Silverbeacher Silverbeacher

Metaverse Medals and What They Mean Answered

Metaverse Medals and What They Mean Answered

Many out there have been playing on the Metaverse for a while and have earned a great number of medals but those that are new to the MV or to the Galactic Civilizations universe would have to traverse a large number of threads to discern what each medal actually stands for. So to ease the searches of those that don't have the time or ability to search for all that I present, as to the best of my knowledge, what each medal stand for.

First off, to have Medals appear under your postings you must go into your Characters page and highlight the Default button located underneath 'Edit Character'. Once this is highlighted the medals will appear in all your past and future posts.

Naval Ranking (Ensign through Fleet Admiral) is based on number of postings to the MV. A high amount of submissions increases your ranking.

Ensign (1)
2nd Lieutenant (2)
Lieutenant (3 to 6)
Commander (7 to 9)
Captain (10 to 23)
Fleet Captain (24 to 34)
Commodore (35 to 39)

Rear Admiral (40 to 49)

Vice Admiral (50 to somewhere around 100)

Admiral (greater than 100)
I do not currently know the amounts needed for  Fleet Admiral other than its a very high amount of game submissions, at least above 450 (the current highest amount of submitted games)


Average Difficulty: Averages the difficulty of all games played to the LOWER averaged difficulty level.

Battles Won: Amount of submitted MV games (wins + losses), received at the 5, 10, 15, 25, 50, 75, 100, 250, 500, 750, and 1000 benchmarks.

Empire Medals: You must be a member of an Empire to receive one of these. Some empires are very well established and are not easy to knock down from their position.

Authors and Commenter Medals are Forum related medals. I do not suggest attempting these medals as they are currently held mostly by Stardock personnel and making posts just to obtain these could result in punitive actions, such as Exile (unable to post).

Achievements:

#1: Racial Medal: Having a victory with each 'main' race (does not include Korath or Krynn at current time) at least once in a submitted game. Can be submitted from any version however.

#2: 5 Victory Games

#3: 20 Victory Games

#4: 50 Victory Games

#5: 100 Victory Games

Medals #6-#9: Unknown Status.

Wounded in Action: Posting 5 defeats, can not be resignations, will appear on your screen in game but no longer appears under postings for an unknown reason.

Alignment: The average ethical alignment used in submissions. Chaotic Good or Chaotic Evil means that your average falls between the extremes and Neutral.

Race: The average race used for submissions. Strangely, DA games are not used in determining average race, but DL and TA games are.

Character Rank: Medals earned by being the top scorers on the MV board.

***If I am wrong or am missing information on any of the above please notify me so I may edit it***

75,670 views 75 replies
Reply #26 Top
BTW, Purge, congratulations.
You are the only MV player I've noted whose profile difficulty dial is all the way over in Suicidal!

drrider
Reply #27 Top
BTW, Purge, congratulations.
You are the only MV player I've noted whose profile difficulty dial is all the way over in Suicidal!


Thanks! There are a few others around, but not too many.

BTW if you view your profile, you can see the purple ribbon over there. Just not on the postings...

Reply #28 Top
Yes, I've seen it. Got the scars, too.

drrider
Reply #29 Top
es, I've seen it. Got the scars, too.


Scarification is such a cultural thing. I don't want them myself, but I went to an oddball liberal arts school where I watched someone freak out a seriously committed arts instructor by being seriously committed to body art--bifurcated penis committed. Worth keeping in mind that what strikes some as a reasonable tactic is an incomprehensible act to others.
Reply #30 Top
Hmm, may be absurd and weird, but I think a medal for getting X victories with all settings random (including universe size, opponent races, number of opponents [though maybe not random intelligence since I hear that's sort of broken]) might be neat. I find I like to play with as many random options as possible, but I know I get a faster game with a better score when I set up certain options to maximize a given race - i.e., huge universe, planets/stars/habitables all rare, play as korx = easy time making tons more money than AI due to lack of taxable population combined with long-distance trade routes. (Sadly when I played that game I did a techno victory for the hell of it even though I was mere turns away from a domination victory - didn't realize the difference in points between the two was so damn much)

Anyway, just a thought that you can all now officially make fun of
Reply #31 Top
Another lame idea - medals for the "in-between" alignments in harder games. It's generally much easier to get a set alignment by researching xeno ethics - the bonuses for each are very nice. So it is something of an achievement to finish a large or hard game without grabbing an alignment. I personally can't imagine playing a galaxy with a lot of planets, but not grabbing the free terraforming by being neutral... or going for an influence victory without considering being evil for all the free starbase upgrades.

