Multi-Cultural Planets

Has anyone considered implementing the events from MOO2 where you could conquer a planet or randomly find natives on a planet and enlist them into your general population. They couldnt travel from the planet but were very useful on that planet in some area. Maybe, for instance, conquering a Dregin colony would give that location a major boost to military production and conquering a Torian colony would give you a huge moral increase on that planet, maybe resulting in a boost to planet quality.
13,626 views 5 replies
Reply #1 Top
entually... or exterminate them all anyway and turn more to evil.....

Having said all that I think there may be too many changes required globally to make it into the game.
Reply #2 Top
anets, as you could capture another planet without wiping out the population. Just imaging the possibilities for influence, culture, rebellion, garrisons, morality.

Paul.
Reply #3 Top
have to keep 'em happy though so as to not let that happen to one of your planets.
Reply #4 Top
ht demand to give the slaves a planet of their own, the same rights they have etc.

Basically it would mean that you could be evil while your people aren't.
Reply #5 Top
That sounds like a major boost to the political engine vs what we've been hearing....maybe GalCiv 3..?