Mumblefratz Mumblefratz

The MVL Rulebook

The MVL Rulebook

This is where we will keep all the rules used for the Metaverse League (MVL). The point is to have a single place where all rules are defined and so there's a single place where people can refer to resolve all question.

I will continually update this OP to reflect the current state of rules that we have all agreed to. The point is to make this as simple and concise as possible. As we have seen argument and upset occurs when different people have different interpretations of what has been agreed. Keeping these rules as simple and short as possible will help reduce potential conflict.



Rule 1) Rule changes are not allowed in the middle of a round. If an unanticipated situation develops in the middle of a round all effort should be made to deal with it as consistently as possible based on current rules and precedent. In the hopefully rare cases this is not possible the Commissioner will make an arbitrary ruling on how the matter will be resolved for the current round. Once the round is over then the issue can be revisited and a more permanent solution can be decided by the members of the League. Note that this arbitrary ruling can only be made by the Commissioner. Also the Commissioner is the only person that can grant an exception to any rule, but this power should be used judiciously.

Rule 2) Team Size. People may join the League and start playing at pretty much anytime. In the middle of a round a new player should be randomly assigned a new team by either the Commissioner or Vice Commissioner. The only limitation is that at any point in time no team should have more than one more player than any other team.

Also people may have to announce that they can't submit during a round. This can be treated using the scoring rules related to non-submission or if it's early in the round the teams could be re-balanced by the Commissioner. The decision to re-balance or not, and if so who to move, is soley the decision of the Commissioner.

The ideal team size is 5 since it provides some protection against an unforeseen non-submittal without being too unweildly. Team size at the beginning of a round should never be less than 4 or more than 6.

Rule 3) Honor System. Each round of play consists of a game (or games) of randomly selected settings and victory conditions. Very few of the required settings can be verified, namely galaxy size and victory condition. The fact that all other settings cannot be verified requires the league to operate on the honor system.

From time to time various versions of the game may exhibit a bug that temporarily allows some particular exploit. When and if this happens people should make sure the league is aware of the situation but no rule will be made to prohibit the particular exploit other than the same honor system that ensures everyone is playing the same game.

A final point about the honor system is that abuse of the honor system doesn't debase a single game played by a single player but debases every game played by every player. When seen in this light I'm sure that no one would be tempted to risk shaking the foundation of the league just to gain a miniscule benefit by intentionally bending a setting or rule. Also everyone should realize that honest mistakes do happen and if occasionally someone makes a mistake in a required game setting that it's no real big deal.

A corollary to the fact that only galaxy size and victory condition can be verified, along with the practice of taking a game submitted to the metaverse but not submitted to the league as a persons "intended" league submission, results in the rule that people should not have games submitted to the metaverse under their league character that might be confused with a legitimate league game. Note that clearly once a player has made a submission for the current round there can be no such confusion.

Honor System Addendum

The deliberate and determined use by a Player, with full knowledge and intent, of repeatedly and excessively, exploiting bugs, quirks, or other miscellanea in a game to achieve an outcome not normally possible is hereby prohibited in the MVL.

Rule 4) Reported Difficulty Levels and Race Customization in MVL Games

Every MVL player is honor bound to ensure that the effective difficulty of any game they submit is accurately represented by the games posted difficulty. To support this requirement the following guidance is provided.

External modification of any game related files are prohibited in MVL games.

In-game modification of opponent characteristics is prohibited in MVL games. The only choices allowed are the selection of opponents from among the default standard races and default custom race and the selection of their difficulty levels.

All opponent starting relations must be set to "Unknown".

DA games must be set to Allow Surrenders.

Rule 5) MVL Member Behavior

In the case where a MVL member has been found to be cheating, being overly disruptive, or detrimental to the League in some form, the commissioner is free to levy the following punishments as he deems necessary and appropriate. Such punishments may include; the loss of a team Captaincy or other MVL Administrative Position, the loss of the Player's points earned in a particular Round, forcing the Player to sit out a Round, or any other temporary punishment deemed appropriate.

