UI enhancement idea
Tooltips?
One thing I like in Paradox's strategy games (Hearths of Iron 1/2, Europa Universalis 1/2, Victoria etc.) are excellent tooltips which pop up almost everywhere in the user interface. Some of these are just explaining the function of different buttons, but the most useful of these in my opinion are the tooltips for different resources. For example when hovering mouse over oil resource indicator, the tooltip tells the different factors which affect the oil production.
Would these kind of tooltips be a good addition to GC2 interface? For example in colony management screen, tooltips would tell where from exactly the different values come from, eg. tooltip for planet quality would tell the base quality + techs and improvements which have possibly made the quality better. Similarly for other values which change during the game and for other screens.
I think these would be extremely helpful especially for new players. Also, an option to turn these off could be implemented if somebody doesn't like these.
Just my thoughts.