I wish the pirate implementation was a bit... different. I understand all the arguments that have been made so far but still think it's a bit off. It's tiring since pirate attacks are on a clock. Then the bidding war ensues to make sure you're not the one attacked. It just doesn't work for me. Not to mention that you can't alter a relationship with the pirates, or any of the game's empires, in any truly meaningful way ala Gal Civ II.
AragFore03
I hope I'm missing something on this one but... When i set a rally point for newly constructed ships to go to the first one will always follow instructions. However, once the second ship is built the first ship then leaves the rally point and meets up with one of the nearby fleets around the planet. This is a pain when trying to organize your fleets and requires me to have to micromanage each ship as it's built. Is there a workaround or fix for this? Maybe I'm missing a setting that I c
Hello, I have a game saved with a recurring bug when I try to invade the Drengin homeworld. It's on a small map with all players and I am playing as a human. Where can I send the saved game? Also, is there anything else I should send in relation to the bug?
I wanted to get a general consensus... how stable is Dark Avatar running on Windows Vista right now? Is it stable, sort of, not really? Thanks for your attention.
First! Awesome!
SDC is a great tool. It's not cumbersome, no spyware, no adware, no annoying marketing content. Plus you can re-download the entire game without any fuss if you had to. It's Gold.
Requirements a bit complicated.
I understand that the graphics would not be on par with other genres but when I look at the artwork it looks... ugly. Perhaps it is too early to judge but this was the big announcement. I don't know.
Is it just me or... please don't flame me for this... do the graphics look pretty sucky. The opening trailer was awesome and I do like the first Starcraft. However, after all this time, I was expecting more of an upgrade in the art department.
It would be great if we can convince someone to break off their alliance with another civilization.
I hate micromanaging the colony part. I'd like my colony ships to automatically seek out habitable planets but stop before colonizing. The screen would auto center on them and we could then pick and choose whether to colonize. All we need do is give them a general direction to search through.
Go to this website... www.systemrequirementslab.com That should help.
My only issue with it is that the peacekeepers go wild and destroy everything. They should do what it sounds like they were meant to do... destroy *combat* vessels in foriegn territory. Don't attack my trade ships or constructors that are in my own space. They should definitely not attack ships in orbit of my planets. I thought they weren't attacking everything and anything anymore under 1.5X? They still
I'd rather have gal civ iii then an expansion...
My only issue with it is that the peacekeepers go wild and destroy everything. They should do what it sounds like they were meant to do... destroy *combat* vessels in foriegn territory. Don't attack my trade ships or constructors that are in my own space. They should definitely not attack ships in orbit of my planets.
When you use a transport ship to colonize a planet you don't lose the ship... do you?
There's Sins of a Solar Empire ( http://sins.stardock.com ) which is due to go into beta "real soo now". Next year The Political Machine 2008 and then after that, a fantasy strategy game is in the works. Yep, already pre-ordered Sins. Mostly due to my experience with DL and D
Just out of curiousity... after everything is squared away with Dark Avatar... what's next? Any plans for upcoming games?
Are you sure it wouldn't let you add anything? Perhaps the part(s) you were adding would have exceeded the limit? If that's not the case... if you have a save game send it to stardock.
Mega Events are SUPPOSED to unbalance the game. Why don't people get this...
These look great!
Played it. It's pretty good. Although some of the same ole problems are still sticking with the series. The scenes in between are pretty good.
Any word on Episode 3?
Assassins Creed God of War II Mass Effect
I can see it now. PICARD: WTF? THE BORG? RYKER: YES, THIS IS STUPID. WE CANT BEAT THEM! PICARD: OMG, I AM COMPLAINING. ITS UNBALANCED THAT THERE IS SOMETHING IN GALAXY I CANNOT DEFEAT. RYKER: I AGREE. THIS EPISODE IS HOSED. ROFL