #6 Top
Nooooooooooooooooo! They scrapped The Oak (did they..?)! Damn you, damn you!

I guess I'll have to play some other awesome Demigod then..
Reply #7 Top
They didn't scrap The Oak.. they just apparently renamed it the "Vampire Lord" like I said in my post.

I hope they rename it something better. "Vampire Lord" is silly. ;o

Yeah 8 Demigods isn't bad. Hopefully we'll get another 1-4 more by the time the game actually ships. :P
Reply #9 Top
Well "The Oak" is a bit of a silly name for an undead raising guy with a big axe and shield..
Reply #10 Top
Maybe there are two Demigods that can do necromancy, just they do it differently. It's possible...

Yay for more info though!
Reply #11 Top
'Riding a giant white tiger'.. That, is awesome. Nevermind the beta, bring on the game!!!
Reply #12 Top
Sounds like fun.

A few weeks to go until beta!

Although it strikes me that it's very likely that I'll be on vacation in North Carolina at right about the time when the beta comes out. Curses.
Reply #13 Top
Where are you guys getting that they scrapped the Oak name. Wasn't he a giant walking tree? Vampire Lord sounds nothing like that.
Reply #14 Top
He was a guy in armor, I think.
Reply #15 Top
Errr yeah the Oak was in this preview somewhere in a magazine, and he was depicted as having a scythe-like weapon and a shield. Very golem-like, like an animated suit of armor as they wrote.

I liked the name, that's all. But if they have another guy with the name, I'll be just as happy playing that :)
Reply #17 Top
I highly doubt they got rid of the oak, this is probably some other demigod, and also we can now confirm they have 8 demigods, in 6 more months they could very well add at least 10-15 more and the fact they probably have like 10-15 right now as it is. So the fact that they have 2 demigods doing necromancy is very likely.
Reply #18 Top
Altough I realise that the more demigods the better, I think I personally would prefer fewer demigods with more skillchoices per demigod (think diablo style skilltrees perhaps?) This way you got more options with your character and arent nessecarily screwed if you face a demigod that "counters" yours.
Reply #19 Top
I highly doubt they got rid of the oak, this is probably some other demigod, and also we can now confirm they have 8 demigods, in 6 more months they could very well add at least 10-15 more and the fact they probably have like 10-15 right now as it is. So the fact that they have 2 demigods doing necromancy is very likely.


I doubt they would add entire new ones after the beta started. At least they wouldn't have the beta with only half the Demigods useable.
Reply #20 Top
Well, the artists need to keep working on something. They can only polish the current Demigods to a certain level before they start just playing the game since they don't have any more work to do. I can totally see them working on more Demigods during the beta.
Reply #21 Top
I R happyz
Reply #22 Top
Considering the first betas are going to be based on testing the engine I could see them only having/giving us a couple of demigods, hell we only need a one demigod for the first couple betas, yes it would be boring, but it is true, as the first betas have nothing to do with balancing (or at least its not a primary concern) as bugs, hardware compatibility, and optimization are the first things they need to nail down before balancing the demigods.

So I could see them doubling the number of demigods during the beta.
Reply #23 Top
Well, if they're inspired by dota then they very well might have a ton of different demigods, but yeah this is awesome news and the game is shaping up really nicely.

Can't wait
Reply #24 Top
I doubt they would add entire new ones after the beta started. At least they wouldn't have the beta with only half the Demigods useable.


The early betas are engine, not balance, focused -- judging from Sins, you won't be seeing much (if any) balance work until the end betas. And if, like they did with Sins, they withhold some of the features (*cough*The Advent*cough*) until release to maintain a certain degree of surprise, there's stuff you wouldn't see in the beta period.
Reply #25 Top
... but then you can't test everything -_-