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February (is not) SOASE BETA month!!!!!

February (is not) SOASE BETA month!!!!!

edited for the last time 2/26/07

So it hasn't been announced what day the beta will be out yet, but we all know it will be this month, I am gonna guess it will be out on a Friday, and probably the 16th of February!

What does everyone else think?
257,440 views 222 replies
Reply #26 Top
i cant wait till its SOASE's time of the month, if only i knew when, theres gonna be soo much blood i bet!
Reply #27 Top
i cant wait till its SOASE's time of the month, if only i knew when, theres gonna be soo much blood i bet!


more like all the people wanting the beta are gonna crash the server on the first night of downloading
Reply #28 Top

i cant wait till its SOASE's time of the month, if only i knew when, theres gonna be soo much blood i bet!


more like all the people wanting the beta are gonna crash the server on the first night of downloading


thats our goal! or even worse it doesn't crash, and we all download it at like 5kb/s
Reply #29 Top
Well, I'll just be happy if it does come out this month.


have you been beta testing it? i personally would wait for a patch or two after it goes retail to make it more playable, all in all it still seems "too" EPIC in scale and really just a big mess of troops vs a big mess of troops... but to each is own


so true. Atm its like it needs a super machine to run it. Im gonna wait a bit too. To see if they get it fixed


The Supreme Commander beta ran usually fine on my current gaming rig, which is in no way a supercomputer with a Intel Pentium 4 CPU 2.00GHz, 1024MB PC3200 DDR, and NVIDIA GeForce 7600 GS AGP. I played with upwards of four-to-six players with unit counts easily going into the thousands, and the only observable lag or performance problems at the time was from debugging lines, sound rendering issues, and poor player latency. In addition, they just released a public demo, and you could check that out to see if it runs fine on your current rig.
Reply #30 Top
Fine is subjective though. Some people are happy with 30 FPS while for others the lag is so noticable in that case it detracts from the fun. In my case, anything less than around 45 fps I can't stand, while I start noticing it at about 50 fps so for an optimal experience I prefer it running better than that. In many cases I prefer lowering an option here and there to achieve that, while the other type of gamer prefers to increase an effect here and there even if it drops down to 30 fps or so... So, yeah, subjective.
Reply #31 Top
Well, I'll just be happy if it does come out this month.


The DEV's said the beta WILL come out this month. I just can't remember where I saw it...
Reply #32 Top
Some people are happy with 30 FPS while for others the lag is so noticable in that case it detracts from the fun. In my case, anything less than around 45 fps I can't stand, while I start noticing it at about 50 fps so for an optimal experience I prefer it running better than that.


woohoo, I run on 16 FPS average.
  its good to know that I can suffer better than someone else
(this being a mildly non-taxing game that requires an internet connection)
Reply #33 Top
Must scavage for cash!!


Now where did i put that beggars outfit...
Reply #34 Top

Well, I'll just be happy if it does come out this month.


have you been beta testing it? i personally would wait for a patch or two after it goes retail to make it more playable, all in all it still seems "too" EPIC in scale and really just a big mess of troops vs a big mess of troops... but to each is own


so true. Atm its like it needs a super machine to run it. Im gonna wait a bit too. To see if they get it fixed


The Supreme Commander beta ran usually fine on my current gaming rig, which is in no way a supercomputer with a Intel Pentium 4 CPU 2.00GHz, 1024MB PC3200 DDR, and NVIDIA GeForce 7600 GS AGP. I played with upwards of four-to-six players with unit counts easily going into the thousands, and the only observable lag or performance problems at the time was from debugging lines, sound rendering issues, and poor player latency. In addition, they just released a public demo, and you could check that out to see if it runs fine on your current rig.


hmm, then something must be wrong on my side. Since i got a pentium 4 3.6ghz, asus p4p800 deluxe motherboard, 3gb pc3200, and a geforce 7800gs+ agp. Got all the latest driver for everything.

And it runs like crap, well i can go as high as 300units and then the game starts slowing down to 8fps and staying there for the most part. EVEN if i lower the settings.

Well in the bigging of the game, for the first 10-20min, i got a fps about 45+- all the time.

