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Getting into 3D skinning

Getting into 3D skinning

Do you think it's coming?

Programs like Adobe Photoshop, Illustrator, Corel, Paintshop Pro are pretty standard tools for most skinners.

But how many skinners are experts with programs like Maya and 3D Studio?

I ask this because one can imagine a day not so far in the future when skinning involves working with 3D Models.

In Windows Vista, Microsoft nearly had the Sidebar support DWM gadgets out of the box which used XAML and could be exported from 3D Studio as models. Imagine a true 3D object on your desktop for instance.

With Windows DreamScene and Stardock DeskScapes, for animated wallpaper, you can already see the demand for 3D rendered scenes (as opposed to just video files).

Do many, or even most, skinners who know 2D graphics design packages also have a familiarity with 3D modeling?

38,187 views 70 replies
Reply #51 Top
NightWingDragron, polygons!!!!

I couldn't remember the word in English, hence I used another word being a small surface, I came with triangle...

Funny thing is, Polygon is Polygone in French, I should have dropped the "e", for crying out loud, now I look like a dumb a**...   
Reply #52 Top
lmao, yea I do that too. always happens the most when the description is the most critical too...lol. Polygon, and box modeling is a nightmare for me. I learned using NURBS modeling and stuck with it. I have several other modeling apps but Rhino seems to work the best for me due to my learning curve....LOL. I use UV Mapper to do all my mapping, and Cinema4D for rendering. I want to learn max, but I open it, stare at all the shiny pretty icons like a goof, then my nose starts bleeding, and I close it and open rhino...LMAO. Another really awesome app is DeepPaint3D. It allows you to paint directly onto the model. Only prob is if you want the textures to look right ya still gotta map it. Kind of a sweet sorrow deal...lol. If you ever wanna swap notes lemme know, I'll be more than happy to share my knowledge if you are. take care man.
Reply #53 Top
NightwingDragon,
My 3D Modeling knowledge is purely theoretical (I know the maths behind the magic, and that's it). I just can't be bothered with the huge learning curve required by these types of application to get correct results.

Thank you for your sharing knowledge proposal anyway, this is nice!

Take care, and keep on skinning!
Reply #54 Top
Hey No prob Cycoced, I figured i'd put up the offer. I'm the opposite, I understand why and how it does what it does, but none of the technical aspects of it...lol. The real mystery is how i manage to get it all to work!...lol. Well, I better get at it, I'm tryin to get some high end weapons packs prepared for distribution. I'm trying to get some of my work sold thru Daz3D, and maybe afew other places . Take care man.
Reply #55 Top
Hey Brad!

I know this thread is old, but, since I had been using 3ds max for my icons ans wallpapers, I completely agree with the fact that skinning will be entering the 3rd dimension and sooner that most people think. Especially since Aero is setup the way it is. And with tools like Expressions Blend, the possibilities of this happening are very good.
Reply #56 Top
If someone could do it, I think a 3D skin could be neat! I tend to stick with photoshop. It can make some pretty three dimensional things if you know how to use it right! I made this media skin all in photoshop, but it looks pretty 3d.
Reply #57 Top
I think the biggest hurdle for me going from 2d to 3d was lighting. Getting used to the fact that just because I painted the object a certain shade of blue, it may not show up that same shade of blue in the render. Learning about lighting and rendering is half the battle. I'm still learning it.

I think one of the main advantages will be taking your typical desktop controls and giving them dimension. Being able to turn the control in 3 space and giving it a whole new set of functionality would be a big step in UI.
Reply #58 Top
Very nice IRaidedTheFridge.   
Reply #59 Top
Thanks Brainiac! So it's actually been quite awhile since I've played with a three dimensional graphics program... what's everybody using these days? Seems like Bryce is popular.
Reply #60 Top
what's everybody using these days?


Max
Reply #61 Top
3d sounds like something we will all do i guess....like vista......who knows, maybe one day we will have those crazy cool pc's were menu's rotate and wait to be clicked or something.....(sounds very startreck...)
Reply #62 Top

Very nice IRaidedTheFridge.   


I agree with that comment. Very good.

But that in itself is the point I was trying to get across. 3d seems so superfluous to me right now with WB skins. Until you have a reason to rotate a window or start menu or buttons in WB skin, 3d isn't needed. Since the skinning engine for Vista or XP doesn't allow 3d objects for the interface unfortunately, 3d will just be more of a hinderance than a tool right now.

Now for WMP skins, Winamp, icons, wallpapers, etc. it's an open door. I use 3d for those skins constantly. And I encourage everyone to (when the need for it arises).

