some quick questions about weapon colors.
from
Sins Forums
Im just experimenting around to see what can be done and what i should never do *heh*
What controls the color of the Psi weapons? Is it the Dds texture or the "beamGlowColor ffffffff" that i keep seeing in the entry files. Maybe a little knowledge of what this ffff ffff hex color code would be good too. Is it possible to have the engine choose at random a color or texture for the weapons..such as your random choice for the backgrounds? This is just to add a bit more character to the game, not going to re-invent things, just add some flash..maybe even a bit of B5 mood.
I plan to start working on a mod that adds all kinds of things to each faction, i just need to get the basics down. (and yes ive modded the Psi carrier to have up to 20 squads, 20k hp, and more..what its fun!!)
What controls the color of the Psi weapons? Is it the Dds texture or the "beamGlowColor ffffffff" that i keep seeing in the entry files. Maybe a little knowledge of what this ffff ffff hex color code would be good too. Is it possible to have the engine choose at random a color or texture for the weapons..such as your random choice for the backgrounds? This is just to add a bit more character to the game, not going to re-invent things, just add some flash..maybe even a bit of B5 mood.
I plan to start working on a mod that adds all kinds of things to each faction, i just need to get the basics down. (and yes ive modded the Psi carrier to have up to 20 squads, 20k hp, and more..what its fun!!)