Game crashed after nuking an ogre with a fireball. Here are the relevant files. http://dl.dropbox.com/u/9594297/debug.err http://dl.dropbox.com/u/9594297/Elemental1_08-2010-09-16T23-53-35-319.zip http://dl.dropbox.com/u/9594297/DxDiag.txt &nbs
Cordsmith
[quote who="Gravedancer" reply="3" id="2774142"]While on the subject of old games... any chance we'll ever see Master of Magic on Impulse? After all Master of Orion showed up on Impulse and that's now "published" by Atari. Oh look... Age of Wonders II - The Wizard's Throne [http://impulsedriven.com/aow2] Age of Wonders - Shadow Magic [http://impulsedriven.com/aowsm] Sorry, wasn't difficult to guess. Did someone forget to uncheck/c
[quote who="Robert Hentschke" reply="7" id="2774225"] Quoting Gravedancer, reply 3While on the subject of old games... any chance we'll ever see Master of Magic on Impulse? Maybe they didn't want it to cut into WOM sales? =P[/quote] I Tried very hard to play MoM a few weeks ago. I tried to ignore the seriously outdated graphics. I really did. And finally I came to the conclusion that I just needed to let it gently die, and forever remember when it was my fa
Since launch date I have put Elemental on the shelf, until the 1.08 patch at least. Since launch I dusted off my copy of Age of Wonders II: The Wizard's throne. I tried to get into that game several times but could not quite do it, with 50-60 hours of work, family etc.... Having spent the last few days playing this game all I can say in summary is ... Excellent! On the 3rd campaign mission now. It was a bit hard to get into, but after playing around a bit its a
This is why I'm a big fan of Stardock. Everything that is a problem in this game is certainly repairable. I'm enjoying the game personally. Thanks Brad.
I actually had this before the patch, I had gone in and messed with some settings on my laptop to see if I could get it to run better. After I lowered all of my graphics settings I got exactly the image you posted. I lowered all of the settings as low as they would go.
First off, I really like this game! Now that that is out of the way the list of nitpicky things. Trying to play the campaign from the viewpoint of a noob. 1. Tactical combat issues: -Why does it place some units all the way on the opposite side of the battle from your main troops. I had two poor little peasants starting a battle right next to a set of trolls while the rest of the main army set a comfortable distance a way and laughed at their p
Crap posted this in the wrong place originally... Minor but annoying if you are trying to use the quick link icons for cities, it renamed one of my cities (starting city) to be the same as a city I captured, all by itself! The name on the cloth map is still the original name of the city.... http://s1179.pho
Minor but annoying if you are trying to use the quick link icons for cities, renamed one of my cities to be the same as a city I captured all by itself! The name on the cloth map is still the original name of the city.... http://s1179.photobucket.com/albums/x399/cordsmith/?action=view¤t=Elemental_1282678501.jpg <a href="http://s1179.
While sandbox mode seems to work fine, I get major problems in the campaign after moving past the first barrier. Moving in the swampy area is very buggy for me. I was getting the rubber band effect, moving 3 steps forward, and two steps backwards, like in an online game (MMO) when you lag out. Also a few times I would click a few squares ahead while my army would happily run off in the complete opposite direction with no visible obstacle (swampy square) in the way.&nbs
Really having a great time with the game! Thanks muchly! It started off a bit slow for me. During the campaign I was having some weird rubber banding effects while trying to move through the swampy area. It kind of looked like 3 steps forward 2 steps back for a while. A few times my army stack wandered off in the wrong direction all by themselves! Some kind of weird pathing issues? Hopefully the loading saved game crashes will be fixed shortly. I actually like the sandbox
In the elemental save folder I have 4 files. Autosave, previous autosave, End of chapter 1 save, and temp save. On the load screen I have: Autosave, previous autosave, and test (which I think was from my last beta game). Can't access the saves in the save folder.
I am having some trouble with my saved games. I did do an uninstall of the Beta before I downloaded Elemental. I was saving my files under the name "temp". After the 2nd battle with the darklings at the beginning of the campaign I messed up and went to reload my save. It was gone, my autosave was not correct, it did not even have the same starting city. Previous autosave had yet another starting city, nothing was the same as the campaign I was currently playing. I
LOL on the FPS. But seriously, they took XCOM and are releasing that as a FPS, sacrilege!
[quote]I had this problem my first run after I updating to 4 from 3C. No techs were listed at all under any category. Starting a new game did not help. [/quote] It is random for me. If I start a new game it is OK.
Also one thing I noticed, maybe it is just coincidence, but whenever I play a custom sovereign that I have created in a previous game it almost always crashes early in the game if I try to re-use that sovereign. When I play the pre-made sovereign I get pretty far into the game before it crashes. Could be just my random crappy luck too [e digicons]}:)[/e] Also I just had a game that had loot of (-7.7405 e -259) after a tactical
Elemental is not very happy when I tab out to look at task manager. It crashed on me two games in a row. I started out around1.2 GB, was up to 1.93 GB when I tabbed out. This was very early in the game (first 10 turns). https://dl.dropbox.com/u/9594297/Tab%20out%20crash.txt adding the ini file http://dl.dropbox.c
You know now that I look back at that game, under possible breakthrough, there is nothing under any of the trees. Says 17 turns for Imperium, and 2 turns for all of the rest, but no possible breakthrough? Am I missing something silly here? Under the kingdom report I am tech level 7 under Imperium...
[quote]First all, I can't believe someone else has actually played Jeanne D'Arc. [/quote] LOL I love that game, but you know what it is that is missing. When a character dies in Jeanne D'Arc, you have one of those "Oh Crap" feelings. When one of my party memebers dies in elemental I have the "Let's see what I can research next" feelings.
I do like how the game is shaping up, but it does not seem clear where the tactical battles are going. It may not be fair to compare it to other games at this stage in the Beta, but there are many tactical battle games that when played compel me to want to play more tactical battles. At this point they almost seem to detract from the game, and I generally want to skip battles for now. They are missing the "fun" element. Thinking back on past games I've played, t
[quote]Also, autoresolve doesn't seem to use spells at all?[/quote] I did see it using spells in the summary on a few games. Had a party of two, and in the log I would see spell casting, maybe it's just not consistent? Who knows how the AI figures out when to use spells or not?
Yup I had the same problem, I killed all the units except the super powerful archers, that devastated most of my party without me being able to touch them (I had 6 low level units + a summoned bear). It seemed hopeless for me to win, since I could not get close to the archers. The group of Brigands is very overpowered for the early part of the game. 2 of them have 2.5x (21 hit points) the hits of my most powerful unit. Anyhow I hit the autoresolve button after realizin
I am having the same problem. I have 4 research points per turn, and I see the timer bar counting down from 19 turns down on imperium research. It reaches zero and starts over again at 19, research is not completed. First time I have had this problem. Many turns in and I have researched nothing so far! I am not sure how many times it looped through this 19 turn count, it is proably at least 3 for sure, more than likely more than that, was not paying attention. I