- Uzii - - Uzii -

[MOD] Sins Plus (by Uzii) v1.3a Final

[MOD] Sins Plus (by Uzii) v1.3a Final

A mod that adds, not alters.

Some of you may have noticed I haven't been around as much as usual, and it is with some regret that I won't be continuing this mod as a stand alone any more. I have many reasons, but it is mainly my short attention span which has brought this on. I have done my best to produce a top quality mod, and to help out as many people as humanly possible. I was here at the very dawn of modding this game, and I would like to think my input has helped progress slightly. I will check the forums occasionally and offer my help where I can. If you have a specific modding problem, give me a PM and I'll try and help you the best I can.

I will be working with DANMAN, who is producing a 'Super Mod' which includes Sins Plus, Bailknights Graphics, Sins Enhanced, and his own team's work. I will continue to give support for Sins Plus, and I will help out others where I can, but no further work will be done on this mod. Please check DANMAN's mod:

7 Deadly Sins
NO SCREENSHOT/LOG = NO RESPONSE
You can find how to get the Log at the bottom of this First Post. To upload a Screenshot, use Imageshack and copy the 'Direct Link To Image' address your are given, and paste it here. Take as many screenshots as you think is necessary, or of any little thing you might think will help. For those of you without common sense, this means if you aren't sure you put it in the right place, take screenshots of where you put it, with the address bar visible. If its a problem in-game, take the screenshot in-game, showing the problem.

For a Multiplayer version of Sins Plus merged with a BailKnights Graphical Mod, see Adama Repack

Description
This mod is adds 11 new Planets and 66 new Planetary Bonuses, as well as Ship Graveyards. Custom research is also included for some of the new planets, and there is the option to colonise Gas Giants, once you have acquired the technology.

README for installation and information is included. As is a document of all the files that have beeen modified (not new files).

If you would like to use the Galaxy Forge with my Planets, check out THIS Link. Big thanks to Animage64 for this.

If you wish to use a German translation of this mod, chec out
THIS link. Big thanks to Cybdevil for this.




Download Links
Version 1.3a - Current
Rapidshare.com
FileFront.com

Version 1.3a Sins 1.04 Patch - Thanks to Uranium - 235
FileFront.com

Custom loading screens for those of you with problems, or those of you who want different loading screens.
Rapidshare.com
Filefront.com

Version 1.2b - Old
Rapidshare.com
Rapidshare.de
Filefront.com

These files are in 7zip format. Basically, this can compress it even more than putting it in a .zip file. You may need this to unzip the .7z file.

The replacement GSD file for those who don't want the Ship Graveyard in 1.03a
Rapidshare.com
Filefront.com

Additional Information
As always I am open to suggestions, constructive criticism, and any new planets, bonuses, or little extras you'd like to see in the game.

Any major or simple modders out there that would like to incorporate my work into their own mod, please, go right ahead. Just send me a PM and give me a mention in the Credits.

Any problems or comments, feel free to post, I will try to get back to you as soon as humanly possible.

11 New Planets / Gas Giants Colonisable / Ship Graveyards

Oceanic
Asteroids: 4 - 6 Crystal
Max Pop:
70
Max Health:
4,500
Max Civilian Slots:
32
Max Tactical Slots:
35
Explorable:
Yes

Barren

Asteroids: 4 - 6 Metal
Max Pop:
40
Max Health:
9,000
Max Civilian Slots:
36
Max Tactical Slots:
35
Explorable:
Yes

Forest

Asteroids: 1 - 2 Crystal | 1 - 2 Metal
Max Pop: 220
Max Health: 7,000
Max Civilian Slots: 32
Max Tactical Slots: 35
Explorable: Yes


Urban

Asteroids: 1 Crystal | 1 Metal
Max Pop: 1,000
Max Health: 10,000
Max Civilian Slots: 48
Max Tactical Slots: 40
Explorable: No


Gas Giant

Asteroids: 2 - 4 Crystal | 2 - 4 Metal
Max Pop: 60
Max Health: 1,500
Max Civilian Slots: 48
Max Tactical Slots: 40
Explorable: No


