[quote who="noing" reply="331" id="3020246"]Those could fill the slot of trade ships Or even colony Or both [/quote] I remember ZombieRus saying that the Cylons wouldn't use trade? They would rely only on resources for their income... also no planet populations. I like this idea... what use do the Cylons have in growing populations? They would only want to destroy and occupy planets. This would mean that all Cylon contolled planets would have zero population growth, and wo
Mord_Sith84
There was also a Cylon tanker, or transport, seen briefly in Kobol's Last Gleaming, Part II. Could be used to fill one of your ship slots ZombieRus, not sure which one though:
The Scarab doesn't look like a Cylon design? I just think that it would look out of place... Why not use a modified (and much larger) raider design instead of the scarab? Like this i.e. with the arms filled out rather than than the sharp "crescent" moon shape
Sorry if I've missed something here, but with the Boomer and the Cylon colony as Titans, does that mean that they won't be playable until Rebellion comes out?
Old school basestar texture I reckon... but as you say, ZombieRus5's call
What about the Vasari starbase texture? The vasari starbase looks a bit like the Cylon Colony...
Well man I wouldn't have asked so many times if you had just answered the question! You woudn't tell me, which I didn't understand because you had released info on everything else.
Would just seem a little weird for me playing as the colonials without also being able to play as/against the Cylons... (just my personal opinion!)
I think it's dead.. ZombieRus5 acquired all of Kyogre12's stuff and has advanced it quite a lot....
[quote who="ZombiesRus5" reply="107" id="3007642"] Quoting Mord_Sith84, reply 105 So are the Cylons next? Not sure. Quoting Mord_Sith84, reply 106 And is the colonial starbase ragnar anchorage? I assume this means you didn't download the mod. [/quote] Nah, I'm only interested in playing as the Cylons...
And is the colonial starbase ragnar anchorage?
So are the Cylons next?
OMG! haha ZombieRus I didn't realise that you were so sensitive!
So in this weekends release, what will the Colonial starbase be? have you finished Ragnar Anchorage???
They all look sooooo awesome!!! You've done such a great job. What will you work on next? Ragnar Anchorage?
Wow... I can't believe how good this is looking.... you're doing such a good job ZombieRus5...
The Colony should sooooo be the Cylon starbase... that would be so awesome
Wow Koobalt... as a Cylon fan, the Colony looks amazing.... I really hope you can find a texture for it, because it would be fantastic if it was incorporated into the game.... wow
[quote who="ZombiesRus5" reply="1441" id="2994848"]Here's a video showing what I put together for the Colonial fleet using kyogre12's mod and rjhughes's BSG UI. I also added all new hud buttons, and main view icons. [/quote] Hey ZombieRus5.... thank you so much for picking this up... where can I download this? What has been done on the Cylon side i.e. have you updated hud buttons, main view icons etc, and does it include the Boomer Class b
Yeah Thoumsin? Well I'm not about to spend $300 on 3ds Max to edit an existing mesh.
I have playing a battlestar galactica mod, and I wanted to do some of my own modding on it. The mesh for the Orbital Repair Platform looked great to use as a cylon starbase mesh... so I went into the starbase entity file and updated all references to the mesh so that it pointed to the orbital repair platform mesh (including the meshes when the starbase is upgraded - all pointing to the one mesh)... worked well, and I could upgrade everything normally (trade, weapons etc) but - 1. Wont
Hey Kyogre... I'm doing a bit of modding myself (on your mod) to make is more suited to my own individual style, and had a quick question. I want to modify the player pictures that are displayed in the in-game diplomacy page for Entrenchment. I have changed the pictures in the Textures folder - Player_Portrait_Small.tga, Player_Portrait_Window.tga and Player_Portrait_Button.tga (just deleted out the old pics and pasted in some new ones). Player_Portrait_Large.tga doesn't seem
With Ironclad/Stardock releasing v1.3 of diplomacy, will this mod need to be updated again? Also: [ AI ] Added Diplomacy Mission Decision system. AI players will now evaluate and complete missions they deem are worthy (based largely on relationship). AI players will now build superweapons! Various other tweaks. I wonder if this will mean that the AI will build Jupiters and Boomer class?
Awesome! Thanks for the update Kyogre... can't wait!