For anything deemed worthy of a permanent ban from the league then besides the recommendation of the commissioner it should also require the consensus of the captains and other MVL administrators to make the ban permanent. Once banned then continued disruption of MVL threads and activities will be appropriately reported to forum authorities.



Scoring

A team's score consists of the sum of "base" scores plus individual and team bonus points.

Base Score

A player's base score is simply 2 points for a win of the designated type, 1 point for a win of the wrong type and 0 points otherwise. A team’s base score is the sum of the four top player base scores submitted. This is done so that a team having more players has no advantage over a team with fewer players.

There are two types of rounds that are treated slightly differently. One is a “Single Victory” type round where all players play for the same victory condition. The other is an “All Victories” type round where each team must submit at least one game of each of the 4 different victory types.

Non-Submission

In the Single Victory round if a player neglects to submit a game then there is no issue as long as the team still has at least four other players that submitted a game. However, if the team only had four players to begin with then they would be missing one potential contribution to the team’s base score. If this non-submission is pre-announced (this is highly encouraged), then either the Commissioner or Vice Commissioner may randomly select another member of the team to submit another game to count towards the teams base score.

In the case where no notice is given, if the player has a single game that fits the rounds criteria as to date, galaxy size and victory condition posted to the Metaverse but not yet submitted to the league then that game will be presumed to be submitted "automatically" to the league during the last minute of the round. If there are more than one qualifying game posted to the metaverse under the players MVL character than the game with the highest score/year ratio will be the game submitted to the league. If two or more games have identical score/year ratios then the submitted game shall be randomly selected from these games by the commissioner or vice commissioner whichever is not a memeber of the team in question. Note that players should make sure that any games that "appear" to match the current rounds criteria posted to the MV do indeed satisfy all the current rounds criteria. This can always be accomplished by simply waiting until your official has been made before posting a game to the MV that might otherwise be confused with the current MVL game.

In the case where no notice is given, and if other members of the team have other games that satisfy the round’s criteria that have already been submitted to the metaverse then either the Commissioner or Vice Commissioner may randomly select one of these games to count towards the teams base score. In this case the team should identify *all* such games that satisfy the round’s criteria for possible selection not simply the *best* such game.

If the non-submission is not pre-announced and the team has no “extra” qualifying games then the team gets credit only for the number of base scores properly submitted.

Note that a team of 5 players with two players that failed to submit a game would be in a similar situation as described above and the same rules apply. The same is true with 6 players and 3 non-submissions, etc. It is also possible for a team to be more than one submission short of the required total of 4 in which case the same rules can be applied to possibly allow the team to make up for more than one non-submission.

Finally these same rules apply in the case of an All Victories round but with an extra qualification. This extra requirement is that in an All Victories round each team is required to submit at least one game of each victory type. In this case the team may be required to use an “extra” game as described by the rules above that duplicates the victory type of an already submitted game. In this case for base scoring purposes that game would have to be considered a 1 point victory of the wrong type. Note that such a game could still receive individual and team bonus points based on the correct victory category.

Individual Bonus Points

In the case of a Single Victory round a single bonus point is granted for the 4 top scoring games and the 4 fastest games.

In the case of an All Victory round a single bonus point is given to the top score and the fastest game in each of the 4 different victory conditions.

The fastest games are determined by the number of years reported by the metaverse. Game speed ties are broken by score and score ties are broken by speed. Any games tied in both speed and score will be left unbroken and both players will receive the identical bonus.

Team Bonus Points

All team bonus points are based on the average of the team’s submitted games. Just as in the individual bonus point case only wins of the correct type are counted. The 1st place team receives 2 points and the 2nd place team receives 1 point in the following categories.

Team Score

Team Speed (speed of game reported by metaverse)

Team Submission (number of days into the round before game is submitted to the league)

Any teams tied in any team bonus category receive the same bonus. However, any fractional result is not subject to rounding and any tie must be exact.



MVL Voting Rules

1. Any MVL member can call for a vote among any number of competing proposals which must be seconded by two other MVL members to be considered official.

2. All votes will occur in the Galciv II Metaverse Leagues forum at the Core and notice must also be given in the current MVL Round thread.