Toxic
Asteroids: 2 - 4 Crystal (Pure) (more extracted per second)
Max Pop: 40
Max Health: 9,000
Max Civilian Slots: 36
Max Tactical Slots: 35
Explorable: Yes


Paradise
Asteroids: None
Max Pop: 120
Max Health: 3,000
Max Civilian Slots: 24
Max Tactical Slots: 10
Explorable: Yes


Industrial
Asteroids: 2 - 4 Metal (Pure) (more extracted per second)
Max Pop: 500
Max Health: 8,000
Max Civilian Slots: 40
Max Tactical Slots: 25
Explorable: No


Old Naval Base
Asteroids: None
Max Pop: 100
Max Health: 10,000
Max Civilian Slots: 8
Max Tactical Slots: 54
Explorable: Yes


Savannah
Asteroids: 1 - 2 Crystal | 1 - 2 Metal
Max Pop: 500
Max Health: 6,000
Max Civilian Slots: 24
Max Tactical Slots: 35
Explorable: Yes


Swamp
Asteroids: 0 - 2 Crystal | 0 - 2 Metal
Max Pop: 60
Max Health: 7,000
Max Civilian Slots: 32
Max Tactical Slots: 30
Explorable: Yes


Relic
Asteroids: 0 - 3 Crystal | 0 - 3 Metal
Max Pop: 220
Max Health: 6,000
Max Civilian Slots: 32
Max Tactical Slots: 35
Explorable: Yes
<

Ship Graveyard
Random ships will be in these areas, dead in space. They can be captured by the Colony Frigates of all the Races.



4 New Research Subjects

Improved Tunneling (Level 4)
Widespread tunneling with improved equipment increases the population on Barren and Urban planets, as well as Asteroids. (Barren, Urban, and Asteroid population max increase)
Level 1: 10%
Level 2: 20%


Crew Derelict Ship (Level 5)
Allows Colony Frigates to capture derelict vessels found in ship graveyards.


Gas Giant Colonisation (Level 6)
Allows colonisation of Gas Giants.

Improved Anti-Grav (Level 7)
Allows larger colony platforms above Gas Giants due to improved Anti-Grav technology.
(Gas Giant population max increase)
Level 1: 25%
Level 2: 50%


66 New Planetary Bonuses
If you think I am listing them, you are gravely mistaken. ;)

However, in order to enjoy the wider range of Bonuses, I recommend changing the value of the 'planetBonusDensity' on the map you plan to play on. This can be found on the 8th line down of all the .galaxy files by opening them with Notepad, or something similar. These can be found in your main Sins directory at:
C:\Program Files\Stardock\TotalGaming\Sins of a Solar Empire\Galaxy

or to find custom made maps at:
C:\Documents and Settings\**YOUR_USERNAME**\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Galaxy

The default value is 0.400000, this means that 40% of Planets will have a Bonus. By changing this to 70%
(0.700000) or more you should notice Bonuses becoming more frequent. Enjoy!

If anyone wants to design a planet texture for either a new planet, or an existing one, please do, and PM me a preview and a link to the file. You will be given full credit if I use it. I recommend copying one of the existing planet textures in the Textures folder, and editing that. Don't forget, the light(_cl) and dark(_da) side both need altering. Good luck.

How to Enable the Debug Logs
Go to where you Mods folder is, but don't open it. There will be other folders, most for Saves, but one for Screenshots, and another called Setting. Open that, then open the file inside named: user.SETTING (open with Notepad). Now search for the line: LogOutput FALSE, and change it to TRUE. When it crashes next, go back to the folder with Saves, Mods, Screenshots, etc, and there should be a new folder called Debug. The log will be in there.

Progress on v1.4

Discontinued....

3,493,260 views 1,334 replies
Reply #1226 Top

Ok I found where they are but it's saying "windows cannot open this file". What program do I need to use to open it?

Reply #1227 Top

Quoting Hegemon76, reply 1226
Ok I found where they are but it's saying "windows cannot open this file". What program do I need to use to open it?

I usually open them up with notepad.

 

Reply #1229 Top

Where can I get the Entrenchment v1.041? I'd update to v1.05, but I have too many mods designed for v1.041.

