Sushikawa

Sushikawa

Joined Member # 2880343
3 Posts 19 Replies 11,150 Reputation

Another option that is missing: Dont design units for me! Every time I retire a game designed unit, and discover a new warfare tech, it suggest another unit with the exact same name again. This is annoying.

1 Replies 4,141 Views

[quote who="MagicwillNZ" reply="8" id="2738879"] Quoting Cruxador, reply 7 Well, maybe it should. As far as I know, there is no major 4x game in the US catering to loli enthusiasts. They made Elemental because there wasn't a fantasy one, and that market at least has some old games. You are joking, right?[/quote] Nah dude, its a good concept. See we just change the title of the game to Elementary: War Of Schools and you play the role of the 6th grade class rep at an all

10 Replies 66,540 Views

I'm finding games to be too much of gamble on how much of what is where. I've had starts loaded with multiple fertile lands, gold mines, and libraries, while others have been a farm, a mine and not much else only to stumble upon an AI with 5 farms in his starting area. I'd very much like to see the following options added to the create world screen: Resource Density, Food Density, Unit Build Speed, Monster/Bandit Frequency, Minor Faction #. Pretty much all stuff we already had in Glac

1 Replies 4,141 Views

[quote who="Shermyth" reply="277" id="2738533"]I would say PCGamer is dead on about this game. 6 months of polish and bug repair would have made it ready for release. It still would be light in content, but good enough to release. This company is working to get a reputation like SOE has for games. Wait 6 months before you buy it. If you want to make big money in PC games look at what Blizzard does. 1 million sales the first day on SC2 is about releasing a p

333 Replies 1,251,274 Views

I'm trying to figure out exactly what happened at Stardock to make them release the game in it's current state. I can only assume it to be a case of budget related pressure combined with Molyneux Syndrome. I never played the early pre-patch release to hopefully avoid a bad first impression, but I should have probably waited longer. I have to agree with with a lot of the things I've been reading, and I dont think I have anything else to add to any of critisms so the only thing I'm going to har

31 Replies 56,676 Views

[quote who="Fl0ra" reply="5" id="2733529"] Quoting Xtropy, reply 1The last Radeon drivers screwed up AoW: SM for me, have to play the game without Direct 3D. Hopefully the new version will fix the problem! Edit: No, still broken. Ah well thanks for the news anyway, maybe it will help out people who are having problems with EWOM. does it change anything? I mean this game is so old that it's ugly anyway (one of my favourite tho... with MoM of c

10 Replies 5,458 Views

It's not odd that Tom would focus on the math. He's a strategy gamer. And math is pretty important in strat games :P. I think he even use to work with Brad at one point. *did some digging around found an old podcast...something about Brad's cyst and eggs hatching off of him.

228 Replies 533,585 Views

X3 Reunion still trumps Terran Conflict for me because of the mod support. In one sector there was a Super Star Destroyer controlling 80 or so TIE interceptors, fighters, and bombers. In another there was an enemy fleet of migrating Xenon ships composed of Cylon Base Stars, Raiders, and a few of the stock ships. I was cruising around in a Battlerstar Galactica with the Battlestar Pegasus on my wing, both fully loaded with Vipers ready to laun

135 Replies 557,055 Views

So uh I checked out this stream and was greeted with pictures of naked chicks, and rosie o'donnel. my 5 year old nephew was right next to me. Shame, I'm not going to purchase this anymore because of that.

130 Replies 304,533 Views

[quote who="kryo" reply="70" id="2715672"]The initial plan was to go with pixel-based movement and continuous turns, but most beta testers wanted the more traditional turn-based tilemap combat. So that's the way it ended up going.[/quote] Who...what? Where was this discussion...? I was under the impression realtime combat was ditched due to technical limitations, not whining.

107 Replies 302,147 Views

i Just want the fog of war bug fixed :( Its fine early on but later on i end up seeing the entire map with makes turns last...a very very very long time waiting on ship moves.

169 Replies 396,625 Views

[quote who="Paradoxical" reply="14" id="2714193"] Then our experience differs, and Stardock is reliable enough that they'll pump out a game that isn't buggy, being a part of the beta has shown how far Elemental has come. I'm not relaxing because it's a beta, I'm relaxing because it's Stardock. That is all, Paradoxical[/quote] they still haven't fixed that FOW bug in galciv2...

25 Replies 19,761 Views

[quote who="ogredpowell" reply="3" id="2711965"]I'm interested in working on/getting help with a mod to make 'wizard towers' similar to age of wonders. The idea is to be able to build a tower in high level city (4-5), and have one per faction. This tower would serve as a 'base' for a sovereign, that would give increased Essence as well as essence generation. It would also either a) extend the range of his spells (including being able to cast in combats

32 Replies 100,784 Views