I just hope they fix it, before the launch. So that i can play both supcom and sins beta
So atm it must be running in somekind of test mode? where it gather info about what happens (crossing fingers)

Maybe yarlen or blair, or who can confirm if this is normal way of testing for bugs?

oh oh, and will sins have that kind too?
Reply #35 Top

Well, I'll just be happy if it does come out this month.


The DEV's said the beta WILL come out this month. I just can't remember where I saw it...


I am very-well aware of those statements, but in my experience in this industry you grow accustomed to being told to tentatively-expect something at a target time and it not being met. I'll be happy if this is the month we get to start testing, because every delay means less time to provide feedback.


Fine is subjective though. Some people are happy with 30 FPS while for others the lag is so noticable in that case it detracts from the fun. In my case, anything less than around 45 fps I can't stand, while I start noticing it at about 50 fps so for an optimal experience I prefer it running better than that. In many cases I prefer lowering an option here and there to achieve that, while the other type of gamer prefers to increase an effect here and there even if it drops down to 30 fps or so... So, yeah, subjective.


You must bust-a-nut with the games that have a thirty frames-per-second ceiling and-or having any monitor with a weak hertz rate. I only need that kind of higher frame rate when my G5 mouse is at top-settings (sensitivity) for a first-person-shooter, because of the response-time and high-precision necessary while on the move.

Most strategy games being slower-paced can be sufficently played at a stable and stutter-free thirty frames-per-second without the player ever noticing. My frame rate with Supreme Commander is between thirty to seventy frames-per-second at high settings, and only encountered worse performance when encountering a bug (one experienced occurrence of this happening in the first Cybran demo mission, thus far).

Multianna, they essentially had so much logging and debugging code that it was essentially slowing the beta builds to a crawl for some folks, especially me in some conditions -- though it was helping GPG. I haven't really evaluated how much of it was removed for the demo, but, it seems a few performance affecting bugs still weren't fully-solved. On the other hand, I easily hit the (1000?) unit ceiling for the skirmish map in the demo and only had a few stutters. I hope your problem(s) are resolved so you can enjoy the game.
Reply #36 Top
yeah, hope so too. Its a great game, but the stutter or slowdown is killing the fun.
But i must say if you can go as high as 1000units, then i should be able to also, sometime
btw what score do you get when using /map perftest
i get over 750

Oh and we might get some info about the sins beta at the calsiv2 tonight
Reply #37 Top
I have been waiting for a game like SOASE for a long time, my question is do I need to pre-order before the BETA is released to get into it. And will my comp meet minimum specs:

AMD Athlon 64 3000+ (2.0Ghz)
1GB Ram
Nvidia Geforce 6800 AGP 128
Reply #38 Top
The "beta signup" will be open some time after its been released

absolutely you can run it

Heres what blair had to say some time ago in another tread

Our accountant plays with an accountant machine which has a 2ghz cpu, 512 ram and some crappy integrated motherboard video card with no fancy features (certainly not pixel shader 2.0). It doesn't look anywhere near as nice as on my machine, but she can play the game just fine and infact, sometimes kick our butts

The screenshots were taken on a machine using a geforce 6600gt (128mb), 2.53ghz cpu and 1gig of ram. I can't remember the FPS for that specific machine but I think you could play full multiplayer at relatively high detail settings, if not full


Reply #39 Top
Thanks for the info Multianna, is their a definite date that the beta is being released this month? I would like to know if I should preorder today or if I can wait a bit.
Reply #40 Top
We dont know when im afraid, only that it would be available in febuary. Well id bet you can easly wait 2-3weeks if thats whats needed
Reply #41 Top
Just Pre-ordered, received an email with a pre-order reference number. Is this all we receive as of yet? The Email was a little vague, am I supposed to do something with the number?
Reply #42 Top
Well, I'll just be happy if it does come out this month.


The DEV's said the beta WILL come out this month. I just can't remember where I saw it...


I am very-well aware of those statements, but in my experience in this industry you grow accustomed to being told to tentatively-expect something at a target time and it not being met. I'll be happy if this is the month we get to start testing, because every delay means less time to provide feedback.


