A victory for strategy gamers!

Sins tops charts

 

After years of being told that PC gamers are really just console gamers but with different game controllers (mouse and keyboard) and that in-depth strategy was dying, we now have some conclusive evidence that no, that serious strategy games are alive and kicking.

Behold:

#1 at Gamespot:

2008-02-07_1758

#1 at IGN:

Sins-IGN

#1 at 1Up:

sins-1up

And what about sales?

#2 at Amazon.com, #3 at EBGames.com / Gamestop (And it sold out, they've replenished). Sales at other retailers who have it in stock say it's "selling very well" (but no rankings yet).

Why is this significant?

Because the reviews haven't hit yet.  People are buying this game sight unseen despite relatively little coverage, PC gamers so much want a real time strategy game that has 4X depth that they are going out, en masse to find out more about this game and buying it. 

You are making your voices heard.  People who buy PC games may have consoles but they don't necessarily want their PC games to simply be ported console games or console-like games.

We thank you for your support!  We hope we are living up to your expectations.

91,920 views 94 replies
Reply #1 Top
So how many emails have you gotten from the European publishers? :D 
Reply #2 Top
*sniff* all you guys who made this happen rule. welcome guys! :CONGRAT:
Reply #3 Top
Excellent news. Awesome work done by Ironclad and Stardock to get the game out there and into the hands of us gamers. Also congrats to the current community for buying and getting it noticed.
Reply #4 Top
That is impressive. Really there is not much choice out there when you have space games. Sins has successfully mixed an RTS with a 4X TBS to get something unique and memorable.

Great job guys. As always you create excellent, fun, and time draining games :D.
Reply #5 Top
Frogboy,

I am sure I speak for a lot of people when I say that as well as showing the desire for this type of game that is out there these sales figures are also a massive vindication of Stardock's policy. My decision to buy Sins was influenced hugely by the experience I have had with GalCiv/GalCiv 2/Dark Avatar. I really like Stardock's no drm, treat people like valued customers and not potential criminals policy. This, coupled with the fantastic product support and the fact that you listen to and implement feedback so well means that I keep an eye on upcoming Stardock products much more than other games, because I know the quality of service I can expect.

Reply #6 Top
Woooooot!
Reply #7 Top
Well, reading some of the excitement around the web, its safe to say SoaSE was one of those games that kind of sat on the side lines, and then once out the gaming world said "Oh **** we could of missed this!"
Reply #8 Top
My decision to buy Sins was influenced hugely by the experience I have had with GalCiv/GalCiv 2/Dark Avatar. I really like Stardock's no drm, treat people like valued customers and not potential criminals policy.


Bumped "For great justice"
Reply #10 Top
I'm damn glad to hear it. :CONGRAT:

It makes me feel like the countless hours I have spent throughout nearly the past year pushing/pimping Sins to everyone, everywhere and anywhere possible as well as doing the SD maven thing was very much a worthwhile endeavor for you guys.

Also as I just mentioned in another post Sins is now officially one of the top ten selling games of the year (#10 to be exact) as of two days ago.

Sins is also ranked #14 on Amazon right now for hot new release items for all game related products.
Reply #11 Top

Frogboy,

I am sure I speak for a lot of people when I say that as well as showing the desire for this type of game that is out there these sales figures are also a massive vindication of Stardock's policy. My decision to buy Sins was influenced hugely by the experience I have had with GalCiv/GalCiv 2/Dark Avatar. I really like Stardock's no drm, treat people like valued customers and not potential criminals policy. This, coupled with the fantastic product support and the fact that you listen to and implement feedback so well means that I keep an eye on upcoming Stardock products much more than other games, because I know the quality of service I can expect.




Didn't buy GalCiv myself but from what I've seen this all appears to be true.
Reply #12 Top
I wasn't in the Beta, but I've been following Sins closely since Beta 2... Needless to say, once I was able to get my hands on a retail copy Day 1 I was totally and completely blown away by the game... Like I said, I've been following Sins' development, but nothing can quite prepare you for how awesome this game is to play.