3. All votes should run for a period of time specified in the OP of the voting thread. This period should be no shorter than 1 week or longer than 3 weeks. It's encouraged but not required that votes should be completed before the start of the next round of play if at all possible.

4. A valid vote requires participation by at least 50% of active MVL members. An abstention counts as participation. A proposal requires 60% or more of the cast ballots to be accepted. If less than 60% is achieved by any one proposal there will be a runoff between the two most popular options. The winner of the runoff will be the proposal that achieves a simple majority of votes cast with no quorum requirement.

5. Editing of your vote is allowed although any changes should be made in such a way as to make it obvious that a change has occured.

6. Once the time specified for the vote expires the thread will be locked to maintain an accurate record of the vote. The results of any vote are final and can only be changed by a subsequent official MVL vote.

Rules accepted by Consensus

From time to time minor issues may crop up that may not warrent the full attention of the League. In such cases a limited number of members may discuss the issue and come to some agreement. As long as no member of the league voices any objection to such an agreement and as long as such an agreement has been posted in a prominent thread (the current round thread or the MVL Rule thread) for a period of one week then that rule will be considered to be "official" by the league.

Besides any MVL member voicing an objection to the proposed rule, thereby invalidating the proposal, any member could also move to have a vote taken on the proposal which, as specified in our voting rules, requires a vote be taken as long as the motion is seconded by two other MVL members.



Last update Mar 28, 2008. Added Race Configuration Rule and Honor System Addendum

 

691,715 views 452 replies
Reply #226 Top
Let the Captain decide. No.2 would essentially be the same as letting the Captain decide but as Silver said, lets remove the hassle.

As far as rule keeper and the score keeper that's even more thankless and confers virtually no real power.


Dude, IT IS A GAME. There is no such thing as power here, at the end of the day, we are all, just players. A new player's vote counts for just as much as Neilo's or Mumble's. And the league makes most of it's decisions through either a general consensus or atleast through a quick look through the rules to decide. I'd like to think that the "MVL Rulebook" is in absolute power and we frequently vote to redefine a certain aspect of its ruling. If that is not the case, then I think we are doing it horribly wrong.

Take it like football(I am not in the US, bear with me, football equals 'soccer') or the Twenty-20 tournaments, if you want to hold elections for the referee/umpire and "vice referee/umpire" then by all means, be my guest(I'll even let you run for my position NOW if you want), but when you really look at it, it doesn't change much.

Not well expressed, but it's all I got.

Besides, I know most of us(or atleast me) are here to copy Mumble's notes... err... to play. :LOL:
Reply #227 Top
Twenty-20 tournaments


I don't think anyone but me will understand what that is mate....and did you catch the India V Australia 3rd test. At stumps on day 2 India is 51/1 in their 2nd innings!!
Fist innings was all out for 330 and all we could manage in reply was 212.....

I hang my head in shame...though we do have the ashes!!

Anyway...i digress. I think Elections could be useful, i do like a democratic system and they would serve to spread the load around a bit. I do know some out there would like to be apart of the admin team and that is great, but we would need to tread lightly and perhaps give this some thought. As Mumble (i think) said, electing someone enthusiastic to any position and then then having that person leave us would be a bad situation.

Lets see where discussions of elections take us and then look at the possibility from there. Though if we go ahead, expect some serious campaigning from me!! I love doing this, and you will need a crow bar to get me away from it.... ;)
Reply #228 Top
I have spoken to Noctilucus over PMs a couple times in the past few days, and he is not sure if he can play in the coming round.

Yes, I confirm that I am fine with going with the teams as is for the next round.

Kzinti empire2.JPG Sentient species taste better...
Reply #229 Top
Noct did post that he is ready to go in the sign up thread, so he must have worked out some details. Thankyou for that too Kzinti and Silver. Noct will be on your team too mate. :)
Reply #230 Top
((he means you Kzinti))
Reply #231 Top
Indeed i did...
Reply #232 Top
Are we decided here gentleman, i would like to have round 6 up ASAP. I'm sorry but we have gotten off track. Mumble was happy with #3 as this was the best compromise. Are we agreed?

I still like #2 but the differences are negligible and i am more than happy to go with the majority.

