Elemental Beta Economy - Need a more dynamic interactive economy i.e. have buildings consume one resource to produce another i.e. studies, gardens, farms etc should actively consume materials. Have a gold upkeep of state buildings like workshops, Town halls, schools etc - Balance the cost of buildings, income from quests/treasure and city income. I think generally the income that
Redaxe
Is there going to be weather in the tac battles? I.e. snow, sleet and fog for mountains, rain for most terrains, dust storms for deserts?
Hey Just to change topic here a bit but I'm also a little concerned about the barrenness of the world. I understand that it is supposed to be after the Cataclysm but exploring a wasteland environment just doesn't quite seem as enticing as exploring a world like that in the Avatar movie. Some deserts are ok but they will get boring pretty quickly if that's all there is too look at so I think it would be nice to have coral reefs, cloud forests and other pretty lush landscapes to explore
I just want to say thankyou to the Stardock team for creating a true MoM inspired game. It is really encouraging to see the CEO and lead developer of Stardock/Elemental engaging with the community - I've only checked these forums a bit but I've seen some really good ideas and discussion brought up here. Please keep up the good work and I'm sure all the longtime MoM fans will be celebrating with champagne once this treasure is finished. On a smaller note I think if there's one