But for a 2d skin (Windowblinds), there's no need for 3d when you can create it faster and more streamlined in Photoshop or the like.
Reply #63 Top
I haven't messed with animation much in WB skins, but it seems like theres a lot of open doors there where you could create objects that spin around and such. Xino, you're correct that its impossible to create a true 3D environment, but if someone really worked on it, i bet you could at least add elements of 3D realism into a skin. Maybe the next windows fx program will include some 3d stuff
Reply #64 Top
i bet you could at least add elements of 3D realism into a skin.


Thats what xino just isn't getting i'm afraid.. were not talking about a true 3d interface, obviously that is way down the road, merely using 3d apps to create a 3d effect so to speak. And xino, i'd like to see you pull off 3d objects faster and easier in photoshop. How about some examples of that?   
Reply #65 Top

Programs like Adobe Photoshop, Illustrator, Corel, Paintshop Pro are pretty standard tools for most skinners.
But how many skinners are experts with programs like Maya and 3D Studio?

In the Architecture world this is akin to the differences between ACAD and Revit.

Both can arrive at the same result....namely a 2 dimensional working drawing, but the methodology of arriving at the printable result is quite different.

The former is a hackneyed re-hash of antiquated tech-drag manual thinking...the latter actually draws the way an Architect thinks...rather than the way a Draftsman thinks.

The outcomes can be identical....but the journeys aren't...

Reply #66 Top



But that in itself is the point I was trying to get across. 3d seems so superfluous to me right now with WB skins. Until you have a reason to rotate a window or start menu or buttons in WB skin, 3d isn't needed. Since the skinning engine for Vista or XP doesn't allow 3d objects for the interface unfortunately, 3d will just be more of a hinderance than a tool right now.

Now for WMP skins, Winamp, icons, wallpapers, etc. it's an open door. I use 3d for those skins constantly. And I encourage everyone to (when the need for it arises).

But for a 2d skin (Windowblinds), there's no need for 3d when you can create it faster and more streamlined in Photoshop or the like.


I think using "no need" and "hindrance" are a bit close minded. Some people here can create objects FASTER in 3ds max than Photoshop. Especially if you know what you're doing. And when it comes to animated skins, 3D tools tend to be more effective to an even larger group of skinners.

Shameless Plug
Reply #67 Top
Close minded indeed.

nice job on the panorama.. wheres the Dream?
Reply #69 Top
whatever.

I've tried to give my own personal opinions and my experiences with the programs I've used for years. Yet every time I do someone has to make a seemingly personal attack. whether you believe it or not "close-minded" is an attack and personal.

I have yet to argue with anyone on here and disparage their own opinions. I merely speak from my own experience in using 3d to create a windowblinds skin.

any photoshop user worth his skill can easily create a an object from the shape tool, add a gloss overlay, drop down the opacity, use the airbrush for little touches of highlights, add a drop shadow using a layer style or a black object blurred or airbrushing. that step I just stated right there only takes a few minutes. yet in 3d, you need to create a shape, use a deformation tool on it. set up the lighting, then texture wrap it. that in and of itself takes at least an hour for a simple object.

so forgive me if you don't agree with me. I never tried to make anyone think like me. don't state that "just because you can't do it.." the point is I can do it, but it's not nearly as useful to use a 3d program as it is to create the 3d-like object in photoshop. it's quicker and more streamlined.

I can give many examples of other artists out there who use these same techniques, but I can tell from the tone of some of these messages that no one cares to actually listen or do the research.

this is the sole reason why I never get involved in forums of any kind until I saw this post. no one can seem to disagree without making personal judgements. this will be my last WC forum post. Although I'm sure vstyler will just love that.
Reply #70 Top
any photoshop user worth his skill can easily create a an object from the shape tool, add a gloss overlay, drop down the opacity, use the airbrush for little touches of highlights, add a drop shadow using a layer style or a black object blurred or airbrushing.

Yes, because thats so much quicker than draw and render.   

I can give many examples of other artists out there who use these same techniques, but I can tell from the tone of some of these messages that no one cares to actually listen or do the research.

I'm listening.. lets see it please... although I would personally prefer examples of your own quicker and streamlined work..something you made in PS that looks as good as if it was made in MAX and that you did quicker.

Also, please don't come off like someone did you some dis-favor becuase no-one has..not anymore than your preceding comments anyway.. a few have disagreed with you is all. Please, feel free to enlighten me and whoever else cares to listen and look. Perhaps I can learn something.   I have no wish whatsoever for you to leave the forum , thats your choice.