Round 6 is ready to go, just waiting on the starters gun......
Reply #233 Top


1) Any game with a lower score and the same or lower speed as another game is eliminated from consideration and the game submitted to the league is randomly selected from the remaining games.


2) The score/year ratio is calculated for each of the players games and the game with the highest ratio is submitted to the league. If two or more games have an identical score/year ratio then the game submitted to the league is randomly selected from these games.


3) The score/year ratio is calculated for each of the players games and any game with a ratio less than 80% of the highest ratio is eliminated from consideration. The game submitted to the league is randomly selected from the remaining games.





Not that its not ok with me, but well...I thought #2 had more support with DA, FB, and Motti voicing support...Neilo, Mumble, and myself having that as preferred but willing to compromise with #3, and Kzinti being the lone voice saying #3 by itself.
Reply #234 Top
And yet we still don't have a clear choice...lol.

If there has been no posts in here before i go to bed, 5 hours or so, i will take it that #2 has more support (i was going with the compromise for the sack of getting this round up and going, i had forgot how much support there was for #2) and will post round 6 up with #2 as our choice. If we don't like this, we need to only put up with it for 1 round and we can discuss it again. I really want round 6 up for the weekend.

Please post your final choice guys....
Reply #235 Top
Not that its not ok with me, but well...I thought #2 had more support with DA, FB, and Motti voicing support...Neilo, Mumble, and myself having that as preferred but willing to compromise with #3, and Kzinti being the lone voice saying #3 by itself.

I'm pretty sure this is an accurate summary, however my preference of 2 over 3 is very slight. From my rememberance it was Kzinti, FB and Dystopic that had been the prime supporters of captains choice and I don't know if Dystopic has responded with a preference for any of these options.

When taking votes like this, particularly with so few in the league willing to voice their opinion, I think you need to consider not only the persons vote but also how strongly they feel about the issue. While I totally agree with Silvers summary I think it neglects this concept. For pretty much everyone that preferred #2 I got one of two impressions. The first impression was yes they preferred #2 but #3 wasn't bad and was something they could live with. In one case I had more the impression of yes #2, lets just get this over with. As always these are just words on a page that I'm divining intent from so I could easily be off base.

My concern here is the strength of Kzinti's preference for #3. If it is really strong then I would think perhaps those of us whose preference of 2 over 3 isn't so strong would be willing to go with #3. If dystopic also weighed in with a preference for #3 then my opinion is perhaps #3 should be the choice. If dystopic weighs in prefering #2 then I guess it's as close to unanimous as we're probably going to get.

I'm basically characterizing the prefereence of 2 over 3 as "soft", that pretty much everyone that supported 2 would be fine with 3 as well. If this isn't true then please speak up.
Reply #236 Top
One other point is that I don't think we need to hold up the start of round 6 waiting for this. At this point it looks like we're sure to agree on something rather soon. There's no issue if this doesn't get finalized until a few days into round 6. I don't think there's much need of this rule during the first week of a round.

Also I am fine with the 9 vs. 5 preference for score/speed tiebreaks with 17 of 22 participating. I think I should write-up that as-is and move on. Like any rule we have we can always change it if appears to not be liked later on.

On that same vein I do hate to dig up a can of worms but there were some folks during round 5 that expressed dislike of our rule about assigning a teammate to play a backup game in the case of pre-announce non-submission. So far that rule has yet to be used but this is as good a time as ever to revisit that rule and see if there is support for it or whether or not it should change.

My personal preference is that I think it's good to have this as something we can do to avoid a non-submission but that if we never actually have to use the rule that's even better.
Reply #237 Top
assigning a teammate to play a backup game in the case of pre-announce non-submission.


I really like having this in place. The team should not be left high and dry due to Rl interfering with a game. We need to be flexible and this rule shows it. If those that do not like the idea of someone being assigned to do a back up game wish to offer a counter proposal that leaves the team in as good a position as a backup game does, then by all means let's dicuss that.

I'm basically characterizing the prefereence of 2 over 3 as "soft", that pretty much everyone that supported 2 would be fine with 3 as well. If this isn't true then please speak up.


Sits well with me mate.

