Tech request

In Gal Civ and Gal Civ: AP there was a tech called Stellar Cartography. I would like Stellar Cartography modified or to add a couple of techs that have it as a dependency. I would like something that finds the purple stars also. And the other addition would be something that unhides the resource nodes. Thanks.
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Reply #1 Top
Not a bad idea to force the AI into researching it. As it is the AI knows where the good planets are and we have to fly blind, making stellar cartography into a pre-requisite for something else (advanced scout ship modules?) would make them research it as well as we do.
Reply #2 Top
I never used Stellar Cartography. Since it was basically a dead end, researching it would actually slow expansion rather than help. A few scouts work as well if not better, since you know all the stars and the planets.
That and the ai didn't need it. I think as it was in GCI it was just a waste of time. Making it or a later tech able to locate resources (the ai knows them too if I'm right) would be worthwhile.
Reply #3 Top
I thought Stellar Cartography was a corrupted technology. If I replayed a scenario, I would know where the good planets are ahead of time, so the AI was granted this ability as well, and as a result my motives changed. Instead of trying to play a game through in order to win on the first pass, I was pre-exploring, restoring and replaying, trying for a perfect game.

It makes the game more difficult to win on the first pass, and easier to win on a replay. This might be a good feature.

If it is going to stay as in GC1, then Stellar Cartography should be a technology the player can buy very early in the game, while the race is still on for the best worlds. It's placement in the tech tree will affect which size maps (and useful planet densities) that is worth persuing Stellar Cartography on. If you know it's gonna come too late in the map, then don't get it. Hey, this is starting to work
Reply #4 Top
So basically AngleWyrm cheated to get around the handicap. I'd call that cheese factor. Maybe stellar cartography could be made into a very cheap tech as well as becoming a pre-requisite?
Reply #5 Top
Come to think of it, us pesky humans should be able to see which stars are yellow without such technology. After all, we already can... at least to the extent that we know what they were a few hundred years ago, depending on the star.

If you check in astronomy books, you'll find that each star is already labelled as to which variety it is. That data is only inaccurate by the number of years it takes for light to travel to us. The galaxy is only 100,000 light years across, so the furthest stars would be potentially 100,000 year old data. In the life time of a star, 100,000 years is an eyeblink.
Reply #6 Top
By what galaxy you mean The Milky way area? whatever anyways ugleb that sounds like it would work very well also it allows for more advanced scouts and scout parts!
Reply #7 Top
Yeah, definitely Milky Way galaxy. Seeing as travel times in GC1 are in months, and will be in weeks for GC2. I am assuming that all worlds involved are from the MW... Sectors appear to be suggesting reasonable distances at low warp speeds. There also isn't a giant void of nothingness suggesting an intergalactic environment.