Why is everyone treating this post like the ideas section of the forum? This is merely a sit rep and invitation to irc. [/quote] [quote who="seanw3" reply="15" id="2837753"][quote quoting="post"] If there are any diplomatic features you guys would like, feel free to chime in. [/quote] That is said, what I would like to see in the diplomatic treaties his some "specialist" treaties. Why
Goldmos
Well, I notice too, but I dont think it's logic. Since it's only apply on gold mine and I dont have a lot in my game, having like +200% at the most with all the gold producing building is kinda ridiculous (one gold mine will produce 15 gold... like a 150 citizen city) and you can only have this kind of bonus one time with the mint of ruvena. You should have at least one building in the late level (4, probably lvl5) that affect the economy of your city. Even the economy tech (improve economy)
Well, I like long term gameplay since I'm more a "citybuilder" type. For me, I focus merely on tech research and when the enemy want to attack me, I reasearch warfare and boost my training. Normaly, since I dont build strong army at first, I have a lot of ressource to spend later game. But, on the other hand, the AI is getting better and the monster too so it's kinda cool for me.
Well, I know it's a little off topic, but could we make some set of equipment when we need to purchase it? I dont know for you but when I go to equip my champion and NPC, I don't want to "loose" some time to think: hum, what does he have? What should I buy for him? Could we create some set and buy the set instead?
Agree with phylast. Do you research in the adventure tech some ressource tech? Do you build you irigayion/grannary/farming guild in your best food producing city? Do you continu to research superior farming (+10% food production)?At start, I use green tumb too. I also use brilliant and meditative and also naturalist so I have all my starting ressource at the first round.After, I'm a big turteler so I research civic and adventure for some other resource. After some research in civic/adventure,
Well, it would be like the caravan exploit for food since we can now create "beach" to create harbor and since each city can have an harbor, it would lead to the infamous city spam. IF, like Sethai said, there was some shoals of fish, yes. Otherwise, no.
Yop, defenitly agree to add some flavor to the lost library (LL) and arcane temple (AT). Like Luckmann said, it's way too powerful to add a 100% bonus worldwide, but adding some % to a connect city and/or have a special tech attach to it seems really funny. It could also be tied to the questing tech or something similar to add more challenged when conquered. Or maybe, combine the questing to be able to conquer them, place monster guardian to protect them and after, add some research in it to
Bear cavalry?
Well, I agree with Redwind85 on that one. Problably that none of those figth will be a win for the peasant, but they will surely do some important dommage to the UBER monster and the 10 VS 1 Knigth because eventually, monster and knigth will fatigue and are not "god like" so they will take some hit. I suppose that, for the 10 VS 1 peasant VS knigth figth, probably 25% of the knigth will survive the figth.
-New spell: The cake is a lie (Death spell book): Allow you to conduct experiement on your subject ... err citizen by telling them you will give them a cake. By the end of the experiment, if they survive, they discover that there is no cake but a pie insteed. Give you a bonus for arcane or tech research.
[quote who="theAVMAN" reply="6" id="2829976] (when comparing apples to apples as close as possible)[/quote] Do you compare mac too? (Now you understand why a quote out of context can mean a lot of thing :))
Totally agree that combat now is better. At least, with good equipment, hero dont die at first sigth :).
Ok, for those who said: I can't have archer, it's because you need the archery range. Same thing for "party", need command post (lvl 3 city). My bugs now: same as some people: dammage appear to not work proprely. My dragon does 72 dmg and only 10-15 is really effective. One of my city has "no limit" of building upgrade to city (in fact, I have - tile). Some monster "move" away when I attack them with the auto-resolve (animation bug) but die anyway so no big deal. Sometime, I saw a wandering m
It's tommorow already... need to go to work...
Yeah, I can't wait to play it :)
Yeah, new spell!
[quote who="kenata" reply="150" id="2824266"]- New DDR Challenge Mode - At the beginning of combat, any champion can challenge an opposing champion to a DDR dance off. The loser sits out of the combat overwhelmed by the levels of pwnage.[/quote] YEAH, a new utility for Dex :)
Well, like Heavenfall said, you can get a partial refund (around 75% IIRC). There is a major patch that's suppose to come out as a public beta this thursday so if you want, you can wait a little and see what's comming.
-New spell: Double rainbow: Allow Neil Pattrick Harris to appear mounted on a unicorn to give you skittle and raise your moral.
[quote who="landisaurus" reply="50" id="2823170"] Quoting Goldmos, reply 48 The concept of 'medical', 'civilians', or even 'clergy' on the battlefield and exempt from combat is a concept developed late in the Renaissance in Europe when formalized warfare was created (prior to that it was pretty much free game in terms of killing civilians or religious figures) so therefor red cross would not even work since they would have just been killed when trying to help the wounded
[quote who="Annatar11" reply="30" id="2821650"] Quoting charon2112, reply 29 Quoting Annatar11, reply 28Registrations can be transferred, but SD does not directly support the resale of games since they don't see any income from that sale. Here's my take on reselling games. Let's say SD makes 1000 copies of a game, and sells all 1000 copies. That's all the income they are entitled to for those games. If those 1000 people sell their games
[quote who="rossanderson48" reply="46" id="2822772"]Screw sanitation and screw city builders. This is a STRATEGY FANTASY WARGAME you IGMO's. We don't need no stinkin (pun intended) toilets or sewers or wastewater treatment plants in this game. If you want that CRAP go play SIM CITY any edition. That's the problem with a LOT of games today they try to put TOO MUCH MICROMANGEMENT into them and they become dull and boring. I want to play the good stuff. Creating armies and fighting battles and d
[quote who="Tridus" reply="38" id="2821760"] Quoting GW Swicord, reply 36 Incidentally, if I said that I'd be alright with quests disappearing entirely so attention can be devoted to adding depth (and yes, complexity) to the other parts, would I get lynched?[/quote] I'll go with the same idea that GW Swicord said: if it's only to take out an option, defeni
Ok, I saw the rules and regulation, but do we need to add EVERY detail like: how much mana, upkeep, how many turn it should last, the AOE , wich book or something else or we just need to tell what kind of spell we want to have?
[quote who="Lord Xia" reply="18" id="2821422"]This is pointless. Lets add another thing to worry about, sanitation, then lets add a building that solves it! Holy shit, that was fun! Why bother at all? More fun just leaving it out.[/quote] Well, I dont think that the poster wanted to "add" sanitation in the game, but add some building that reflect a good sanitation and add some bonus for clean city.