Round 6 will be up shortly.
Reply #239 Top
proposal: MVL draft auction

if and when it comes time to draft or otherwise re-shuffle players in the MV league, i'd like to propose an alternative method of doing this. i describe my idea as a "draft auction", and i'll describe it in a moment. to help simplify this idea, i've also tried to identify a number of critical descions in terms of how this idea could be implemented, so that if this idea bears fruit we might have more expedient discussion.

the idea of a draft auction is essentially to have the team captains bid on players rather than a straight-forward, "each captain picks a player in turn" approach. in order to accomplish this, we would need all the captains to be able to meet in a live chat at the same time, which would be one significant difficulty. in addition to the captains, we'd need an auctioneer available at a common time. and of course, all MVL members would be welcome to watch.

now, there are several details to dwell on beyond the simple question of whether or not this is a good idea. i think the three most important are:

-how and when would we determine the order on which players are bid?
-presuming captains were bidding with points, how many points should each captain get, and how may they spend them?
-how long should the auction last?

these are the three principle questions as i see them; they incorporate the essence of how we might want to allow captains to strategize and customize their teams in the next season, via their bidding decisions in an MVL auction. some of the subsidiary questions i think they encompass include:

-should bidding points be evenly distributed, or biased in favor of less fortunate teams?
-should captains have to wait a number of bids before being allowed to bid again?
-should we create a maximum bid limit (asside from spending all your bidding points)?
-should we limit it to two players per team who are auctioned on, or should we allow a captain to bid on players until he's out of bidding points?
-should we create a bidding line-up of players ahead of time (for the entire league roster if needed), or should we create an order of bidding, but allow captains to announce their first bids on the spot?
-how would we determine the bidding order at random, or should it be given an order determined in some way by the captains? (or player records as another alternate, though i'm not sure how that'd be done)
-if the captains determine the bidding order, should their choices be random, or should it go in order from team with lowest to highest points in the last round?

i realize there's still another important issue in discussion, and i'm not pushing this right now. think about it. digest the idea. there's still plenty of time in this season of the MVL. please, add, contribute and critique as you see fit.

cheers
Reply #240 Top
-how and when would we determine the order on which players are bid?
-presuming captains were bidding with points, how many points should each captain get, and how may they spend them?
-how long should the auction last?


Sounds sort of like fantasy baseball/football/etc. leagues. This would be kind of a cool way to do it although I'm not sure this league is all that well scouted to support a rational basis for player valuations. Also I'm not so sure we want to "value" players in this manner.
Reply #241 Top
I like your idea Dystopic, but I think the logistics of doing it would be too problematic. Getting all the captains together at once considering rl committments and different time-zone might make that prohibitively difficult.

Sounds sort of like fantasy baseball/football/etc. leagues. This would be kind of a cool way to do it although I'm not sure this league is all that well scouted to support a rational basis for player valuations. Also I'm not so sure we want to "value" players in this manner.


When I was choosing my members for the Round 4 re-draft I did an evaluation of players and picked them according to the strategy I had been thinking about. Team D did take the round, and I think the picks I made helped. I dont know if other captains did the same sort of thing though.

Kzinti empire2.JPG Sentient species taste better...
Reply #242 Top
i just picked names that rhymed with Orange
Reply #243 Top
You really shouldnt give away your secrets like that Silverbeacher. You fool....mauahahaha! Now everyone can replicate your overwhelmingly brilliant strategy.   :D 

Kzinti empire2.JPG Sentient species taste better...
Reply #244 Top
just for the record, I want to repeat how incredibly useful this thread is to me. Sometimes, like tonight when I am going over scores, I am trying to remember what rules we have place for ties and players and the such and it is just so wonderful to come over here and be able to look it up quickly.
Reply #245 Top
just for the record, I want to repeat how incredibly useful this thread is to me. Sometimes, like tonight when I am going over scores, I am trying to remember what rules we have place for ties and players and the such and it is just so wonderful to come over here and be able to look it up quickly.