If it were up to me, there would be dozens of medals. Maybe only the most relevant per category would show up in the forums (who cares about your 5-win medal when you have a 20-win medal?), but whatever happens I'm all for more (and more varied) medals.
Reply #32 Top
do you have to submit DL games to get the race medal, or is it just the DL races on either version of the game itself?
Reply #33 Top
has to be a DL game unfortunately
Reply #34 Top
I'd have alot more medals if they didn't update the game before I could finish one! Its nice to have such a great problem.
Reply #35 Top
has to be a DL game unfortunately


any other stipulations for this medal? can i just play 10 games with each race on tiny maps and against a single player?

the diplomats invited me to join their empire a while back, and i haven't had much time to play lately. but now i have the whole week off, so i figure i might as well aim for a few medals and actually earn my membership  
Reply #36 Top
you will receive the medal after your first win in a DL game, however, after that it will be based on your most used race in the DL games. If you were to play 10 games in DL each with a different race, my guess would be the last race you played would be the medal that would appear. Only ONE medal appears at a time.
Reply #37 Top
I could be wrong, but I think dsytopic was asking about the racial victory medal, not the "favorite race" medal.
Reply #38 Top
I could be wrong, but I think dsytopic was asking about the racial victory medal, not the "favorite race" medal.


you are correct
Reply #40 Top
Racial victory doesn't discriminate between DL/DA, using my own medal as proof.


oh SWEET! i tried starting a DL game yesterday on the assumption the racial victories had to be DL, and i hated it. i found i really like DA a lot more.
Reply #41 Top
Race: The average race used for submissions. Only appears if you have submitted a DL game, also only DL races are used for averaging.


Is this true? Do you need to play DL to get a favorite race emblem?

Does the difficulty meter discriminate between DL and DA or does it weigh them equally?

Going back to Skippio's post. I think it would be too tediuous to get a victory of each type for each race. I guess it woiuld be ok, but those medals wpould be rare.

I DO like his #10, a medal for winning each of the 4 victory types. Very similar to the Racial Victory.

And then one for a game played in each alignment.
Reply #42 Top
ah yes, sorry Dystopic, misunderstood you. Yes you could win a racial victory medal by playing 10 games on Cakewalk on Tiny maps with all the different races. NOTE however that those ten games are going to be a drag on your difficulty score and your overall score, especially over time as you submit more games.

And CaptainYar, yes, it is proven that to get a Favorite Race medal you must play a DL game
and I *believe* it weighs the difficulty equally but I would need to use someone like Purge who has a high number of both DL and DA games to even attempt the math and it still wouldn't be perfect because I'd also would need a sample of JUST DL games, and JUST DA games for comparison
Reply #43 Top
ah yes, sorry Dystopic, misunderstood you. Yes you could win a racial victory medal by playing 10 games on Cakewalk on Tiny maps with all the different races. NOTE however that those ten games are going to be a drag on your difficulty score and your overall score, especially over time as you submit more games.


no worries, i started to gather from context that'd happened; thanks for the well-meant reply in either regard. i had no intention of playing on an easier difficulty setting.
Reply #44 Top
also congrats on being a Crusader; too bad though for me, you were my top pick for the second round of the draft

also, i changed the OP to better reflect and lessen confusion on the Racial medal
Reply #45 Top

ah yes, sorry Dystopic, misunderstood you. Yes you could win a racial victory medal by playing 10 games on Cakewalk on Tiny maps with all the different races. NOTE however that those ten games are going to be a drag on your difficulty score and your overall score, especially over time as you submit more games.


The score drag is a big myth if you ask me. The formula, as I've read it, makes it pretty clear that you get a bigger reward for quantity of games than people realize. For instance, if you play 50 games at an average score of 10k, your score is something like 104k. But if you play 55 games where 5 of them are 0 points and 50 are 10k (i.e., same as before but with 5 crap games), your total is around 100k. A 4% drag for having nearly 10% of your games total crap ain't bad if you ask me.

I also tested with higher scores, so if you average 100k per game, the 4% rule is still the same. When you play a lot of games, your score has more to do with quantity than quality. I could play 5000 games at a score of 1000 a piece (very easy to get, even when you lose) and have over 160k. Granted, that's a lot of games, but it's also a very high score for somebody who quite possibly never wins.