I know what you mean. Just a few days ago stardock went and decided not to launch dark avatar on feb 18 like they promised...

They released on feb 6th instead...

So come on Ironclad/Stardock keep this trend and release the Sins beta today or tomorrow...
Reply #43 Top
hmm, then something must be wrong on my side. Since i got a pentium 4 3.6ghz, asus p4p800 deluxe motherboard, 3gb pc3200, and a geforce 7800gs+ agp. Got all the latest driver for everything.

And it runs like crap, well i can go as high as 300units and then the game starts slowing down to 8fps and staying there for the most part. EVEN if i lower the settings.

Well in the bigging of the game, for the first 10-20min, i got a fps about 45+- all the time.

I just hope they fix it, before the launch. So that i can play both supcom and sins beta
So atm it must be running in somekind of test mode? where it gather info about what happens (crossing fingers)

Maybe yarlen or blair, or who can confirm if this is normal way of testing for bugs?

oh oh, and will sins have that kind too?



I've tried the Supcom demo (which I assume is representative of the final code),
and I can't see any significant improvement in preformance. The reason why changing graphical settings don't change your preformance is because your CPU is the bottleneck. The problem sits in Supcom AI, maps are huge and any unit in the game can take any position on the map. It takes an insane amount of computing power to generate a competent AI with so many options. AI for chess is easy because there's always a small amount of available moves. Even when you think 20 moves ahead.
Total Anihilation was also a resource hog when it was first released. Pentium pro era. It took more than two years before the masses where able to play it on any acceptable level of detail. I strugled immensly to get the game running on my pentium90 and intergrated video card.

This is also a potential hurdle to overcome for SOASE. Space is big, there's a staggering amount of units and moves available. Lets hope the Sins team is better able to write Ai scripts. Luckly for us they're being assited by the Galciv team and galciv has a very competent AI.





Reply #44 Top
True, but Galciv is turnbased, which makes a huge difference.

also, I find the supcom beta running much better then the beta. probably due to removal of analysing tools. Well, it might be due the dual core, but I think it runs pretty smoothly and works very well.

The AI is smart enough not to keep throwing stuff at my inpenetrable defences, and try a different route. But even when I made a horde of infantry bots (as in 500+) it still ran smooth.
Reply #45 Top
Good point, turn bases Ai should indeed be a lot easier than real-time.

I also think supcom AI is pretty decent, the ai is capable of using all it's units to maximize effect. I just fought off a combined land, air and sea attack.

I just realized, i've played the supcom beta in winxp and the supcomdemo in Vista. Maybe that's the reason I havn't seen much preformance gain.
Reply #46 Top

So atm it must be running in somekind of test mode? where it gather info about what happens (crossing fingers)

Maybe yarlen or blair, or who can confirm if this is normal way of testing for bugs?

The Supreme Commander demo is most likely based on final code (or at least the gold master code). Obviously the beta versions had lots of debug stuff still in there.

Reply #47 Top
Multianna, I practically ran every command in the game for various things, but surprisingly never ran the "/map perftest" command in later versions since build 20. In addition, I tended to use FRAPS to monitor my frames-per-second and taking automated screen shots, which I'm sure was slowing my system down a touch.

Just, you ran Total Annihilation on a Pentium Pro 90? Wow, you must have been going nuts, because even my Pentium II 300 MHz at the time was running sluggish in larger games.

In any case, there is mixed performance reports for the demo and beta, and there is obviously something hindering performance on specific systems. I also got hit by another performance bug at the end of my third-run (just fooling around) through Cybran Demo Mission 2, which I cannot tie to anything, yet.
Reply #48 Top
So, any news on the BETA for SINS? Talking about SupCom...didn't like it as much as I thought. I really thought it was going to be a great game. Maybe I am just to into this Warhammer: DC right now?

The AI in SupCom is a joke. I took them out with two Gunships...normal settins with in 15 mins (my first time playing.)

I am so impatient for Sins!
Reply #49 Top
Please release the beta before the 20th, because once that date arives its Crackdown.
Reply #50 Top
I am still hoping for the 16th....