Mistwraithe has given 35 karma through 35 submissions.

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  1. Oct 13, 2013
    [BUG] FE 1.32 Refined Economics Not Applying Correctly and Current Gold Increases When Saving and Loading
  2. May 20, 2013
    [1.0][BUG] Bad Mojo with Maps that come with the Game
  3. May 20, 2013
    [1.0][BUG] Bad Mojo with Maps that come with the Game
  4. Apr 14, 2013
    [0.80] Late game is really very boring
  5. Apr 02, 2013
    [Suggestion] Let's talk roads...
  6. Mar 31, 2013
    Yes another "first impression" Post
  7. Mar 23, 2013
    AI feedback (trying to be constructive)
  8. Jan 29, 2013
    Brilliant Game but is Pioneer Cost a Dark Direction?
  9. Jan 14, 2013
    Pick 5 THINGS for FE 1.3
  10. Nov 26, 2012
    [1.02] My first experience with the game
  11. Oct 31, 2012
    [1.00]An experiement looking into AI behavior on Challenging. [Concluded]
  12. Oct 02, 2012
    The Home Stretch: Have we succeeded?
  13. Oct 02, 2012
    [Suggestion] Put Racial trait in the faction creation window, and put faction traits in the sovereign creation window.
  14. May 29, 2012
    [0.915] Champion Traits Assessment: The Warrior
  15. May 21, 2012
    [0.914][Suggestion] Variable Priority
  16. Apr 23, 2012
    BETA 3: Verdict!
  17. Mar 19, 2012
    [0.86][Issue]Tax Rate and unrest : Why the current system is broken, and how to repair it
  18. Mar 02, 2012
    [.86][Feedback][Novella-length] Critique of strategic and tactical mechanics
  19. Feb 11, 2012
    A [short] Comparison of MoM to FE
  20. Feb 05, 2012
    FE Beta 0.77 Feedback (long)
  21. Feb 01, 2012
    Why Master of Magic was a 'Balanced' Game and the Vision of Fallen Enchantress (Long Post)
  22. Aug 28, 2011
    Hot female battle gear
  23. Aug 06, 2011
    Concerns about Fallen Enchantress
  24. Apr 06, 2011
    Fallen Enchantress: Weapons
  25. Feb 03, 2011
    EWOM v. FFH2 (and SMAC)
  26. Sep 19, 2010
    The Elemental all-purpose mega thread
  27. Sep 17, 2010
    Paradoxical's Profile
  28. Sep 17, 2010
    Has Stardock forgotten two-three years of forum input?
  29. Sep 14, 2010
    Discussion: General Combat System
  30. Sep 09, 2010
    [Feedback] Two weeks of notes
  31. Sep 09, 2010
    The Big Picture -- What Was Supposed To Make Elemental Special?
  32. Aug 29, 2010
    [Developer Feedback] Extensive overview of Elemental - Part 1: User Interface
  33. Aug 29, 2010
    Unit design is a toothless timesink
  34. Aug 28, 2010
    What I think you guys need to do over the next few months to win people back.
  35. Mar 27, 2009
    Live from GDC 2009
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