My point is merely that the metaverse rewards hard work a lot. Don't assume that a couple bad scores will drag you down more than a tiny bit if you plan to play a lot of games. Get up to 100+ games and you don't need many points to be in a good place.
Reply #46 Top
you are very correct Doogles, and it is probably something I should have addressed better. I am going to attempt to locate the various links that are on the actual scoring, I believe either Mumblefratz, Purge, or others had made some posts/comments on what actual percentage of each submitted game is worth. The more submissions the lower the percentage of that given game. Also the diminishing after every 30days actually has a higher impact on high score games than lower score games.

That is the whole reason that the MVL has the Battles Won medals, the MV was not really to see who could find ways to use super cheese to achieve absurd amounts of points in a given game but to those that were willing to play at any level or difficulty and thus be awarded for it
Reply #47 Top
Mumblefratz posted this over in the metaverse questions sticky thread a while ago. I'm pretty sure it's what you are looking for:

SumOfDepreciatedScores / NumberOfGames^0.4

It's SumOfDepreciatedScores divided by the NumberOfGames to the 0.4 power (that's slightly less than the square root of NumberOfGames). Also each games score depreciates at 5% a month down to a minimum of 65% of their original value.

This results in your getting 'credit' for a decreasing percentage of each score as you post more games. This was the initial motivation for the AltMeta where the scoring is simply SumOfDepreciatedScores where each game depreciates by 1/6 every month to where after six months they no longer count. However, you do get 'full credit' for each new submission.

The following list shows the percentage credit you get for the first 32 games submitted to the 'real' metaverse.

1 = 100.0%
2 = 75.8%
3 = 64.4%
4 = 57.4%
5 = 52.5%
6 = 48.8%
7 = 45.9%
8 = 43.5%
9 = 41.5%
10 = 39.8%
11 = 38.3%
12 = 37.0%
13 = 35.8%
14 = 34.8%
15 = 33.9%
16 = 33.0%
17 = 32.2%
18 = 31.5%
19 = 30.8%
20 = 30.2%
21 = 29.6%
22 = 29.0%
23 = 28.5%
24 = 28.0%
25 = 27.6%
26 = 27.2%
27 = 26.8%
28 = 26.4%
29 = 26.0%
30 = 25.7%
31 = 25.3%
32 = 25.0%
Reply #48 Top
Thank you very much Purge, that is exactly what I was looking for
Reply #49 Top
also congrats on being a Crusader; too bad though for me, you were my top pick for the second round of the draft


thanks! i just want to get started on the next round LOL
Reply #50 Top
But see, that chart is misleading.

Your first game is 100% scored. But your second game submission doesn't just get "docked" 25%. It sets the values of both games to 75% their original score. So if you got 50k game 1 and 50k game 2, your total is 100k * 0.758, or 75,800 points.

The formula is clear if you run some numbers with it - all your scores are totaled and that percent modifies them.

Posting a chart that just says "Here's how much each game is worth" makes it look like there's no point in posting more than a handful of games. But the real formula is such that the more you post, the better you'll do even if your scores are garbage.

The metaverse scoring doesn't "dock" you for posting a lot of games! It rewards the hell out of you. It irritates me when people don't understand how it works and claim that bad scores are going to hurt you. In a small sample size (say 5 games), this is very true, but in a large sample size (say 50+ games) you lose almost nothing for a bad score.

My case in point: http://metaverse.galciv2.com/index.aspx?g=player&id=8213 - this is #19 player, but very few scores are above the 55k range, and many early scores are fairly low, in the <10k range. But he has posted 134 games, so the reward for perseverance has become very apparent. #17, on the other hand, has played just 12 games with mostly amazing scores - only two are below 60k. If #19 were to post a game with a score of 0, his total score would change by about 0.3%. If #17 were to post a game with a score of 0, his total score would drop by 3.15%. More games = more rewards.

One final time: the metaverse rewards quantity as well as quality in order to give everybody a shot at the top spots. These charts that show how much you get docked are just giving people the wrong idea and encouraging them to play insanely-difficult games, only posting their perfect victories, in order to compete. If somebody wants to hit the top 25 today, getting 16k points on 100 games would do it. You don't need to be amazing, you just need to love the game.