That being said, it's amazingly cool to see this game climb all the buzz charts on the various websites. It may be the quintessential example of how a game should be developed, so it's good to see it may be on the road to success.

... Especially since success means more content, expansion packs, and sequels in the future ;)
Reply #13 Top
BTW: The CE is also listed on Amazon but it appears to be getting looked over by everyone. The direct link is here.

People that are purchasing it and DL it directly from SD should review it as well. That way there is a good chance Sins would be listed twice - now that would be something to see.
Reply #14 Top
Amazing job Ironclad and Stardock. Your business model is part of the reason the game is spectacular. Sins of a Solar Empire was the first game I ever pre-ordered and it was due to the reputation behind SD. Also IC made an amazing game as everyone can now behold.

Congratulations once again!
Reply #15 Top
All it means is that the HYPE and the inaccurate screenshots have helped. There's too much blind faith in some of these forums it's almost like people have been brainwashed into liking games? Is it because you've been following it for so long that you MUST like it to justify the time you've been waiting for it? It's not THAT good guys, I am baffled as to why people think this game is so awesome, it's not. It's actually boring/repetitive already.......... X-(
Reply #16 Top

All it means is that the HYPE and the inaccurate screenshots have helped. There's too much blind faith in some of these forums it's almost like people have been brainwashed into liking games? Is it because you've been following it for so long that you MUST like it to justify the time you've been waiting for it? It's not THAT good guys, I am baffled as to why people think this game is so awesome, it's not. It's actually boring/repetitive already..........

How are the screenshots inaccurate? They're all right from the game.

And why do you think those who like the game are brainwashed as opposed to simply having different tastes than you do?

Reply #17 Top
All it means is that the HYPE and the inaccurate screenshots have helped. There's too much blind faith in some of these forums it's almost like people have been brainwashed into liking games? Is it because you've been following it for so long that you MUST like it to justify the time you've been waiting for it? It's not THAT good guys, I am baffled as to why people think this game is so awesome, it's not. It's actually boring/repetitive already..........


I lol'd - surprised it took this long for a troll to appear - they are usually much faster! :-)

~JO

PS: Grats on the good news and all the continued sucess Ironclad and Stardock - keep up the good work!
Reply #18 Top
Ugh. Normally I'd just ignore this and move on (especially because you're a very likeable person otherwise), but I'm second and tired of this kind of stupidity coming from otherwise very intelligence people.

Frogboy, I want to make this very clear: I like Stardock and the people that work for it. You're one of my favorite game development companies. Similarly, I'm overjoyed to see Sins doing so well. It's a great game and it fully deserves it.

But please, for the love of all that is holy, could you tone down the rampant PC fanboyism just a bit? I like to pretend that the people who enjoy these sorts of games are too intelligent to fall for that trap, but it's really quite hard when people use the word "console" as if it were an insult. PC gamers really are just console gamers with a different controller - or, if it's more palatable for you, console gamers are just PC gamers with a different mouse and keyboard.
Reply #19 Top
Great job guys, because of this I'm definitly picking up Gal Civ 2 and the expansions.
Reply #20 Top

But please, for the love of all that is holy, could you tone down the rampant PC fanboyism just a bit? I like to pretend that the people who enjoy these sorts of games are too intelligent to fall for that trap, but it's really quite hard when people use the word "console" as if it were an insult. PC gamers really are just console gamers with a different controller - or, if it's more palatable for you, console gamers are just PC gamers with a different mouse and keyboard.

Arilias: I like consoles. I have two myself.  But I believe that console games and PC games should be different.  Good consoles games are games that are fun to play in the living room with a gamepad.  You're not generally going to play a console game for 3 or 4 hours straight (i.e. a single instance of a console game).  There are exceptions (Halo for instance). But generally, Console games tend to be faster paced, action games.  That's what I buy for my consoles, games like Halo.

But on the PC, I don't want my strategy games made into fast-paced, twitch games. I want to be able to sit down and play them, in my office, on my computer without any compromises to the design.  That's all I'm saying.

