1. Humans 2. Gigantic abundant planets 3. Currently playing as custom race. And so I'm not allowed to participate in colony race? Sorry but that's one thing I refuse to compromise on. I find colony rush to be fun. I must participate in colony race. I abandoned the map. Too many Transports inbound and not enough ships. And plus I wanted my ideology points back because its became obvious that AI has vision cheats. Stupid AI,
Ericridge
So, I recently moved up from Normal to Gifted. Which is just a increase in one difficulty level. No matter what I do, It feels like the AI can build their basic factories in 2-3 turns to my default 8 turns. This has consequence of them building fleets before the human player can. They're also farting out medium ships way before I can fart them out. This is hurting my economy. This results into all the AI around me except for pacifists ones, dowing on me. Just becaus
Okay next question, How do I unlock Drengin, krynn models for a terran ship? I can't figure that part out at all. It apparently can be done but console command unlock don't unlock other race's models for a single race.
[quote who="Lord_of_Void" reply="13" id="3625864"] Quoting Ericridge, reply 12 lordofvoid, its not that interesting. You watch ships kill each other in one hit and battles end in a draw. Whoop dee doo. That doesn't necessarily seem bad if a lot of ships are fighting and t
[quote who="Publius of NV" reply="9" id="3625584"] Like I said, play style - map size, map settings, etc. In my current game the Drengin only have 70 ships, not all of them combat, and all of them far below the tech levels of my mercs. And just because I suggested that as a possible Steam achievement doesn't mean it needs to be possible to accomplish in all possible games, just that it might be something interesting to play for. And anyway, you could get that a
[quote who="Mystikmind" reply="10" id="3625569"] Quoting Ericridge, reply 9 You can't get starbases back with influence. You have to buy them back or unlock a specific benevolent trait. Oh well, buy back then... thats fine [e digicons]:)[/e] [/quote] That
[quote who="Publius of NV" reply="7" id="3625576"] Quoting Ericridge, reply 6 Quoting Publius of NV, reply 5 I've be
Personally I have a big issue with useless Sentry button. I only can suspect the intent behind the useless Sentry Button is to encourage the human players to wipe out the AIs so he won't have to deal with worthless reports anymore.
[quote who="Publius of NV" reply="5" id="3625347"] I've been putting off playing as the Torians and Arceans, waiting to see if achievements for them were coming. In my current game I'm winning while not building any military ships of my own (except for transports), just relying on mercenaries hired and ships found in anomalies - that might make for a good Steam achievement. [/quote] That won't give you enough ships to fight with.
[quote who="Mystikmind" reply="10" id="3625546"] Well you cannot use dead planets because the technology to build and enclosed sealed space doesn't exist.... it has not existed ever since submarines were first never invented. and it has not existed ever since space craft were first never invented. [/quote] I agree. [e digicons]XD[/e]
You can't get starbases back with influence. You have to buy them back or unlock a specific benevolent trait.
I see, thank you. I know there's a period where I'm most vulnerable at. Peacekeeper just showed me how vulnerable it is. I got hit when the colony rush ended and the infrastructure build up on planets started. As in, factories was still being built, so i can actually crank out Medium class ships in 3 turns or less. The small escorts I built, destroyed them magnificently and told the robot's consendicating attitude to take what they say
Super early too early for that kind of event to happen. Almost punched my monitor. Reverted to a save one hour earlier.
fuck this event. I was perfectly fine. Then powerful ships out of no where comes out and wipes out all my shit just cuz snathai can't beat me. And from what I'm seeing, Snathai isn't getting hurt by the event.
They got my starlab. And my docks. I'm quitting this map.
I need to know if the idiot AI fighting me is suffering equally from Peacekeeper event. I'm losing starbases and survey ships and scouts and constructors and alot of my free ships from exploring. I also lost my exploring Ysengard ship. :( At least one of those peacekeeper accidentally suicided into my fortified world where I actually had a fleet in presumly because it was chasing my Starlab mercenary. Because if only the
Huh, where did you find that information at please?
So I tried to design one from scratch. I was like, where is the front?!? I saw a bunch of cone points pointing in all directions. And I was like great, how am I supposed to know where is the front. Cuz Last thing I want is designing a bunch of ships flying sideways into battle.
lordofvoid, its not that interesting. You watch ships kill each other in one hit and battles end in a draw. Whoop dee doo.
Last time I played Sins was like about 3-5 years ago? I remember the rebellion's titans for loyalists/rebels. But I still remember how I dealt with them. Should be noted that I played exclusively as humans in Sins. 1) Try to figure out where the pirate base. 2) Succeed or Failure, establish where your frontlines would be at and position ships at interception posts. 3) Quickly Establish an super early starbase on 1-3 frontline areas. Che
Don't want to pay for DLC? Be a Galciv3 founder, although the ship has sailed on that option awhile ago.
[quote who="Seabrook" reply="9" id="3625042"] I went back and played Endless Space last week. In that game I've noticed multiple AIs declaring war on me, my score was too high or I'm too powerful. It doesn't matter if I have several times the amount of military ships, they still declare war on me. In Gal Civ 3 it doesn't happen if you're much stronger. The AIs in Gal Civ 3 worry too much about it's military strengh compare to the human player when decla
I have found when I start on very edge of the playable map for galciv3, Games tend to be very boring. But when I start in the middle or near to middle, I find the game very spicy. I actually restart game when I find myself on very edge of the map now! Mainly because I can explore in all directions, and I won't know what will be coming at me until I scout them out. What about you guys.
[quote who="EazyWin" reply="1" id="3623433"] If mercenaries are killed or used they are done for the rest of that game. As much as I would like to re-use The Last Boyar, he is a one shot deal, like the constructor that flips planets in its AOE. I also think he has the coolest backstory, for what it's worth. [/quote] My dreams of starting with one habitable world in starting home that also has three dead world turned into living
SO I just got mercenary expansion today. And screwed around. First things I noticed, graphic updates for battles. They look more mystical now. Magical even. Very interesting. I like the old graphic but I like this new magical graphic. I'm torn. I think I like the new magical graphics more better than old graphics. And then, the screen now shakes whenever a ship goes boom. I approve. My bloodthirsty minime likes it. This is going to make my do