Gee. I'm glad the OP is understandable enough. Sometimes it feels like a bunch of lawyer speak. The problem is that it can be difficult to cover a myriad of cases using language. If it were logic cases reducible to Boolean algebra it would be far simpler but language seems very imprecise and so you’re forced to add these long expletive clauses that tend to make reading them painful.
Reply #246 Top
I updated the OP to reflect the result of the DA surrender settings vote.

I will also update the OP with the Voting rules that Kzinti and I agreed on and to which no one seemed to object.

However Silver suggested that a "consensus" accepted proposal such as the voting rules should wait one week before being presumed to be accepted by the league and so I will wait one more day before making this update.

This gives anyone that wishes to object to any of these rules one last chance to object before being accepted as official. For convenience I'll repeat these rules here.

MVL Voting Rules

1. Any MVL member can call for a vote among any number of competing proposals which must be seconded by two other MVL members to be considered official.

2. All votes will occur in the Galciv II Metaverse Leagues forum at the Core and notice must also be given in the current MVL Round thread.

3. All votes should run for a period of time specified in the OP of the voting thread. This period should be no shorter than 1 week or longer than 3 weeks. It's encouraged but not required that votes should be completed before the start of the next round of play if at all possible.

4. A valid vote requires participation by at least 50% of active MVL members. An abstention counts as participation. A proposal requires 60% or more of the cast ballots to be accepted. If less than 60% is achieved by any one proposal there will be a runoff between the two most popular options. The winner of the runoff will be the proposal that achieves a simple majority of votes cast with no quorum requirement.

5. Editing of your vote is allowed although any changes should be made in such a way as to make it obvious that a change has occured.

6. Once the time specified for the vote expires the thread will be locked to maintain an accurate record of the vote. The results of any vote are final and can only be changed by a subsequent official MVL vote.
Reply #247 Top
Related to the above I will make the following proposal about such consensus accepted rules.

I hope folks see the slight irony and catch 22 about using a potential rule to define the validity of itself however in effect we've already used the rule to define the validity of the voting rules which is no less ironic.

Rules accepted by Consensus

From time to time minor issues may crop up that may not warrent the full attention of the League. In such cases a limited number of members may discuss the issue and come to some agreement. As long as no member of the league voices any objection to such an agreement and as long as such an agreement has been posted in a prominent thread (the current round thread or the MVL Rule thread) for a period of one week then that rule will be considered to be "official" by the league.

Besides any MVL member voicing an objection to the proposed rule, thereby invalidating the proposal, any member could also move to have a vote taken on the proposal which, as specified in our voting rules, requires a vote be taken as long as the motion is seconded by two other MVL members.
Reply #248 Top
No objections having been voiced I've incorporated the rules from the above two posts into the OP of this thread.
Reply #249 Top
Thanks Mumble. :)

Kzinti empire2.JPG Sentient species taste better...
Reply #250 Top
Just to have all of this here I'm simply coping my original post about DA race customization that I posted in the round 7 thread.



I've just received a PM from a MVL member and he expressed concern about the use of race customization in DA that is achieved via editing of the raceconfig file that cannot be achieved from within the game.

I know that this topic has been discussed in regards to general use for metaverse games and the conclusion that I remember was that there is nothing wrong with this. For reference here is the thread where I remember the topic being discussed.

How do you make custom races Metaverse compatible?

However this has not been explicitly discussed within the context of MVL games. After all we do specify many settings and aspects of the game that people need to abide by over and above simply being legal MV games. In any case I believe that the concerns expressed by any individual member of the MVL are very important and not to be treated lightly whether you agree with them or not. I'm sure Silver and many others in the league will echo this belief.

However, although this hasn't been expressly discussed I believe that games have been played in this manner virtually since the inception of the league and so any change to this would require a new rule to be adopted by the league.

Therefore the current round thread isn't the place to discuss this and so I'll move this to the rules thread for futher discussion. But please reference and quickly read through the above link so that you have at lesat some background on the issue.

Also I would ask that people take a moment and respond to how they feel about this issue either pro or con. After all if you would like others to give your concerns the proper weight they deserve then it behooves you to treat the concerns of others seriously as well. I thank the league for their patience on this issue.

Certainly everyone should understand that this will in no way affect the current round. Any decision made will apply to future rounds only.