Reply #21 Top
That's better, than. I don't make the same distinction myself (there are a lot of good fast-paced PC games and slow-paced console games) but to each their own, I suppose.
Reply #22 Top
Awesome Job Stardock and Ironclad! I'm guessing that if this keeps up we're basically assured at least an expansion (and Blair won't have to put out the story on a blog from his mom's basement.  :LOL: ).
Reply #23 Top
Very nice, congrats guys I hope Sins is a financial success so far so we can see more in the future :)
Reply #24 Top
Fantastic news! I may have some minor issues with the game (Easy AI spamming and diplomacy missions), but overall it's fantastic and I think it well deserves this press.
Reply #25 Top

You are making your voices heard. People who buy PC games may have consoles but they don't necessarily want their PC games to simply be ported console games or console-like games.




I have been waiting 6 EXCRUCIATING YEARS to finally hear someone, someone "in the biz", say that.

I daresay that Stardock may be the salvation so many of us have been hoping for.

But please, for the love of all that is holy, could you tone down the rampant PC fanboyism just a bit? I like to pretend that the people who enjoy these sorts of games are too intelligent to fall for that trap, but it's really quite hard when people use the word "console" as if it were an insult. PC gamers really are just console gamers with a different controller - or, if it's more palatable for you, console gamers are just PC gamers with a different mouse and keyboard.


Oh please. To claim that PC and console gamers expect the same things and are alike is ignorance and idiocy. Look at games made before and after 2002 - Pre-2002 consoles were more or less 'kiddie' machines. They were gimmicky, quirky, and fun, but not the same kind of fun that entailed PC games. They were 'dumb' fun.

PC gamers have been lamenting the impact of 'mainstreaming' gaming since the launch of the Xbox, which is right around the time Microsoft got the bright idea to port console titles to their OS. Compare Deus Ex to the consolized Deus Ex: Invisible War. That was completely the fault of the Xbox, and it utterly killed the franchise for damn-near everyone.

The divisor of 2002 marked the end of 'artistic' games. Fallout was never made to be a commercial moneymaker - it was a fun project the developers wanted to create and share with people. Post-2002, games have been about nothing but squeezing cash out of people. Take the latest-and-greatest, buff up the graphics, chop some features so you can sell them in an expansion pack, then treat your customers like crap and release an unfinished game for $50+. Clog it with moronic carrot-chasing schemes like 'unlockable content' to artificially add replayability. Throw some in-game ads in. Then after two worthless patches, release your expansion pack with the previous old features and only support that from then on.

Yeah, I DO think games are an art. They're a creative product born of a conglomerate of minds. Halo wasn't art - Halo was tawdry moneymaker.

Another good example is Morrowind to Oblivion. One was a wonderful, atmospheric RPG dripping with backstory and style. The other was a generic, boring, dumbed-down level-scaled atrocity.

How about System Shock 2 vs. Bioshock? SS2 was, once again, an atmospheric, insanely well-designed, creative, and intelligent game, featuring hands-down the best antagonist in gaming history. Bioshock was a linear slog with an admitably decent story that, however, completely evaporated after the halfway mark, and more or less just degraded into a 'Guy with guns and magic spells blows up mutants'. The game was as deep as a backyard plastic kiddie pool, and had about roughly 5% of everything that made SS2 so fabulous.

Frogboy is dead on the money, and I almost think he understated it. I like playing Super Smash Brothers as much as the next guy, but to be fed that sort of mindless, thoughtless entertainment for 6 years is, well, atrophying my brain. Halo is an unremarkable shooter that appealed to the 'gamers' who really had never played an actually GOOD FPS game before. Console games have a place, but to try to pass off console gaming as just "PC 2.0" is, well, fucking insulting. I don't consider console gamers to be real gamers. Do you consider your gradma playing Minesweeper to be a 'gamer'? That's pretty much what I think of 99% of console releases and console ports - just 3D minesweeper.