please don´t forget to make the governors prioritice on bonus tiles with the right buildings e.g. when i have a moral building and a factory the govenor should place them on their correct bonus tiles.
tesb
sounds great Frogboy
Are you kidding? of course it will run great on such a machine.
well the forum is full with balancing suggestions atm, the main thing to be avoided is too much stuns, freezes ect.
Shields are harder to take down than hull. Huh since when? i always thought shield mitigations works for both hull and shields.
Well also one reason why the stun+hammer is so strong is that the ranges in general are very small imo standard range should be that of an upgraded regulus. (i.e. give all ranged units +4 range)
Well it came 3day too late for me :'(
oh please allfather just no, i really don´t like that idea (or make it so that you can switch it of)
that is good to know, so i can give it to the ai (i always wonderd why the games are so easy)
would be funny to see a monk kicking the rook :P and when he realises that he has been scratched he takes his giant hammer and stomps the monk :D
I still don´t get why the torch bearer seems to be op. He doesn´t even come close to the damage of a rook or regulus because there are no items increasing spell damage. I had a regulus doing 600 damage per hit (like snipe) with two shots per second and don´t get me started on this insane synergy bewteen items and the rook´s passive damage increasing ability. I think there should be no or near to zero freezing/stunning abilitys they should instead decrea
-the rooks passive ability which increases his damage by 200% is extremly inbalanced because it works on items too, i just played a game where my rook did 1k+ damage per hit thanks to two items. (compare that to the torch-barer which deals hardly any damage at all in late game) Suggestions: either lower the percentage or make it an fixed amount of extra damage or exclude items (and buff the torch
happend one time only to me seems rare
I am all for permanent damage :) bring it on
jep +1Karma from me
sorry but i think this would be too generic
It´s been stated by Kyro that the reason for this is to make me cry :'( j/k i don´t know
I just hope they blurr the lines between assasins and generals like they said, makes a more balanced and interssting game (also i gives mor options how to design a demigod)
They are good if you want a devastating opening against an ally (or close/friendly player) just build some terror stars next to their suns and in the first week they are blasted out of the universe :D The best betrayal ever.
For a heroe Regulus looks a bit small, i wonder how you can find him in a large clash of armies?
without the possibility to pay with paypal there will be no beta for me :'( *sniff*
Well Dante my bad then. I preorderd Twillight of the Anor (GC addon) and it worked back than.
Dante i bought the GC addons via stardock and nomal paypal works you don´t need a credit card. also paypal doesn´t cost you a thing. You just need a bank account and assign the money from it to your paypal account.
Well the op posted two issues: (i) Ya the title pretty much sums it up, I think it would be cool if GPG added a demigod creator where you could make your own and mix and match body parts. I dont think that would happen but still it'd be sweet (ii) Also if you could make your own demigod what would it look like? (i) is indeed improbable but (ii) is still a question one can answer
I would like to see a deamon possed heroe how would act as an shapeshifter (depending on what skills used he transformes into different deamons with differnt abilities) -or- http://www.games-workshop.de/warhammer/voelker/waldelfen/artikel/miniaturen-gal/drachen.shtm :D