granyte

granyte

Joined Member # 3382084
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[quote who="Destraex" reply="5" id="2005042"] Also what about the wormhole that opens only sometimes and allows access to the mechanical sun system? Something could be done with that. Not that they had much Tech. [/quote] what wormhole are you talking about? pirate will prob be the dif mercenarie we saw in the show And a little update on the site i've managed to give you a litle screenshot teaser about the work in

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no fighter fly around and dog fight frigate are static and fire you can make fighter wit frigate stats and look and the oposite but for now it's if the entity is writen fighter or frigate that determine if your unit dog fight or not

3 Replies 3,498 Views

[quote who="Destraex" reply="3" id="2003737"]Unlocking NOVA bombs as a tech may instead be entered into the game as "relics" on planets. And then only in limited supply once they are found. Perhaps 5 out of 40 planets on a map could contain a cache. A message to your enemies saying that you have found nova bombs would also spice things up [/quote] That'S a nice idea if we can mod relic i ight try to get it this was

64 Replies 190,029 Views

DSX is the DSAII and only 2 ships where completed this is the original data The save andromeda site is a backup of the original and canon site and i'm relying on it but sadly it's the only source i know The kodiac where one of the nietzscheans clan don't warrie they will be in the players name wit the Drago-Kazof ,the Saber the Jaguar and many other prides named in the series and the dsx acording to the number of sensor was almost blind an

64 Replies 190,029 Views

the entity file is ready by the way name and description edited for XMC, DSA, DSA II, LRS they even have specific mass weapon range strenght etc all what is missing for now is thier model to be sins ready (well the icon also is missing but that seem to be a sport to get them) so is there any one willing to help me or will i just say go to hell all and close the mod? For Now Thoumsim you did alot to help me but this project wont goes far if he is the only one helpi

64 Replies 190,029 Views

Hey Thoumsim or any one ow can i get thoses moddels in sins fast i just wan to have an andromeda flying while i code it would help alot around my motivation i tryed but my skils when dealing wit models are REALY limited

64 Replies 190,029 Views

get forge tool read a little around the forum and open the forge tool GaussPlateform.entity file provided in forge tool wit note pad you should make it easayli some very basic explanation

8 Replies 6,282 Views

I think the answer was given by Majorstress in the firsts pages we will all move to NanoFX GE (now NanoFX evolved) when it will be ready Cause i just started my Andromeda mod and i can make almost evrything except game mechanic that are terribly wrong for any trie of mod

88 Replies 38,739 Views

some little update i've been working on High Guards Capitals stats and habilities so far i have done the XMC, DSA, DSA II, LRS they stil need some little balance and habilitie but they act has i hoped this on my first trie they are power full but it's a bad gues to deploy them wit out an escort fleet still miss to import the models

64 Replies 190,029 Views

I will try to contact him in one or two days if i have acces to the internet where i will be if i don't i will try in a week when i will come back During this time if i have acces to internet or not i prob wont update the thread ill try to give a look so keep it active if i can't come i'll read everything After all this by that time since my laptop is comming wit me ill have many updates for you when ill be back

64 Replies 190,029 Views

this explain the hell of a lot of thing sorry to tell but screenes are in fact render of a custom 3d model made by a fan i don't remember how and when it's over 6 years ago and they are acurate except for a part of the ship the "noze" even the glorious heritage class have the same mistake dude the second is freaking awsome but for now i'm mu

64 Replies 190,029 Views

Thanks alot that's wonder full i was looking at the s01 ep 06 just yesterday wit the Eternal Vigilance class it's just awsome to find a picture of a good replica in the mod topic the next day and yes thoses models are interesting and or now i'm relaying on a copy of the all systheme library for the function and power of the ships http://www.saveandromeda.com/allsystems/ships/shipsindex.htm &nbs

64 Replies 190,029 Views

for the magog we see only 3 canon ships in the serie mother ship, a cruiser in s04 and swarm ships(four considering that the swarm ships for s01 and s03 are not the same) maybe we could include some mecenary like the wall passing guy because they where at the sold of the spirit of the abyss but for sure an andromeda mod wit out the magog is a FAIL

64 Replies 190,029 Views

at least you know the show and it's never to late to start modding hey since you know the show what do you think should be the other(s) race for the mod

64 Replies 190,029 Views

Command tell me thre is some one out there who remember about the andromeda ascendant, the high guard, The magog, the Nietzscheans etc i can't be alone in the universe

64 Replies 190,029 Views

Here is the main thread about the Mod Project based on the adromeda show -Mod Official Web Site http://andromedamod.webs.com/ -Moddb http://www.moddb.com/mods/andromedamod And Forum http://andromedamod.freeforums.org/ -This mod will have th

64 Replies 190,029 Views