a) Hecklers are nonfunctional. Instead of doubling opponent stamina costs, they -decrease- it by one. This leads to an infinite-stamina exploit when the candidate moves within the state.
b) What sort of cheating do AI candidates do? In my most current game, I noticed the normal-AI Kerry consistently spending $200k+ in the hole, turn-by-turn, without sufficient fundraisers to back it up. At the end of the campaign, the charts showed I was outspent 2:1, the AI spending nearly $24 million.
c) In my most recent game, the icon for the opponent candidate became very large, then disappeared. It remained vanished for the remainder of the game.
d) The AI seems to be able to select from a number of issues that the player cannot. "John Kerry spoke out against Fighting Crime", when I never saw that as an issue, and also "John Kerry spoke out against Credibility" -- that's not even an issue to begin with.
e) The charts on the exit polls are reversed. I've figured out that the numbers mean, in order, "What percentage of people voted based on this issue," "What percentage of -those- people voted for candidate A," and "What percentage of those people voted for candidate B". The problem is that the last two columns are reversed.
f) The opening video shows significant color corruption for me. Either that or an animator -really- likes Hot Pink. [Win2k]
g) As reported above, hardware cursor really means invisible.
h) I got a random CTD, but can't submit the exception report because SmartException doesn't consider POLMACHINE.exe a Stardock application.
i) I'm getting seemingly random duplicates of candidates in the master list after I use one in a game.
j) Abraham Lincoln is corrupted, he has 100+ points in Money.
k) The previously reported issue with candidate creation (click-on-quality bar to move right, arrow to decrement for point credit) is still in this beta, including the infinite-point exploit.