Reply #1230 Top

the only way other thn having an archive of the 1.041 IS to use my mod updater to update all of your 1.041 mods to the 1.05.

harpo

 

Reply #1231 Top

great mod! loving this so far.

unfortunately it crashes me in diplomacy some 20mins into a game with advent (win7)

and i stil havent found an answer to whats causing it.

otherwise no problem.

the new graphics are beautifull and the planets what can i say dont want to miss it ever again.

Reply #1232 Top

Quoting Omicron2k5, reply 1231
great mod! loving this so far.

unfortunately it crashes me in diplomacy some 20mins into a game with advent (win7)

and i stil havent found an answer to whats causing it.

otherwise no problem.

the new graphics are beautifull and the planets what can i say dont want to miss it ever again.

One thing I notice in windows 7 is everytime desktop screen changes it seems to crash to the desktop. I would try disabling the aero slide show in the desktop settings and see if that helps.

Reply #1233 Top

Absolutly No of the download links work for me, the first one says "Server Full" Seond one says "Not Found" and so on the same for all of the links.

Same with the one who combined this.

Where can i download this great addon?, it looks like its great.

Reply #1234 Top

Quoting Dathz, reply 1233
Absolutly No of the download links work for me, the first one says "Server Full" Seond one says "Not Found" and so on the same for all of the links.

Same with the one who combined this.

Where can i download this great addon?, it looks like its great.

The links should be fine, there has been alot of DL's on it keep trying!

Reply #1236 Top

Quoting Lightning750, reply 1235
Does the Diplomacy version work with 1.01 or just 1.00?

I'll have to check to see what the differences are in the files.

 

-Aaron

Reply #1237 Top

dose this mod work on sins 1.05? (and would any onw give me directions to installing this mod on xp)

Reply #1238 Top

Quoting Aaron, reply 1236



Quoting Lightning750,
reply 1235
Does the Diplomacy version work with 1.01 or just 1.00?



I'll have to check to see what the differences are in the files.

 

-Aaron

It looks like there is enough differences to cause the mod to be incompatible with Diplomacy v1.01. So, i'll update it in the next couple of days when I have a chance and post the DL link.

 

Reply #1239 Top

Quoting skidiantasa, reply 1237
dose this mod work on sins 1.05? (and would any onw give me directions to installing this mod on xp)

There is a version for Entrenchment 2.05, the link is a few messages back.

You can show the mod folder in the game in the options menu I believe or C:\Documents and Settings\youruseraccount\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.05

Make sure you un hide your hidden files and folders to get there manually.

-Aaron

Reply #1240 Top

ao there no way to get this on normal sins are there any other planet mods out there for norm sins

Reply #1241 Top

Quoting skidiantasa, reply 1240
ao there no way to get this on normal sins are there any other planet mods out there for norm sins

Not sure if theres one out there for vanilla sins.

Reply #1242 Top

bummer oh well i guess any mods you can suggest for vanilla sins

Reply #1244 Top

Quoting Aaron, reply 1243
Here is our SinsPlus Bailknights Mod updated for Diplomacy 1.01.

Enjoy

http://www.filefront.com/15658169/SinsPlusBail2.06fordiplo1.01.7z/

 

-Aaron

 

Upload it to a different File sharing network. I have tried well over 50 times to download this now, and filefront keeps refusing my connection.

Reply #1246 Top

Used this mod when I first played Sins, just picked up the two expansions (oddly enough, the first day diplomacy was updated) and had to play entrenchment to use this, couldn't play without my toxic and relic and forest worlds. So glad you got an update up, thanks man. Once again, great mod.

Reply #1247 Top

Hello I think your cool mod there is also a version for 1.1.9? I just now was that they were playing because I have the mod then issued again because only drives through space flying is something I had v1-2b is not happening now works solicit more help!

Reply #1249 Top

does this work for normal sins v 1.91 because i really want to try this it looks really good.

 

Reply #1250 Top

Thank you Aaron for your efforts, awesome mod!

And to you MyFist0 for a high speed mirror.

 

Much appreciated!

-Alex